@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Jmite (allies) vs CJen (axis) Alpha +3 game 1 no tech
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SZE:
Attacker:
Rolls: 1@1 11@3 12@4; Total Hits: 151@1: (4)11@3: (2, 3, 4, 5, 6, 4, 1, 4, 2, 5, 2)12@4: (5, 3, 3, 3, 4, 3, 6, 1, 4, 2, 1, 2)
Defender:
Rolls: 10@2; Total Hits: 310@2: (3, 2, 3, 3, 6, 2, 5, 3, 3, 1) -
OLG:
Attacker:
Rolls: 1@1 7@3; Total Hits: 21@1: (6)7@3: (3, 1, 5, 5, 4, 4, 4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
Build: 2 Infantry, Armor in KSU
Build: 2 Carriers, Submarine in SZ 6Collect: 4 Saved + 52 TT = 56 IPC
Well, now I dont have to worry about fighters landing in Mongolia…it suddenly became a concern for me.
Also, congrats to me, first time I’ve wiped out China (except the fighter in Burma). Yay.
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Forgot builds.
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USA 7
Buy 86
3 arm (18)
1 inf (3)
2 fgt (20)
2 trans (14)
3 inf (9)
1 art (4)
2 dest (16)
Save 2Combat
Walk ins on map
1 inf 1 art 1 fgt SFRA 1 inf
1 inf 1 art 1 fgt HOL 1 inf
1 inf 1 art 4 arm KAR 1 inf
4 fgt 2 tach z6 2 AC
1 sub 1 fgt z22 1 dest
2 sub 1 fgt z23 1 dest
2 sub 1 fgt z16 1 destz16 1
A
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 5)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (6)z23 1
A
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 4)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (6)z22 1
A
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (4)z6 1
A
Rolls: 4@3 2@4; Total Hits: 34@3: (3, 2, 4, 5)2@4: (2, 5)
D
Input ErrorThere was an error in your dice throw: "aaa 2@2 4@3:
D
Rolls: 1@2; Total Hits: 01@2: (5)HOL 1
A
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (5)
D
Rolls: 1@2; Total Hits: 11@2: (1)SFRA 1
A
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 5)1@3: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
cleaning up round 1…
z6 1
D
Rolls: 2@2; Total Hits: 02@2: (3, 5)Kar 1
A
Rolls: 2@2 4@3; Total Hits: 22@2: (5, 1)4@3: (6, 6, 1, 5) -
z6 2
A
Rolls: 4@3 2@4; Total Hits: 34@3: (5, 1, 4, 5)2@4: (1, 3)
D
Rolls: 1@2; Total Hits: 11@2: (1)HOL 2
A
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
HOL 3
A
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
Collect
66tt + 2 left over + 10 + 5 + 5 +5 = 93China 7
Pass
UK 7
UKL 35
3 arm (18)
1 fgt (10)
Save 7UKI 24
3 art (12)
4 inf (12)Combat
2 inf 2 ftgt VYO 1 inf
3 inf 1 fgt 1 tach CAU 2 inf
3 inf 1 art 1 fgt YUN 1 inf 1 arm
Walk ins on mapYUN 1
A
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (6, 6)2@2: (1, 3)1@3: (3)
D
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)CAU 1
A
Rolls: 3@1 1@3 1@4; Total Hits: 13@1: (2, 2, 5)1@3: (3)1@4: (5)
D
Rolls: 2@2; Total Hits: 02@2: (6, 3)VYO 1
A
Rolls: 2@1 2@3; Total Hits: 02@1: (5, 4)2@3: (6, 6)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
VYO 2
A
Rolls: 1@1 2@3; Total Hits: 21@1: (3)2@3: (1, 3)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
CAU 2
A
Rolls: 3@1 1@3 1@4; Total Hits: 33@1: (5, 4, 1)1@3: (1)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
Collect
UKL 33tt + 7 left over = 40
UKI 22ttANZ 7
Buy 28
1 fgt (10)
2 dest (16)
Save 2Combat
Walk ins on mapCollect
18tt +2 left over + 5no + 5no =30 -
with build
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updated map with a couple of changes to NCM
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Italy:
Buy(26)
- Fighter, 4 Infantry, Artillery
Combat Moves:
Infantry, Artillery, fighter to S. France
Infantry, Artillery, Fighter to W. France
Infantry, Artillery, Bomber to HollandCombat:
S. France:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 3)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
W. France:
Attacker:
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 5)1@3: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
W. France:
Attacker:
Rolls: 2@2 1@3; Total Hits: 22@2: (4, 2)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Holland:
Attacker:
Rolls: 2@2 1@4; Total Hits: 22@2: (3, 1)1@4: (2)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
Collect: 18 IPC
Germany:
Buy(65)
- 3 Armor
- 5 Infantry
- 1 Minor Complex
- 1 Strategic Bomber
- Save 8
Combat Moves:
3 Infantry, 2 Fighters, Tactical, Strategic Bomber to Caucasus
Infantry, 2 Fighters, 1 Tactical to TamCombat:
Caucasus:
Attacker:
Rolls: 3@1 2@3 3@4; Total Hits: 53@1: (2, 6, 1)2@3: (2, 1)3@4: (6, 2, 2)
Defender:
Rolls: 3@2; Total Hits: 23@2: (1, 1, 5) -
Tam:
Attacker:
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (2)2@3: (2, 1)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)





