intro post test global
Gsh34 (axis) vs. Axisplaya (allies) Alpha +3
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Italy, round 2
Purchase: 17 ipc to spend
2 mech ( 8 )
tank (6)
inf (3)
total = 17Combat:
to Alx: (walk in)
4 inf, 2 art Tob
mech, tank Libya
1 inf, tank Gre > TT z97 > z98 > Alxto Trj: (1 inf)
2 inf Nita > TT z97 > z98 > Trj
sbr Sita (3 move remain)
BB, 2 CA z97 > z98 for shore bombardmentto Sud: (walk in)
3 inf, art Ken -
Battle for Trj:
attacker: 2 inf, sbr, BB, 2 CA
Input ErrorThere was an error in your dice throw: “2” is not correct syntax.
defender: inf
Rolls: 1@2; Total Hits: 11@2: (1)
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hmmm, let’s try the attacker again….
attacker: 2 inf, 2 CA, BB, sbr
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (1, 5)2@3: (5, 6)2@4: (5, 4)
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Trj twlo 1 inf
NCM:
to Gre:
sbr Trjto z98:
2 DD z97to Fra:
2 art Sfrto Yugo:
tank Sfr
aa gun NitaPlacement:
2mech, tank, inf in NitaCollect income:
18 territory + 5 NO = 23 ipcIf you could just split your income collection into “territory + NOs + saved - convoy raiding”, that would be sufficient and awesome for me. Otherwise, feel free to use the Alpha +2 NO markings to your hearts content. By listing the breakdown of your money, it just makes my error checking easier. After all, we are all human and who hasn’t counted up incorrectly at some point? Thanks Axisplaya.
I await the French moves as I say good night.
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z107 for the UK Atlantic fleet??? What’s going on there? I’m watching you…… :-)
in sz107, I got a secret hidden special naval base that allow my ships to move 2 more sz than normal. so watch your german fleet in sz112 ! :-D
Seriously, i didn’t like any position with my UK fleet in sz 91 or 92, or in any range of your German fleet. Your best specialty (from what i have seen)is blowing stuff with your planes, and you got 10 of them not far of my fleet. I don’t like that, so i put it in a safe zone ! :lol:
France 2
1inf Alg » Mor
1inf Alg » Tun
1inf Fca » Fea
dd sz79 » sz80 -
Germany, round 3
Purchase: 53 ipc to spend
1 sbr (12)
4 inf (12)
4 art (15)
2 SS (12)
save 2
total = 53Red Alert! Red Alert! DOW on Russia!
Combat:
to z114 (BB)
BB z112
4 tac, 3 fig, sbr Wgrto z124 (SS)
DD, fig, tac z112to Bes (walk in)
1 inf Romto Epl (walk in)
1 inf Hunto Bal (walk in)
22 inf, 4 art Pol
4 tank, 3 mech Ger
3 tank Hunto Kar (walk in)
1 inf Finto Vyb (walk in)
5 inf Fin -
battle for z124
(I’m going to add 1 SS from z112 to this battle)attacker: DD, SS, fig, tac
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 1)1@3: (5)1@4: (4)
defender: SS
Rolls: 1@1; Total Hits: 01@1: (3)
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z124 cwol
Battle for z114
attacker: BB, 4 tac, 3 fig, sbr
Rolls: 4@3 5@4; Total Hits: 84@3: (1, 3, 3, 1)5@4: (3, 1, 5, 4, 2)
defender: BB
Rolls: 1@4; Total Hits: 11@4: (1)
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z114 cleared with one damaged BB
NCM
to Bal
aa gun Polto Pol
art Hun
3 inf, 2 art Gerto Ger
tank Hol
3 inf, 3 art Wgrto Rom
sbr z114to Wgr
4 tac, 3 fig z114to z112
fig, tac z124to z125
SS z112Placement:
SS z114
SS z112
sbr, 4 inf, 4 art WgrCollect Income:
44 territory + 5 NO + 2 saved =51Up comes the Russians….
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I will probably play the russian tonight, after my work.
for now, just a note: 4 art = 16 IPC, not 15, so you only saved 1 from your G3 buy.
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Right, I did mess that up somehow. Also, if you would please permit, I moved my German fighter in Sita to Wgr. I had missed it sitting down there. Here is the corrected map with 1 ipc deducted from Germany and the fighter moved.
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I see that you have your 2 Axis bmb in range of japanese territories…
Hmm…i don’t like that !
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I see that you have your 2 Axis bmb in range of japanese territories…
Hmm…i don’t like that !
Ignore the Euro-Axis bombers……they are like glitter on teenage girls…only there for their looks!
Anyways, it was by dumb luck the Italian bomber ended up in Greece. I did not plan that one at all. I did not think of the can-opener move until after I was done with that turn.
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Russia 3
Buy:
1mec (4)
1tnk (6)
9inf (27)CM
Kar (1inf)
1inf Nov
2tac BelEpl (1inf)
1inf Nukr
2fgt Belsz 114 (1ss, 1BB)
1ss sz115 (i know i should ask, but i’m gonna take for granted that the ss stay and fight in this situation).Kar
Rolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (6, 1)
Rolls: 1@2; Total Hits: 01@2: (6)
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Kar twol
Epl
Rolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (3, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
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Epl cwlo 1inf
sz 114 (if sub hit, the ss defense will be ignored)
Rolls: 1@2; Total Hits: 01@2: (5)
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (1)
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sz 114 holds with no losses.
NCM
18inf, 2art, 2AAgun Bel » Arc
1inf Nov » Bel
2mec, 3tnk Bel » Smo
3inf, 1art Rus » Smo
3tnk Sukr » Smo
2tac Kar » Smo
2fgt Epl » Sukr
2inf Sukr » Bry
All units excepted 1inf Nukr » Bry
6inf Yen » Tim
12inf, 2AAgun Yak » YenPlace units:
3inf Sukr
6inf, 1mec, 1tnk RusCollect : 35 IPC
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Japan, round 3
Purchase: 52 ipc to spend
mIC (12)
3 art (12)
1 mech (4)
2 tank (12)
2 SS (12)
total = 52Combat
to Shan St.: (walk in)
inf Malto Yun: (walk in)
inf Hunto Sum: (walk in)
inf Java loads on TT and moves to take Sumto z34: (DD)
SS z36
3 fig z42 (2 move remain)
2 sbr Kwa (3 move remain)
2 tac z37 (1 move remain) -
Don’t worry about that sub question in z114 that you had. You did it right. I put the sub there just in case you did attack and get lucky on the shot.
On to the battles now (all one of them :-) )
Battle for z34
attacker: SS, 3 fig, 2 tac, 2 sbr
Rolls: 1@2 3@3 4@4; Total Hits: 51@2: (6)3@3: (6, 2, 3)4@4: (5, 4, 1, 1)
defender: DD
Rolls: 1@2; Total Hits: 01@2: (6)
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z34 cwol
NCM:
to z35
everything z36
DD, 2 CV z42
2 tac z34 (land on CV)
BB z44
CA, TT z37
1 fig Ksu (land on CV)
1 fig Kwa (land on CV)to Jap
1 fig Ksuto z36
2 SS z37to z41
2 DD, CV z37
2 fig Kwato Phi
load inf onto TT in z44 and move to unload into Phi
3 fig, 2 sbr z34
2 tac Jap
2 tac Kwa
2 tac Ksuto Kwa
2 inf, 2 art, mech Hunto Hun
2 inf Anhto Man
3 inf Korto Fic
tank MalPlacement:
mIC goes in Malaya
3 art FIC
1 mech, 2 tank Hon
2 SS z6Collect Income:
57 territory + 5 NO = 62 ipcSigning off for tonight. I await the Allied response to Japan in particular….