Flip (allies) vs MrMalachiCrunch(axis) 42


  • Sz17 it is(meant to ask you about that)

  • '12

    Japan 2

    Builds with 34 IPC on Hand:
    TT, 3 Tanks, 4 Inf
    Saved: 0 IPC

    Combat:
    Far: Tank(Bry) Vs Undefended
    Sin: 5 Inf(Chi) Vs Undefended

    Combat Results:
    Far: Undefended
    Sin: Undefended

    Non-Combat Moves:
    Sz36: BB+CV+DD+Ftr+2 TT(Sz60), BB(Sz59)
    FIC:  2 Inf(Phi), Inf+Art(Jpn) via 2 TT(Sz60>Sz36), Bmr(Jpn)
    Chi: 2 Ftr(FIC)
    Bry: Inf(Oki), Inf(Wak), 2 Inf(Jpn) via 2 TT(Sz60)
    Sz50: SS(Sz52), DD+Ftr(Sz60), CV(Sz59)

    Mobilisation:
    Sz60:TT
    Jpn: 3 Tanks, 4 Inf

    Collect 36 IPC, 0 saved, 36 IPC On Hand

    Flip v Crunch J2.AAM


  • US2
    Builds
    with 40
    3tt=21
    dd=8
    2inf=6
    tank=5
    save 0

    Combat
    none

    Non combat
    4inf art tank via 3tt sz10 to sz12 land in Alg
    2inf CUS via tt sz10 to sz12 land in Alg
    dd cc 2cv ftr sz10 to sz12
    ftr WCa to sz12
    bb tt sz20 to sz10
    sub sz47 to sz35
    inf ftr WCa to ECa
    bmr UK to ECa
    2inf Kaz to Nov

    Build placement
    dd 3tt sz10
    2inf EUS
    tank WUS

    Collect income
    Earned 38 saved 0= 38 IPC’s

    Flip v Crunch US2.AAM


  • Rus3
    Builds
    with 26
    8inf=24
    save 2

    Combat
    2inf WRu to Kar vs inf

    2inf art WRu to Bel vs inf

    inf ftr WRu to Ukr
    2inf art Cau to Ukr vs 2inf

    Kar attack 2inf (to the death,you need 2)
    DiceRolls: 10@1; Total Hits: 210@1: (2, 2, 6, 3, 1, 5, 1, 4, 6, 5)

    defend inf
    DiceRolls: 10@2; Total Hits: 510@2: (1, 4, 2, 1, 4, 4, 2, 5, 3, 1)


  • Well you got them

    Bel attack(1)2inf art
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (3, 6)

    defend inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Ukr attack(1)3inf art ftr
    DiceRolls: 2@1 2@2 1@3; Total Hits: 32@1: (4, 1)2@2: (1, 4)1@3: (3)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • Results
    Kar dwlo 2inf(I must face the facts that the allies have no luck & I must overkill)
    Bel twlo inf
    Ukr twlo inf

    Non combat
    ftr Ukr to Cau
    2inf Per to Cau
    4inf Yak to Nov
    3inf tank Rus to Nov
    3tank WRu to Nov
    inf WRu to Arc
    sub sz2 to sz12

    Build placement
    4inf Rus
    4inf Cau

    Collect income
    Earned 27 saved 2 = 29 IPC’s

    Flip v Crunch R3.AAM

  • '12

    Ger 3

    Builds 41
    12 Inf+1 Tanks
    Save 0

    Combat:
    Ukr: Inf+Tank+Ftr(Blk), 2 Inf(SEu) via TT(Sz15>14>16), 3 Inf+Art+2 Tanks(Ger) Vs 2 Inf+Art
    Bel: 8 Inf+Ftr(EEu)+Tank(Ger) Vs Inf+Art
    Arc: Inf(Kar)+Bmr(WEu) Vs Inf

    Ukr: Inf+Tank+Ftr(Blk), 2 Inf(SEu) via TT(Sz15>14>16), 3 Inf+Art+2 Tanks(Ger) Vs 2 Inf+Art
    DiceRolls: 5@1 2@2 4@3; Total Hits: 35@1: (3, 3, 1, 6, 5)2@2: (2, 6)4@3: (5, 5, 2, 5)
    DiceRolls: 3@2; Total Hits: 13@2: (6, 2, 6)

    Bel: 8 Inf+Ftr(EEu)+Tank(Ger) Vs Inf+Art
    DiceRolls: 8@1 3@3; Total Hits: 58@1: (1, 2, 1, 5, 1, 6, 4, 3)3@3: (1, 5, 1)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

    Arc: Inf(Kar)+Bmr(WEu) Vs Inf
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (5)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '12

    I rolled 1 too many 3’s in Bel for some reason, luckily the German Infantry is well trained!

    Combat Results:
    Arc: TWOL
    Bel: TWOL
    Ukr: TWLO 1 Inf

    Non-Combat Moves:
    WEu: Ftr(Ukr), Ftr(Bel), Bmr(Arc), Ftr(Nwy), 6 Inf(Ger)
    Kar: 2 Inf(Nwy), 2 Inf+4 Tanks(EEu)
    EEu: 1 Inf
    Sz27: 2 SS(Sz17)
    Sz14: BB(Sz15)

    Builds:
    Ger: 9 Inf, 1 Tank
    SEu: 3 Inf

    Collect 40 IPC, none saved

    Flip v Crunch G3.AAM

  • '12

    Didn’t have the German subs moved on the map so NEW MAP!!!

    Flip v Crunch G3.AAM


  • UK3
    Builds
    with 32
    2inf=6
    2tt=14
    cc=12
    save 0

    Combat
    inf UK via tt sz2 to sz6 land in Nwy

    2inf tt sz30 to sz37 land in Sum
    tank (Egy) inf (Ind) via tt cc sz34 to sz37 land in Sum vs 2inf

    ftr 2bmr EAf to sz14 vs bb

    Sum attack(1)3inf tank cc bombard
    DiceRolls: 3@1 2@3; Total Hits: 13@1: (2, 4, 3)2@3: (6, 1)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)


  • Sum attack(2)3inf tank
    DiceRolls: 3@1 1@3; Total Hits: 23@1: (1, 2, 5)1@3: (3)

    defend inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Sz14 attack(1)ftr 2bmr
    DiceRolls: 1@3 2@4; Total Hits: 21@3: (5)2@4: (1, 3)

    defend bb
    DiceRolls: 1@4; Total Hits: 11@4: (4)


  • Results
    Nwy twol
    Sum twlo inf
    Sz14 cwlo ftr

    Non combat
    2bmr sz14 to Cau
    bb dd cv 2ftr sz2 to sz6
    sub sz38 to sz35
    inf Lib to Egy
    inf aagun Ind to Per

    Build placement
    2inf UK
    2tt cc sz6

    Collect income
    Earned 39 saved 0= 39 IPC’s

    Flip v Crunch UK3.AAM

  • '12

    Japan 3

    Builds with 36 IPC on Hand:
    TT, 4 Tanks, 3 Inf
    Saved: 0 IPC

    Combat:
    Yak: 1 Inf(Bry) Vs Undefended
    Ind: 1 Inf(FIC) Vs Undefended
    Kaz: 1 Inf(SIN) Vs Undefended
    Sz37: 2 BB+CV(Sz36), DD+cv+ss(Sz50) Vs CC+2 TT
    Sum: Inf(Brn)+3 Inf+Art(FIC) Via 2 TT(Sz36>Sz48>Sz37)+Ftr(Sz36)+Ftr(Sz50)+Bmr(FIC) Vs 2 Inf+Tank

    Sz37: 2 BB+CV(Sz36), DD+cv+ss(Sz50) Vs CC+2 TT

    Sub:
    DiceRolls: 1@2; Total Hits: 11@2: (2)
    The rest

    DiceRolls: 2@1 1@2 2@4; Total Hits: 22@1: (6, 5)1@2: (2)2@4: (4, 5)

    DiceRolls: 1@3; Total Hits: 01@3: (6)

    Sum: Inf(Brn)+3 Inf+Art(FIC) Via 2 TT(Sz36>Sz48>Sz37)+Ftr(Sz36)+Ftr(Sz50)+Bmr(FIC) Vs 2 Inf+Tank
    DiceRolls: 2@1 2@2 2@3 1@4; Total Hits: 02@1: (3, 3)2@2: (5, 5)2@3: (6, 4)1@4: (6)
    DiceRolls: 2@2 1@3; Total Hits: 32@2: (2, 1)1@3: (2)

  • '12

    Well then……Ouch

    Retreat air power, lone artillery fights on

    DiceRolls: 1@2; Total Hits: 11@2: (2)

    DiceRolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (5)

  • '12

    Combat Results:
    Yak: Undefended
    Ind: Undefended
    Kaz: Undefended
    Sz37: CWOL
    Sum: Disaster!  3 Inf+Art lost inflicting 1 Inf damage

  • '12

    Well it’s about time you started getting some of the luck Dicey has afforded me lately!  Now, back to normal dice rolls!  :-)

    Non-Combat Moves:
    Chi: 2 Inf(Sin), Tank(Bry)
    Ukr: 2 Ftr(FIC), 2 Ftr(Chi)
    Sz37: 2 Ftr(Sum)
    Brn: Bmr(Sum)
    Car: Tank(Jpn) via TT(Sz60>Sz50)
    Man: 2 Inf+2 Tanks(Jpn) via 2 TT(Sz60>Sz61)

    Mobilisation:
    Sz60:TT
    Jpn: 4 Tanks, 3 Inf

    Collect 38 IPC, 0 saved, 38 IPC On Hand

    Flip v Crunch J3.AAM


  • Well I’m going to need some more of that so called luck(lots)

    US3
    Builds
    with 38
    4inf=12
    4tank=20
    sub=6
    save 0

    Combat
    2inf Nov to Yak vs inf (lets see if these Americans are ready to fight)

    Yak attack 2inf(to the death)
    DiceInput ErrorThere was an error in your dice throw: "/>aaa 10@2:


  • Try that again

    Yak attack 2inf
    DiceRolls: 10@1; Total Hits: 310@1: (5, 1, 1, 1, 3, 3, 6, 3, 3, 6)

    defend inf
    DiceRolls: 10@2; Total Hits: 610@2: (2, 2, 2, 1, 2, 4, 6, 6, 5, 1)

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