Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
11L '41, Game 2, Ol' Blood&Guts (Axis) vs. ExtraBilly (Allies+10), NO, -Tech
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Jap2-Buy: IC, bmr, inf, art, dd…save 0
CM
1. 2inf Sum/2inf Bor => Ind
2. 2inf art arm Phi => Bur inf
3. inf Hup => Sui
4. inf Kwa => Fuk
5. inf Yun => Sik
6. inf Iwo/art Jap/ftr sz62=> Man inf
7. 2inf Jap/2ftr FIC => Kia inf
8. ftr sz62/ftr sz37/ftr FIC => sz38Bur
A-2inf art arm
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (3, 1)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Bur twlo inf
Kia
A-2inf 2ftr
Rolls: 2@1 2@3; Total Hits: 02@1: (4, 4)2@3: (6, 5)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Kia
A-inf 2ftr
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (4, 5)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
diced again :x
Kia hwol…ftrs run away
Man
A-inf art ftr
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 5)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Man
A-inf art ftr
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 3)1@3: (6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
sz48
A-3ftr
Rolls: 3@3; Total Hits: 13@3: (4, 4, 1)
D-dd
Rolls: 1@2; Total Hits: 01@2: (6) -
sz48 cwol
NCM
cv dd sz62 => sz51
cru bb sz50 => sz51
2ftr sz48 => sz51
ftr sz48 => sz35
cv sz37 => sz35
inf Yun => Hup
2ftr Kia => sz62
ftr Man => JapMobilize
IC in FIC
inf art bmr in Jap
dd in sz62Collect: 44
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UK2
37 buys 1ftr 1bmb 2inf 1arm 1artcombat
SBR - Ita
Alg - 1inf 1arm Gbr via 1trn sz8 to sz12
Gib - 1inf 1arm Gbr via 1trn sz8 to sz12, 1ftr 1bb sz8
Ind - 3inf 1art Per, 1ftr Egy
Lib - 3inf 1arm Egy
Trj - 1inf 1art EgyIta AA
Rolls: 1@1; Total Hits: 11@1: (1) -
bomber down
Gib
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (5)2@3: (2, 6)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (6) -
Gib twol
Ind
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (1, 5)2@2: (5, 2)1@3: (6)
Rolls: 4@2; Total Hits: 14@2: (4, 5, 3, 1) -
Ind rd2
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (4)2@2: (5, 4)1@3: (6)
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
Ind rd3
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (5)
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
Ind twlo 3inf
Trj
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Rolls: 1@2; Total Hits: 11@2: (1) -
Trj
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@2; Total Hits: 11@2: (2) -
Trj hwlo 1inf 1art
Lib
Rolls: 3@1 1@3; Total Hits: 23@1: (3, 6, 1)1@3: (1)
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6) -
Lib twol
noncombat
1ftr Ind - Per
1ftr Gib - sz12
1dd 1ac sz8 - sz12
1trn sz45 - sz56
1art sz45 - Eca
2inf Rho - Cngbuild
1bmb 1ftr 1arm 1art 2inf Gbrcollect
35 + 5 = 40 -
Ita4-Buy: 4 inf, arm…save 0
CM
1. inf Trj => Egy
2. trn sz15 load 2inf Bul/ftr Bul/cru bb sz15 => sz16 unload in Ukr 2infUkr
A-2inf ftr cru bb
Rolls: 2@1 2@3 1@4; Total Hits: 02@1: (3, 2)2@3: (5, 6)1@4: (6)
D-2inf
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
I swear those Italians are bums! :|
Ukr
A-2inf ftr
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 6)1@3: (6)
D-2inf
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
Arrrggg!
Ukr hwol…ftr retreats
NCM
ftr Ukr => Ita
arm Bul => Ita
cru sz15 => sz16Mobilize
4inf arm in ItaCollect: 17
I actually just realized I label Italy’s turn as its 4th instead of its 2nd





