Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
Savegame
JWW v JENN G40 training continues
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z106 twol
I am sorry Jenn I think I am an absolute moron. stop laughing. Z109 still can scramble to defend the dd & trn from my subs cause the fgt can hit the ss due to the dd? I guess the only solice is that if my subs hit they sink the ships? Can you confirm?
Also can you confirm the max scramble into a sea zone? Is it 6?
My entire thought w/the brits was to kill all the brit destroyers. keep some ss’s in the atlantic to harass everyone for some time.
Also with the G fleet in z112, my af can scramble to protest them so I diodn’t think i needed that cv purchase cause the scramble rules are similair to having a cv in z112? what do you think?
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@Cmdr:
@JWW:
and what is the max that can scramble? I thought I read somewhere that 6 aircraft can scramble to one sea zone? Is that right?
3 Fighters or Tactical Bombers from each airbase adjacent to the sea zone being attacked.
SZ 109 is bordered by Scotland, England and Eire. Scotland and England have airbases, so 6 fighters may scramble to that sea zone.
SZ 35 is bordered by the Philippines only, which has an airbase, so only 3 fighters/tactical bombers may scramble at all.understood
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so do you want to scramble for z109 or 111
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Nah, won’t scramble on those. I want my fighters to make your kriegsmarine tremble in their boots!
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@Cmdr:
Nah, won’t scramble on those. I want my fighters to make your kriegsmarine tremble in their boots!
I’m confused? why wouldn’t you have some fgt’s scramble into z109? what would be the downside? Are you leading me around in circles young lady?
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@JWW:
@Cmdr:
Nah, won’t scramble on those. I want my fighters to make your kriegsmarine tremble in their boots!
I’m confused? why wouldn’t you have some fgt’s scramble into z109? what would be the downside? Are you leading me around in circles young lady?
The downside is that I cannot retreat once they are scrambled. That and I don’t usually scramble anyway and why abuse the situation when you are just learning?
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@Cmdr:
@JWW:
@Cmdr:
Nah, won’t scramble on those. I want my fighters to make your kriegsmarine tremble in their boots!
I’m confused? why wouldn’t you have some fgt’s scramble into z109? what would be the downside? Are you leading me around in circles young lady?
The downside is that I cannot retreat once they are scrambled. That and I don’t usually scramble anyway and why abuse the situation when you are just learning?
but you could send three fgt’s into z109 with your DD & trn vs my 2 ss’s? right?
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@Cmdr:
@JWW:
@Cmdr:
Nah, won’t scramble on those. I want my fighters to make your kriegsmarine tremble in their boots!
I’m confused? why wouldn’t you have some fgt’s scramble into z109? what would be the downside? Are you leading me around in circles young lady?
The downside is that I cannot retreat once they are scrambled. That and I don’t usually scramble anyway and why abuse the situation when you are just learning?
My mistake you could send 4 fgt’s into z109 if you wanted to. Correct?
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@JWW:
@Cmdr:
@JWW:
@Cmdr:
Nah, won’t scramble on those. I want my fighters to make your kriegsmarine tremble in their boots!
I’m confused? why wouldn’t you have some fgt’s scramble into z109? what would be the downside? Are you leading me around in circles young lady?
The downside is that I cannot retreat once they are scrambled. That and I don’t usually scramble anyway and why abuse the situation when you are just learning?
My mistake you could send 4 fgt’s into z109 if you wanted to. Correct?
Correct. And in a tournament or league game I would, probably…in the future, 3 fighters, 3 tactical bombers, strategic bomber and submarine do quite beautifully in SZ 109, with or without enemy scrambled eggs.
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cool thanks, I’ll try to remember! :roll:
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#4 z109 attack
Rolls: 2@2; Total Hits: 02@2: (5, 5)v dd
Rolls: 1@2; Total Hits: 11@2: (2) -
maybe it’s moot
1st to hit wins ss
Rolls: 5@2; Total Hits: 45@2: (5, 1, 1, 2, 2)v dd
Rolls: 5@2; Total Hits: 05@2: (5, 6, 3, 4, 4) -
z109 twlo ss
#5 z111
Rolls: 2@4 3@3 1@2; Total Hits: 32@4: (2, 1)3@3: (6, 3, 4)1@2: (3)v bb, ca
Rolls: 1@4 1@2; Total Hits: 11@4: (4)1@2: (5) -
z111 twlo fgt
Z112 attack
Rolls: 1@4 1@3; Total Hits: 21@4: (3)1@3: (3)v 2 ca
Rolls: 2@3; Total Hits: 12@3: (2, 5) -
z112 twol, hit to bb
YUGO attack
Rolls: 3@3 4@2 4@1; Total Hits: 13@3: (5, 6, 1)4@2: (4, 3, 6, 6)4@1: (2, 3, 4, 5)v 5inf
Rolls: 5@2; Total Hits: 25@2: (5, 5, 1, 1, 3) -
2nd wave attack
Rolls: 3@3 4@2 2@1; Total Hits: 43@3: (5, 4, 1)4@2: (4, 1, 2, 4)2@1: (1, 3)v 4inf
Rolls: 4@1; Total Hits: 14@1: (2, 2, 2, 1) -
yugo twlo 3inf
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ncm:
nor 2 inf > fin
rom 2 inf > bul
den 2inf > fin via trn
pol 3inf > hun
hun 2 inf > bul
ger stack > pol
wgr aa > gerneed to check where my planes came from
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fra af > Nita
wfr bmb & tac > wgr
z111 af > wgr -





