@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseVon Kuulness (Axis) vs. GSH34 (Allies) Alpha +3
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Here is the test game and Alpha +3 starting file.
Alpha+3.AAM -
cwlo = cleared with loss of…
cwol = cleared with out loss
twlo = taken with loss of…
twol = taken without loss -
Practice a3 set up
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Germay, rd 1 30
COMBAT
to WFR 4 inf, 2 rt, 3 ARM
sbr fr ger -
battle for wfr
attacker (4 inf, 2 rt, 3 arm, 1 sbr)
Rolls: 2@1 4@2 3@3 1@4; Total Hits: 42@1: (2, 4)4@2: (6, 5, 4, 2)3@3: (2, 5, 3)1@4: (4)
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defender
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (6, 2)1@3: (6)1@4: (3)
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NCM
to wgr
sbr wfrplace units
2 ss to sz 112collect income (32)
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Pretty much copied your moves to start
Germany, round 1 (30 ipc to spend)
Purchase:
1 CV (16)
1 DD (8 )
1 SS (6)
total = 30Combat
z106 (1 DD, 1 TT)
ss z117z110 (1 BB, 1 CA, possible scramble)
SS z103
SS z108
1 fig Hol (3 move remain)
2 fig, 3 tac Wgr (3 move remain)z111 (1 BB, 1 DD, possible scramble)
SS z124
SS z118
tac Ger (1 move remain)
sbr Ger (3 move remain)z112 (2 CA)
BB, CA z113
tac Pol (1 move remain)
fig Nor (3 move remain)Fra (7 inf, 1 aa gun, 2 art, 2 tank, 1 fig)
4 inf, 2 art, 3 tank Hol
3 inf, 1 art, 4 mech Wgr
2 tank SgrYugo (5 inf)
tank Pol
tank Hun
tank Rom
fig Hun (3 move remain)
3 inf, 1 art SgrScramble orders for z110 & z111
Any OOL’s
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I will scramble the Scotland fighter into z111. Keep the BB as the last hit.
No scramble for z110. -
Battle for sz 111
attacker: 2SS, tac, sbr
:2@2 1@3 1@4: -
Try this again
Battle for sz 111
attacker: 2SS, tac, sbr
:2@2 1@3 1@4; -
Okay What Am I doing wrong?
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Try this a third time
Battle for sz 111
attacker: 2SS, tac, sbr
: 2@2 1@3 1@4; -
Try this a third time
Battle for sz 111
attacker: 2 SS, tac, sbr
: 2@2 1@3 1@4; -
I give, I’ll wait for your reply
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You forgot the aaa at the start, and, if you look closely, you closed the roll with a semi-colon, not a colon.
Your roll:
: 2@2 1@3 1@4;
Correct roll:
colon aaa 2@2 1@3 1@4 colon
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Also, I don’t know if it matters, but I do not put spaces after the first colon or before the last.
So the start should look like this:
:aaa
and the end would look like this:
1@4:
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got it, I’ll finish up tonight after work,
thanks
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Battle for sz 111
attacker: 2ss, tac, sbr
aaa: 2@2 1@3 1@4 -
Battle for sz 111
attacker: 2ss, tac, sbr
aaa:2@2 1@3 1@4: