Flip (allies) vs MrMalachiCrunch(axis) 42
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Sz17 it is(meant to ask you about that)
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Japan 2
Builds with 34 IPC on Hand:
TT, 3 Tanks, 4 Inf
Saved: 0 IPCCombat:
Far: Tank(Bry) Vs Undefended
Sin: 5 Inf(Chi) Vs UndefendedCombat Results:
Far: Undefended
Sin: UndefendedNon-Combat Moves:
Sz36: BB+CV+DD+Ftr+2 TT(Sz60), BB(Sz59)
FIC: 2 Inf(Phi), Inf+Art(Jpn) via 2 TT(Sz60>Sz36), Bmr(Jpn)
Chi: 2 Ftr(FIC)
Bry: Inf(Oki), Inf(Wak), 2 Inf(Jpn) via 2 TT(Sz60)
Sz50: SS(Sz52), DD+Ftr(Sz60), CV(Sz59)Mobilisation:
Sz60:TT
Jpn: 3 Tanks, 4 InfCollect 36 IPC, 0 saved, 36 IPC On Hand
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US2
Builds
with 40
3tt=21
dd=8
2inf=6
tank=5
save 0Combat
noneNon combat
4inf art tank via 3tt sz10 to sz12 land in Alg
2inf CUS via tt sz10 to sz12 land in Alg
dd cc 2cv ftr sz10 to sz12
ftr WCa to sz12
bb tt sz20 to sz10
sub sz47 to sz35
inf ftr WCa to ECa
bmr UK to ECa
2inf Kaz to NovBuild placement
dd 3tt sz10
2inf EUS
tank WUSCollect income
Earned 38 saved 0= 38 IPC’s -
Rus3
Builds
with 26
8inf=24
save 2Combat
2inf WRu to Kar vs inf2inf art WRu to Bel vs inf
inf ftr WRu to Ukr
2inf art Cau to Ukr vs 2infKar attack 2inf (to the death,you need 2)
Rolls: 10@1; Total Hits: 210@1: (2, 2, 6, 3, 1, 5, 1, 4, 6, 5)
defend inf
Rolls: 10@2; Total Hits: 510@2: (1, 4, 2, 1, 4, 4, 2, 5, 3, 1)
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Well you got them
Bel attack(1)2inf art
Rolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (3, 6)
defend inf
Rolls: 1@2; Total Hits: 11@2: (1)
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Ukr attack(1)3inf art ftr
Rolls: 2@1 2@2 1@3; Total Hits: 32@1: (4, 1)2@2: (1, 4)1@3: (3)
defend 2inf
Rolls: 2@2; Total Hits: 12@2: (2, 4)
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Results
Kar dwlo 2inf(I must face the facts that the allies have no luck & I must overkill)
Bel twlo inf
Ukr twlo infNon combat
ftr Ukr to Cau
2inf Per to Cau
4inf Yak to Nov
3inf tank Rus to Nov
3tank WRu to Nov
inf WRu to Arc
sub sz2 to sz12Build placement
4inf Rus
4inf CauCollect income
Earned 27 saved 2 = 29 IPC’s -
Ger 3
Builds 41
12 Inf+1 Tanks
Save 0Combat:
Ukr: Inf+Tank+Ftr(Blk), 2 Inf(SEu) via TT(Sz15>14>16), 3 Inf+Art+2 Tanks(Ger) Vs 2 Inf+Art
Bel: 8 Inf+Ftr(EEu)+Tank(Ger) Vs Inf+Art
Arc: Inf(Kar)+Bmr(WEu) Vs InfUkr: Inf+Tank+Ftr(Blk), 2 Inf(SEu) via TT(Sz15>14>16), 3 Inf+Art+2 Tanks(Ger) Vs 2 Inf+Art
Rolls: 5@1 2@2 4@3; Total Hits: 35@1: (3, 3, 1, 6, 5)2@2: (2, 6)4@3: (5, 5, 2, 5)
Rolls: 3@2; Total Hits: 13@2: (6, 2, 6)
Bel: 8 Inf+Ftr(EEu)+Tank(Ger) Vs Inf+Art
Rolls: 8@1 3@3; Total Hits: 58@1: (1, 2, 1, 5, 1, 6, 4, 3)3@3: (1, 5, 1)
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Arc: Inf(Kar)+Bmr(WEu) Vs Inf
Rolls: 1@1 1@4; Total Hits: 11@1: (5)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
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I rolled 1 too many 3’s in Bel for some reason, luckily the German Infantry is well trained!
Combat Results:
Arc: TWOL
Bel: TWOL
Ukr: TWLO 1 InfNon-Combat Moves:
WEu: Ftr(Ukr), Ftr(Bel), Bmr(Arc), Ftr(Nwy), 6 Inf(Ger)
Kar: 2 Inf(Nwy), 2 Inf+4 Tanks(EEu)
EEu: 1 Inf
Sz27: 2 SS(Sz17)
Sz14: BB(Sz15)Builds:
Ger: 9 Inf, 1 Tank
SEu: 3 InfCollect 40 IPC, none saved
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Didn’t have the German subs moved on the map so NEW MAP!!!
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UK3
Builds
with 32
2inf=6
2tt=14
cc=12
save 0Combat
inf UK via tt sz2 to sz6 land in Nwy2inf tt sz30 to sz37 land in Sum
tank (Egy) inf (Ind) via tt cc sz34 to sz37 land in Sum vs 2infftr 2bmr EAf to sz14 vs bb
Sum attack(1)3inf tank cc bombard
Rolls: 3@1 2@3; Total Hits: 13@1: (2, 4, 3)2@3: (6, 1)
defend 2inf
Rolls: 2@2; Total Hits: 02@2: (3, 4)
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Sum attack(2)3inf tank
Rolls: 3@1 1@3; Total Hits: 23@1: (1, 2, 5)1@3: (3)
defend inf
Rolls: 1@2; Total Hits: 11@2: (1)
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Sz14 attack(1)ftr 2bmr
Rolls: 1@3 2@4; Total Hits: 21@3: (5)2@4: (1, 3)
defend bb
Rolls: 1@4; Total Hits: 11@4: (4)
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Results
Nwy twol
Sum twlo inf
Sz14 cwlo ftrNon combat
2bmr sz14 to Cau
bb dd cv 2ftr sz2 to sz6
sub sz38 to sz35
inf Lib to Egy
inf aagun Ind to PerBuild placement
2inf UK
2tt cc sz6Collect income
Earned 39 saved 0= 39 IPC’s -
Japan 3
Builds with 36 IPC on Hand:
TT, 4 Tanks, 3 Inf
Saved: 0 IPCCombat:
Yak: 1 Inf(Bry) Vs Undefended
Ind: 1 Inf(FIC) Vs Undefended
Kaz: 1 Inf(SIN) Vs Undefended
Sz37: 2 BB+CV(Sz36), DD+cv+ss(Sz50) Vs CC+2 TT
Sum: Inf(Brn)+3 Inf+Art(FIC) Via 2 TT(Sz36>Sz48>Sz37)+Ftr(Sz36)+Ftr(Sz50)+Bmr(FIC) Vs 2 Inf+TankSz37: 2 BB+CV(Sz36), DD+cv+ss(Sz50) Vs CC+2 TT
Sub:
Rolls: 1@2; Total Hits: 11@2: (2)
The restRolls: 2@1 1@2 2@4; Total Hits: 22@1: (6, 5)1@2: (2)2@4: (4, 5)
Rolls: 1@3; Total Hits: 01@3: (6)
Sum: Inf(Brn)+3 Inf+Art(FIC) Via 2 TT(Sz36>Sz48>Sz37)+Ftr(Sz36)+Ftr(Sz50)+Bmr(FIC) Vs 2 Inf+Tank
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 02@1: (3, 3)2@2: (5, 5)2@3: (6, 4)1@4: (6)
Rolls: 2@2 1@3; Total Hits: 32@2: (2, 1)1@3: (2)
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Well then……Ouch
Retreat air power, lone artillery fights on
Rolls: 1@2; Total Hits: 11@2: (2)
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (5)
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Combat Results:
Yak: Undefended
Ind: Undefended
Kaz: Undefended
Sz37: CWOL
Sum: Disaster! 3 Inf+Art lost inflicting 1 Inf damage -
Well it’s about time you started getting some of the luck Dicey has afforded me lately! Now, back to normal dice rolls! :-)
Non-Combat Moves:
Chi: 2 Inf(Sin), Tank(Bry)
Ukr: 2 Ftr(FIC), 2 Ftr(Chi)
Sz37: 2 Ftr(Sum)
Brn: Bmr(Sum)
Car: Tank(Jpn) via TT(Sz60>Sz50)
Man: 2 Inf+2 Tanks(Jpn) via 2 TT(Sz60>Sz61)Mobilisation:
Sz60:TT
Jpn: 4 Tanks, 3 InfCollect 38 IPC, 0 saved, 38 IPC On Hand
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Well I’m going to need some more of that so called luck(lots)
US3
Builds
with 38
4inf=12
4tank=20
sub=6
save 0Combat
2inf Nov to Yak vs inf (lets see if these Americans are ready to fight)Yak attack 2inf(to the death)
Input ErrorThere was an error in your dice throw: "/>aaa 10@2:
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Try that again
Yak attack 2inf
Rolls: 10@1; Total Hits: 310@1: (5, 1, 1, 1, 3, 3, 6, 3, 3, 6)
defend inf
Rolls: 10@2; Total Hits: 610@2: (2, 2, 2, 1, 2, 4, 6, 6, 5, 1)