I think I could have gotten it lower than that but still didn’t justify staying put, in my judgement.
11L '41 LL(allies +9) vs EB(axis) Game 3
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Nor twol
Bel
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (6, 3)1@3: (2)1@4: (3)
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
Bel twlo 1inf
Alg
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (5) -
Alg rd2
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 4)1@3: (2)
Rolls: 1@2; Total Hits: 11@2: (1) -
Alg twlo 1inf
noncombat
1ftr Nor - Pol
1ftr Alg - Lib
1ftr 1bmb Bel - Epl
5arm Ger - Epl
1inf Epl - Euk
1inf Fin - Kar
1arm Lib - Sud
1aa Ukr - Epl
1ftr Nin - IndBuild
8arm 1ftr 1bmb Gercollect
39 + 15 = 54 -
I see 2 infantry in BEL, I’m guessing you forgot to delete the one that was killed. I will go over your whole move to see.
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yes, you didn’t delete the infantry that was killed in BEL. Also, your map shows the 3 infantry from GER and the 6 tanks from FRA going to POL.
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Soviet turn 4
Purchase
23 IPC5 infantry
2 artilleryCombat Moves
UKR (infantry) v infantry, tank (CAU)
EUK (infantry) v infantry, artillery (RUS)
BEL (infantry) v 2 infantry, fighter (RUS)
KAR (infantry) v infantry, 2 tanks (ARC)dice
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KAR
A - infantry, 2 tanks
Rolls: 1@1 2@3; Total Hits: 21@1: (2)2@3: (1, 3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5) -
KAR taken with infantry, 2 tanks
UKR
A - infantry, tank
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
UKR taken with tank
BEL
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 3)1@3: (3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3) -
BEL taken with 2 infantry, fighter
EUK
A - infantry, artillery
Rolls: 2@2; Total Hits: 12@2: (2, 5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
EUK taken with artillery
Noncombat Moves
infantry, artillery, AA gun from ARC to KAR
fighter from BEL to Z3
6 infantry from YAK to EVE
submarine from Z23 to Z28Mobilize
3 infantry, artillery in CAU
2 infantry, artillery in RUSIncome
27That was a pretty good round, need to slowly nurse Russia back to health.
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Sorry LL very tired last night when I did Ger.
Jap4
58 buys 1ic 1dd 4arm 1ac save 1combat
Far - 1inf Bry
Stc - 1inf Bry
Chi - 1inf Sik
Per - 1inf Indnoncombat
1inf Ngu - Sum via 1trn sz48 to sz38
1ac 2ftr 1dd sz48 - sz38
1ac 2ftr sz46 - sz35
1aa 1inf 1art Aus - Ind via 2trn sz39 to sz35
1bb 1cru sz39 - sz35
2inf 2arm Sum - Ind via 2trn sz38 to sz35
1inf Jap - Bry via 1trn sz36 to sz62
1ftr Fic - sz62
1bmb Fic - Ind
1inf Fic - Yunbuild
1arm Sum
1dd sz38
1arm Jap
1ac sz62
2arm Bur
1ic Indcollect
47 + 15 + 1 saved = 63 -
No problem, was quite a day getting over 3 full rounds in!
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That was fun yesterday. We were getting some moves done!
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You also sent the troops and transports from AUS to IND.
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Britain turn 4
Purchase
27 IPCfighter
4 infantry
tankCombat Moves
BST (empty) v infantry (GBR)
NWY (2 infantry) v 2 infantry, 2 tanks (GBR) unload Z5, fighter (Z3)
FIN (empty) v infantry (GBR)dice
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going to change that buy, and take 2 infantry into BST instead of 1
Britain turn 4
Purchase
27 IPCtransport
2 infantry
artillery
2 tanksCombat Moves
BST (empty) v 2 infantry (GBR)
NWY (2 infantry) v 2 infantry, 2 tanks (GBR) unload Z5, fighter (Z3)
FIN (empty) v infantry (GBR)dice
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NWY
A - 2 infantry, 2 tanks, fighter
Rolls: 2@1 3@3; Total Hits: 42@1: (6, 1)3@3: (3, 3, 3)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (2, 5)





