Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

  • '10

    Omg, you’re right. Sorry about the Car battle.

    Car rd 2

    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '10

    phew…hopefully, it didn’t change anything.

    Guess it will take a few games to get used of the new AAguns !

    For the Collect income, i’ll detail them as much as possible, but i’m just not writing the detail for the 20 IPC NO America gets each turn. I think we will clearly see it if one of these isn’t good.

    UK 2

    Buy:
    UK = 6inf (18), 1art (4), 1tnk (6), 1fgt (10)
    Ind = 1inf (3), 1art (4), 1mec (4)

    CM

    Irq (3inf)
    2inf, 2art Cpr (2 of them via tr sz80)
    1mec, 1tnk Egy
    1CA sz80 Bombard

    Irq

    DiceRolls: 1@1 4@2 2@3; Total Hits: 21@1: (2)4@2: (1, 5, 1, 6)2@3: (6, 5)

    DiceRolls: 3@2; Total Hits: 13@2: (1, 3, 6)

  • '10

    Irq rd 2

    DiceRolls: 4@2 1@3; Total Hits: 14@2: (4, 4, 1, 4)1@3: (6)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '10

    Irq twlo 1inf

    NCM

    2dd sz79 » sz80
    2fgt sz92 » Egy
    1fgt Gib » Egy
    2fgt Gib » Uk
    1dd sz91 » sz107
    2dd, 2CA, 1AC sz92 » sz107

    Place units:
    6inf, 1art, 1fgt UK
    1tnk Saf
    1inf, 1art, 1mec Ind

    Collect income:
    UK = 31 IPC
    Ind = 7 -1 Conv = 6 IPC

    gsh34_vs_axisplaya_2fUK.AAM

  • '10

    Anzace 2

    Buy:
    1ss (6)
    1fgt (10)
    1inf (3)
    save 1

    No CM

    NCM

    dd sz62 » sz34
    tr sz62 with inf, art Nsw » sz33 » Car
    CA sz26 » sz33
    2inf Dgu » Ngu
    2inf Que » Nsw
    3fgt Que » Car

    Place units:
    1inf, 1fgt Nsw
    1ss sz62

    Collect : 10 + 5NO + 1 saved = 16 IPC

    gsh34_vs_axisplaya_2gAn.AAM


  • z107 for the UK Atlantic fleet???  What’s going on there?  I’m watching you…… :-)


  • Italy, round 2

    Purchase: 17 ipc to spend

    2 mech ( 8 )
    tank (6)
    inf (3)
    total = 17

    Combat:

    to Alx: (walk in)
    4 inf, 2 art Tob
    mech, tank Libya
    1 inf, tank Gre > TT z97 > z98 > Alx

    to Trj: (1 inf)
    2 inf Nita > TT z97 > z98 > Trj
    sbr Sita (3 move remain)
    BB, 2 CA z97 > z98 for shore bombardment

    to Sud: (walk in)
    3 inf, art Ken


  • Battle for Trj:

    attacker: 2 inf, sbr, BB, 2 CA
    DiceInput ErrorThere was an error in your dice throw: “2” is not correct syntax.

    defender: inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • hmmm, let’s try the attacker again….

    attacker: 2 inf, 2 CA, BB, sbr
    DiceRolls: 2@1 2@3 2@4; Total Hits: 22@1: (1, 5)2@3: (5, 6)2@4: (5, 4)


  • Trj twlo 1 inf

    NCM:

    to Gre:
    sbr Trj

    to z98:
    2 DD z97

    to Fra:
    2 art Sfr

    to Yugo:
    tank Sfr
    aa gun Nita

    Placement:
    2mech, tank, inf in Nita

    Collect income:
    18 territory + 5 NO = 23 ipc

    If you could just split your income collection into “territory + NOs + saved - convoy raiding”, that would be sufficient and awesome for me.  Otherwise, feel free to use the Alpha +2 NO markings to your hearts content.  By listing the breakdown of your money, it just makes my error checking easier.  After all, we are all human and who hasn’t counted up incorrectly at some point?  Thanks Axisplaya.

    I await the French moves as I say good night.

    gsh34_vs_axisplaya_2hItaly.AAM

  • '10

    @gsh34:

    z107 for the UK Atlantic fleet???  What’s going on there?  I’m watching you…… :-)

    in sz107, I got a secret hidden special naval base that allow my ships to move 2 more sz than normal. so watch your german fleet in sz112 !  :-D

    Seriously, i didn’t like any position with my UK fleet in sz 91 or 92, or in any range of your German fleet. Your best specialty (from what i have seen)is blowing stuff with your planes, and you got 10 of them not far of my fleet. I don’t like that, so i put it in a safe zone ! :lol:

    France 2

    1inf Alg » Mor
    1inf Alg » Tun
    1inf Fca » Fea
    dd sz79 » sz80

    gsh34_vs_axisplaya_2iFr.AAM


  • Germany, round 3

    Purchase: 53 ipc to spend

    1 sbr (12)
    4 inf (12)
    4 art (15)
    2 SS (12)
    save 2
    total = 53

    Red Alert!  Red Alert!  DOW on Russia!

    Combat:

    to z114 (BB)
    BB z112
    4 tac, 3 fig, sbr Wgr

    to z124 (SS)
    DD, fig, tac z112

    to Bes (walk in)
    1 inf Rom

    to Epl (walk in)
    1 inf Hun

    to Bal (walk in)
    22 inf, 4 art Pol
    4 tank, 3 mech Ger
    3 tank Hun

    to Kar (walk in)
    1 inf Fin

    to Vyb (walk in)
    5 inf Fin


  • battle for z124
    (I’m going to add 1 SS from z112 to this battle)

    attacker: DD, SS, fig, tac
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 1)1@3: (5)1@4: (4)

    defender: SS
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • z124 cwol

    Battle for z114

    attacker: BB, 4 tac, 3 fig, sbr
    DiceRolls: 4@3 5@4; Total Hits: 84@3: (1, 3, 3, 1)5@4: (3, 1, 5, 4, 2)

    defender: BB
    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • z114 cleared with one damaged BB

    NCM

    to Bal
    aa gun Pol

    to Pol
    art Hun
    3 inf, 2 art Ger

    to Ger
    tank Hol
    3 inf, 3 art Wgr

    to Rom
    sbr z114

    to Wgr
    4 tac, 3 fig z114

    to z112
    fig, tac z124

    to z125
    SS z112

    Placement:
    SS z114
    SS z112
    sbr, 4 inf, 4 art Wgr

    Collect Income:
    44 territory + 5 NO + 2 saved =51

    Up comes the Russians….

    gsh34_vs_axisplaya_3aGermany.AAM

  • '10

    I will probably play the russian tonight, after my work.

    for now, just a note: 4 art = 16 IPC, not 15, so you only saved 1 from your G3 buy.


  • Right, I did mess that up somehow.  Also, if you would please permit, I moved my German fighter in Sita to Wgr.  I had missed it sitting down there.  Here is the corrected map with 1 ipc deducted from Germany and the fighter moved.

    gsh34_vs_axisplaya_3aGermany.AAM

  • '10

    I see that you have your 2 Axis bmb in range of japanese territories…

    Hmm…i don’t like that !


  • @Axisplaya:

    I see that you have your 2 Axis bmb in range of japanese territories…

    Hmm…i don’t like that !

    Ignore the Euro-Axis bombers……they are like glitter on teenage girls…only there for their looks!

    Anyways, it was by dumb luck the Italian bomber ended up in Greece.  I did not plan that one at all.  I did not think of the can-opener move until after I was done with that turn.

  • '10

    Russia 3

    Buy:

    1mec (4)
    1tnk (6)
    9inf (27)

    CM

    Kar (1inf)
    1inf Nov
    2tac Bel

    Epl (1inf)
    1inf Nukr
    2fgt Bel

    sz 114 (1ss, 1BB)
    1ss sz115    (i know i should ask, but i’m gonna take for granted that the ss stay and fight in this situation).

    Kar

    DiceRolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (6, 1)

    DiceRolls: 1@2; Total Hits: 01@2: (6)

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