The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Jmite (allies) vs CJen (axis) Alpha +3 game 1 no tech
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KSI:
Attacker:
Rolls: 3@1 3@3; Total Hits: 23@1: (5, 5, 6)3@3: (2, 6, 2)
Defender:
Rolls: 1@1 1@2; Total Hits: 11@1: (5)1@2: (2) -
SHE:
Attacker:
Rolls: 2@1 1@4; Total Hits: 12@1: (6, 5)1@4: (1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
Kan:
Attakcer:
Rolls: 2@2 1@4; Total Hits: 12@2: (6, 5)1@4: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Tim:
Attacker:
Rolls: 6@1 6@2 8@3; Total Hits: 116@1: (1, 4, 4, 1, 1, 1)6@2: (2, 5, 4, 1, 6, 6)8@3: (6, 4, 3, 2, 1, 4, 3, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
SZ 25:
Attacker:
Rolls: 8@2 2@3 2@4; Total Hits: 28@2: (5, 5, 3, 5, 3, 3, 6, 6)2@3: (6, 5)2@4: (2, 1)
Defender:
Rolls: 1@1; Total Hits: 01@1: (3) -
Midway:
Attacker:
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (2)
Defender:
Rolls: 1@1; Total Hits: 01@1: (6) -
SZ 16:
Attacker:
Rolls: 1@2 6@3; Total Hits: 41@2: (5)6@3: (1, 4, 3, 2, 4, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Non-Coms on map.
Build: 3 Armor in KSU
Build: 2 Strategics in Japan
Build: 1 Transport in SZ 6Collect: 4 Saved + 42 TT = 46 IPC
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USA 5
Buy 78
3 fgt (30)
6 sub (48)Combat
4 fgt 1 tach MID 1 inf 1 arm
3 inf 1 mech 1 art 2 arm NOR 2 infNOR 1
A
Rolls: 3@1 2@2 2@3; Total Hits: 13@1: (2, 5, 3)2@2: (1, 4)2@3: (4, 4)
D
Rolls: 2@2; Total Hits: 12@2: (3, 2)MID 1
A
Rolls: 4@3 1@4; Total Hits: 34@3: (5, 4, 3, 2)1@4: (4)
D
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5) -
NOR 2
A
Rolls: 2@1 2@2 2@3; Total Hits: 12@1: (4, 3)2@2: (3, 3)2@3: (2, 5)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
Collect
55tt + 10no + 5 + 5 + 5 = 80China 5
Buy 17
5 inf (15)
Save 2Combat
3 inf 1 fgt SHE 1 infSHE 1
A
Rolls: 3@1 1@3; Total Hits: 13@1: (1, 3, 3)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
Collect
5 tt + 2 left over = 7UK 5
UKL 43
3 arm (18)
1 fgt (10)
5 inf (15)UKI 29
1 fgt (10)
5 inf (15)
1 art (4)Combat
3 inf 1 art 1 fgt YUNÂ 2 infYUN 1
A
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (3, 2)2@2: (4, 1)1@3: (5)
D
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
YUN 2
A
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (1, 4)2@2: (3, 2)1@3: (6)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
Collect
UKL 33tt
UKI 24tt + 5 no = 29ANZ 5
Buy 28
2 stbm (24)
Save 4Collect 17tt + 4 left over + 5no + 5 no = 31
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Italy:
Buy(20)
- 4 Infantry, 2 Artillery
Combat Moves:
2 Inf, 2 Art, 2 Fig, Strat to Yugo
Attacker:
Rolls: 4@2 2@3 1@4; Total Hits: 14@2: (6, 4, 6, 3)2@3: (6, 6)1@4: (4)
Defender:
Rolls: 3@2; Total Hits: 03@2: (4, 3, 3) -
Attacker:
Rolls: 4@2 2@3 1@4; Total Hits: 44@2: (1, 4, 2, 1)2@3: (2, 5)1@4: (5)
Defender:
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Build 3 Inf in S. Italy
Build Inf, 2 Art in N. ItalyCollect: 17 + 5 Med = 22 IPC
I see a rainbow of fighters in or around Moscow…as I predicted would have to happen to prevent it from falling. Glad to see justification for my assertation!
Waiting for France.
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French fighter actually took it’s movement ahead if turn with the British. I don’t think that made a difference this turn.
Germany up
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Okay. Yea, that makes sense since it’s not in England anymore. I’ll get Germany up later or if I get bored sooner.
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Germany:
Buy(65)
- 9 Infantry
- 5 Mechanized Infantry
- 3 Armor
Combat Moves:
Infantry Smolensk to Volo
Infantry Belarus to Arkhangelsk
11 Infantry, 5 Artillery, Mech, 18 Armor to Vol
2 Infantry, 7 Artillery to Ros
2 Infantry, 4 Fighters, 3 Tacticals to SamCombat:
Ros:
Attacker:
Rolls: 9@2; Total Hits: 19@2: (6, 6, 1, 6, 3, 5, 5, 4, 5)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 5)





