Shadowguidex vs Lemming - A3 no tech


  • Japan Round One
    –-----------------------------------

    Purchase

    2 STR
    4 saved

    Combat Movement

    Declare war on USSR
    6 INF, 1 ART Man --> Amu (Activates Mongolia’s forces under USSR control)
    4 INF Kor --> Amu
    1 TRN z19 --> z5
    1 MECH (Man), 1 INF (Oki) --> Sfe
    1 TRN z6 --> z5
    1 INF, 1 TANK Jap --> Sib
    3 INF, 1 ART Kwa --> Yun
    1 FTR, 1 TAC Ksu --> Yun (3/4)
    2 STR Jap --> Yun (6/7)
    3 INF, 1 ART Ksi --> Hun
    1 FTR For --> Hun (3/4)
    3 INF, 1 ART Ksu --> Anh
    3 INF, 1 ART Sha --> Anh
    2 INF, 1 ART Sha --> Cha
    1 TAC Man --> Hun (3/4)

    Combat

    Combat Yunan (3 INF, 1 ART, 1 FTR, 1 TAC, 2 STR vs. 4 INF)
    attacker
    DiceRolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (4, 6)2@2: (3, 6)1@3: (4)3@4: (2, 4, 3)
    defender
    DiceRolls: 4@2; Total Hits: 04@2: (5, 5, 4, 5)

    Combat Amur (10 INF, 1 ART vs. 1 INF)
    attacker
    DiceRolls: 9@1 2@2; Total Hits: 39@1: (1, 5, 1, 3, 2, 1, 6, 4, 4)2@2: (6, 3)
    defender
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Combat Hunan (3 INF, 1 ART, 1 FTR, 1 TAC vs. 2 INF)
    attacker
    DiceRolls: 2@1 2@2 1@3 1@4; Total Hits: 12@1: (5, 4)2@2: (4, 6)1@3: (5)1@4: (1)
    defender
    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)


  • Amu victory lost 1 INF

    Hunan Round 2
    attacker
    DiceRolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (4, 4)2@2: (2, 3)1@3: (1)1@4: (3)
    defender
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Yunan Round 2
    attacker
    DiceRolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (5, 3)2@2: (5, 2)1@3: (5)3@4: (3, 1, 6)
    defender
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Yunan victory no losses
    Hunan victory lost 1 INF

    Non Combat Movement per Battlemap
    Place units as per Battlemap
    Collect Income 33 + 10 + 4 saved = 47

    Gogo USA…

    shadowguidex_lemming_j1.AAM


  • Use this file, it has your R1 builds included.

    shadowguidex_lemming_j1.AAM


  • US1
    Buy 2CV(32), 3SS(18) save 2
    Non-combat as per map.
    Place 2CV, 1SS in z10, 2SS in z101.
    Collect 52+2=54IPCs.

    China1
    Buy 4Inf spend all
    Combat:
    2Inf Kwe >> Yun
    4Inf, 1Fig Sze >> Yun
    AttDiceRolls: 6@1 1@3; Total Hits: 26@1: (5, 6, 6, 2, 1, 5)1@3: (3)
    DefDiceRolls: 4@2; Total Hits: 14@2: (6, 3, 2, 6)


  • Yun R2:
    AttDiceRolls: 5@1 1@3; Total Hits: 15@1: (5, 1, 6, 5, 6)1@3: (5)
    DefDiceRolls: 2@2; Total Hits: 22@2: (1, 2)


  • Yun R3:
    AttDiceRolls: 3@1 1@3; Total Hits: 13@1: (6, 2, 6)1@3: (3)
    DefDiceRolls: 1@2; Total Hits: 01@2: (4)


  • Collect 9+6=15IPCs
    Place 4Inf in Sze

    UK1
    London buys 9Inf(27) save 1
    India buys 2TT(14) save 3

    Combat:
    1Des, 1Cru, 1CV z98 >> z96
    1Cru z91 >> z96
    AttDiceRolls: 1@2 2@3; Total Hits: 01@2: (3)2@3: (6, 6)
    DefDiceRolls: 1@2; Total Hits: 01@2: (3)

    1Fig Mal >> z97
    1Tac z98 >> z97
    1Fig Gib >> z97
    1Fig Wfr >> z97


  • z96
    AttDiceRolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (4, 5)
    DefDiceRolls: 1@2; Total Hits: 01@2: (5)

    z97
    AttDiceRolls: 3@3 1@4; Total Hits: 33@3: (4, 3, 2)1@4: (4)
    DefDiceRolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (2)


  • Let me know if you choose to scramble and I will re-roll combat.

    Non-combat and placement as per map.
    Collect 35+1 and 17+3 IPCs

    Aus1
    Buy 1SS(6) save 4.
    1TT load 1Inf z62 >> z42 unload Jav
    non-combat as per map.
    Place 1 SS in z62
    Collect 14+4=18IPCs.

    shadowguidex_lemming_Aus1.AAM


  • Italy Round One
    –---------------------

    Purchases

    1 TRN
    3 saved

    Combat Movement

    1 SUB, 1 DD, 1 CA z95 --> z96
    1 FTR, 1 STR Nita --> z96
    1 FTR Sita --> z96
    2 INF, 1 TANK Alb --> Yugo
    2 INF, 2 ART, 1 TANK Nita --> Yugo
    1 TRN z95 --> z97
    2 INF Sita --> Yugo
    1 INF, 1 ART Lib --> Tun
    1 TANK, 1 MECH Tob --> Tun
    2 INF, 1 ART Eth --> Ken
    1 INF Iso --> Ken

    Combat

    Yugo (6 INF, 2 ART, 2 TANK vs. 5 INF)
    DiceRolls: 4@1 4@2 2@3; Total Hits: 24@1: (6, 5, 4, 2)4@2: (3, 2, 5, 1)2@3: (4, 4)
    DiceRolls: 5@2; Total Hits: 35@2: (1, 5, 1, 2, 5)


  • Yugo Round Two
    DiceRolls: 1@1 4@2 2@3; Total Hits: 41@1: (1)4@2: (4, 4, 1, 3)2@3: (2, 2)
    DiceRolls: 3@2; Total Hits: 13@2: (5, 4, 1)


  • Yugo twlo 4 INF

    Tun (1 INF, 1 ART, 1 MECH, 1 TANK vs. 1 INF)
    :1@1 2@2 1@3:
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • oops…here is attacker roll
    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (2)2@2: (2, 5)1@3: (3)


  • Tun twol

    Need scramble orders for z96…

    shadowguidex_lemming_i1.AAM


  • and order of loss…


  • scramble both figs.
    OOL 1 wound on CV then Des etc. Figs last of course.


  • z96 (1 SUB, 1 DD, 1 CA, 2 FTR, 1 STR vs. 1 DD, 2 CA, 2 FTR, 1 CV)
    DiceRolls: 2@2 3@3 1@4; Total Hits: 22@2: (5, 1)3@3: (6, 2, 4)1@4: (6)
    DiceRolls: 2@2 2@3 2@4; Total Hits: 32@2: (1, 3)2@3: (3, 6)2@4: (3, 5)


  • Meh bad luck as always, getting to be common for me in my games, sadly.  Retreat commencing to z97.  z96 failed wlo 1 SUB, 1 DD, 1 CA.  British CV damaged, DD destroyed.  Battlemap later tonight.  Minor movement of infantry in Italy and landing both FTR and STR in Sita.  Lemme know France’s NCM so I can do Germany tonight when I get home.


  • them’s the break. Your german subs could cost you big later, but this fight you were pushing it. Odds are only 1 to 2 against you.

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