good luck
Nothing to see here(Axis) vs. JamesAleman(Allies)
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**Anzac 2
Production: 20**
Fighter=10
art=8
Save 2
10+8+2=20Non Combat Moves:
To Egy: inf-Alx
To z46: DD-z42
To z56: CA-z42
To z54: Trn-z42
To Que: 2 inf-Jav; 3ftr-Jav; 3inf-NswPlacement:
Nsw: ftr,inf,artCollection: 21
19+2saved=21France: 2 (Since Italy will only affect Syria that one is conditional)
Non Combat Moves:
To UK: inf,ftr-z109
To Fea: inf-Nig
To z56: dd-z58
To Egy: inf-Trj If alive- To symbolize that you can attack him, I am placing a French damaged BB in Egy and leaving the inf so you can see the target….we both will know what the BB means…just delete it if you clear TrjNotes:
No scramble z54 -
Placement:
Wus: 3 Bmbr
z10: 2 subs,dd
Collection: 52Notes:
If USA is attacked, they become an ally and their air units may land on allied spots if their carriers are sunk-z30z30: OOL 3CV-Dam, 2 subs, 2 DD, 3 CV-sink, tac, 2 CA, 5 Ftr
First Thing USA has only minor Complexes so you can’t build 6 Units in Wus I’M assuming you wanted to build the Ships in SZ10 I think the closest you could get would be to build the Bombers in Cus. And Secondly since Johnston is US you would be able to land planes there under any circumstances. Will post Italy later today
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I3:
Buy(19):
1Tr(7)
2Inf(6)
1Tnk(6)Repair BB
CM:
1Inf Tun, 1Art Sfr via Tr Z94>>Z93>>Z92>>Gib walk in
1Inf, 1Art Alg>>Mor walk in
1Inf SIta via Tr Z97>>Z98>>Alx walk in
1Inf Gre, 1Art NIta via Tr Z97, 2CA, 1BB bombard (only one CA because i’ts only two Landingtroops)>>Z98>>Trj -
Gib twol
Mor twol
Alx twolCombat:
Trj:
Attacker (1Inf, 1Art, 1CA, 1BB):
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 6)1@3: (3)1@4: (6)
Defender (1Inf):
Rolls: 1@2; Total Hits: 01@2: (6)
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Trj twol
NCM:
1Tnk NIta>>Rom
1Tnk Wfr>>NIta
1Fgt Lyb>>SIta
3Inf, 1Art Lyb, 1Tnk, 1Mec Tun>>Tob
1Art Tun>>Lyb
1Sub Z94>>Z93
2DD Z94>>Z98Place:
1Inf Sfr
1Inf, 1Tnk NIta
1Tr Z97Collect 20(TT)+15(NO)=35ICP
I will put your bombers into Cus if you want to change your buys or place them in Eus you can do so during the Russian turn.
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I will do Germany next since France already moved. If I think fast enough it will be done in about half an hour. If not I will do it after my part time job in about 3-4 hours.
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You are right, sorry about the US production mistake…I’ll make the bombers in Wus and place the DDand 2 subs in z101.
That’s not like me to forget that, sorry.Here is an updated map.
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G3:
Buy (49):
1DD(8)
1Sub(6)
1Inf(3)
8Art(32)Declare War on Russia
Declare War on USACM:
1Inf Tr Z98>>Syr walk in
1Inf Fin>>Kar walk in
1Inf Pol>>Bal walk in
1Inf Pol>>Epl walk in
1Sub Z113, 1Bmb, 1Fgt, 1Tac WGer>>Z114
1DD Z113, 1Fgt, 2Tac WGer>>Z125
1Sub Z106>>Z101 -
forgot to post but is on the map:
1Inf Fin>>Vyb walk in
Vyb twol
Syr twol
Kar twol
Bal twol
Epl twolZ114:
Attacker (1Sub, 1Bmb, 1Fgt, 1Tac):
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (4)1@3: (2)2@4: (3, 3)
Defender (1BB):
Rolls: 1@4; Total Hits: 11@4: (1)
Z125:
Attacker (1DD, 1Fgt, 2Tac):
Rolls: 1@2 2@3 1@4; Total Hits: 41@2: (1)2@3: (1, 3)1@4: (2)
Defender (1Sub):
Rolls: 1@1; Total Hits: 01@1: (2)
Z101:
Attacker (1Sub):
Rolls: 1@2; Total Hits: 11@2: (1)
Defender(1DD, 2Subs):
Rolls: 2@1 1@2; Total Hits: 12@1: (1, 5)1@2: (3)
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Z114 cwlo 1Sub
Z125 cwol
Z101 Sub lost disregard the hit because a Sub hit with a Sneakattack
that last battle was just screwin around because that Sub was a lost cause anyway. -
NCM:
5Inf, 1Art Fin>>Kar
1AAGun Pol>>Bal
1 Inf, 1Art Nor, 1Art, 2Tnk, WGer, 3Inf, 1Art Ger, 1Inf Fin>>5Tr, 1BB, 1CA, Z113, Z115>>Bal
1Tnk Yugo>>Tr Z97
6Inf Pol, 12Inf, 7Art, 3Tnk, 1AAGun Rom, 2Tnk, 1Mec Yugo>>Epl
all planes Z125, Z114, SIta>>WGerPlace:
1Inf, 1Art Fra
1Art WGer
1DD, 1Sub Z114
6 Art RomCollect:
43TT+5NO=48ICP -
I just noticed that the UK-Europe NO for having intact territories is still marked could you remve if you don’t manage to restore your territories. You will get the No German Sub NO though
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Looks like I have to stop playing in Asia and welcome our German guests to a few sleigh rides in our scenic snowscapes, welcome to Winter in Russia ;)
USSR turn 2: “Winter Maneuvers”
Production: 36
9 artillery=36
Non Combat moves:
To Sam: 5 mech,2arm-Sik; 2ftr,tac-Yun
To Tam: inf-Vol
To Sukr: 3 inf-Nukr
To Bry: 5inf,5art,aagun-Nukr; 3art-Sukr; 5inf-Bel; 5inf,5art-Rus
To Rus: aagun-BryPlacement:
Sukr: 3 artillery
Rus: 6 artilleryCollection: 29
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Updated map, showing US with Major Factories and NO’s currently able to obtain-unless Japan disrupts them.
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Oh Russia will attack the Sub, DD as its dead anyway…forgot about that
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@1 1@2; Total Hits: 01@1: (3)1@2: (4)
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Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@1 1@2; Total Hits: 01@1: (2)1@2: (3)
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10 rolls, from left to right count if my sub hits twice before one of yours hits, I win ;)
attacking sub:
Rolls: 10@2; Total Hits: 510@2: (6, 6, 2, 4, 2, 2, 1, 1, 3, 3)
defending sub:
Rolls: 10@1; Total Hits: 110@1: (6, 1, 6, 4, 6, 4, 2, 5, 6, 2)
defending destroyer:
Rolls: 10@2; Total Hits: 510@2: (3, 2, 6, 2, 2, 1, 1, 6, 3, 5)
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Ok doing Japan now.
Will do my best to disturb those NO’s^^.
At first I thought I could rech your Southern Fleet but it shouldn’t be^^