Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
I adjusted Germany down $5, they don’t collect their “not at war with Russia” bonus
That’s right. thanks
**Russia 3
Purchase ($35)**
9 Inf ($27), 2 Art ($35)
Combat
#1) Karelia
1 Inf, 1 Ftr, 1 Tac vs 1 Inf
w/ 1 Inf, 1 Ftr, 1 Tac Len
Karelia
ATK: 1 Inf, 1 Ftr, 1 Tac
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (6)1@4: (4)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (4)
**Russia 3
Purchase ($35)**
9 Inf ($27), 2 Art ($35)
Combat
#1) Karelia
1 Inf, 1 Ftr, 1 Tac vs 1 Inf
w/ 1 Inf, 1 Ftr, 1 Tac Len
Taken without loss
Noncombat Moves
1 Ftr, 1 Tac Kar > Tim
1 Ftr Len > Tur
6 Inf, 2 Art, 1 AA Len > Arc
12 Inf, 4 Art Bel > Arc
2 Mec, 2 Arm Bry > Arc
9 Inf Mos > Bry
9 Inf, 3 Art Nuk > Bry
1 Inf, 2 Art Suk > Bry
Mobilize
1 Inf - Suk
8 Inf, 2 Art - Mos
Collect
$30
Empire 3
Has $40
Purchases
1 Major IC
2 inf
1 art
Save $0
Combat Moves
Sui (2 inf)
2 inf Hop
tach, ftr, bom FIC
She ( )
1 inf Kwe
Sze ( )
1 inf Kwe
Declare War U.K.
z 39 (tnp)
1 sub z38
z37 (dd)
1 BB, cru, dd z38
z44 (tnp)
1 ftr z42
Hong Kong
2 inf from Korea
2 tach, ftr FIC
Burma
2 inf Yunnan
2 ftrs z37
1 ftr, 2 tachs FIC
Malaya
inf, Mech FIC via tnp
Borneo ( )
1 art FIC
Celebes ( )
1 inf, 1 art FIC
1 tach z42
Shan ( )
1 inf from FIC
Declare War Australia/New Zealand
Dutch :cry: NG
inf, art z42
ftr, tach z42
z45
1 dd z42
AC z37
Combat
Phil
A:
Rolls: 2@2 1@3 2@4; Total Hits: 42@2: (1, 4)1@3: (3)2@4: (4, 2)
D:
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Phil taken with 1 inf + bom
Hong Kong
A:
Rolls: 2@1 2@3 1@4; Total Hits: 12@1: (5, 4)2@3: (5, 5)1@4: (1)
D:
Rolls: 2@2; Total Hits: 02@2: (3, 3)
UK loses 1 inf
Round 2
A:
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (5, 1)2@3: (4, 6)1@4: (2)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Hong Kong taken with 1 inf 1 ftr, 2 tach
Celebes
A:
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 5)1@3: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Celebes taken with 1 inf, 1 art
D NG
A:
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 4)1@3: (1)1@4: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
Dutch NG taken with 1 inf, 1 art + ftr, Tach
z37
A:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (4)1@4: (4)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
z37 cleared. Hit soaked on BB
Sui
A:
Rolls: 2@1 1@3 2@4; Total Hits: 32@1: (5, 4)1@3: (3)2@4: (2, 3)
D:
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Sui taken wol. 2 inf + 1 ftr, 1 tach, 1 bom remain
Burma
A:
Rolls: 2@1 3@3 2@4; Total Hits: 32@1: (1, 3)3@3: (6, 4, 3)2@4: (1, 6)
D:
Rolls: 4@2; Total Hits: 14@2: (4, 6, 1, 5)
Japs lose 1 inf
Allies lose 3 inf
Round 2
A:
Rolls: 1@1 3@3 2@4; Total Hits: 21@1: (4)3@3: (5, 5, 6)2@4: (1, 3)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Burma cleared but not taken. 3 ftrs, 2 tach remain
Sham, Borneo, Mayala, She, Sze taken by walk-in
z39, z44, z45 cleared
NonCom
dd z36 > z6
AC z42 > z37
AC z42 > z45
ftr Burma, ftr z44 > z37
sub z36 > z41
ftr, tach Dutch NG > z45
tach Celebes > z45
ftr Hong Kong > z45
dd z36 > z35
2 ftrs, 2 tach Burma > FIC
2 ftr FIC > Japan
Art Hop > She
3 inf, art Kwe > She
ftr, tach Sui > Hop
inf SFE > Siberia
Bom Phil > Anhwe
10 inf, 1 art Bury > Amur
mech, arm Bury > Manch
Bom Sui > Anhwe
2 tach FIC > Jehol
art Yunnan > Shan
Mobilization
1 Major IC Shanghi
2 inf, 1 art Japan
Collect $58
Has $58
Luckily, those U.S. aircraft are juuuuuust out of reach of the Imperial Palace, but close enough for a a 2 squadron Doolittle
I’ll have to double check, but I do not think Shanghai is a legal choice for a major IC. Even though Japan starts with it, it’s technically Chinese territory… Similar to China in AA50.
Yep just found it.
Territories with Chinese symbols printed on them are original Chinese territories, so Japan may not build major ICs on them.
Korea is the only legal place to put a major IC. If you wish to change your purchase let me know and we can probably work something out :wink:
How the hell are the Japs suppose to play with those rules?
I read the Alpha rule change:
“Major industrial complexes can only be built on originally controlled territories (this includes upgrading minor ones). Likewise they may no longer be upgraded when captured. Major industrial complexes are reduced to minor when captured. The original owner of the territory may upgrade it if the territory is recaptured”
to mean that they could build on territories that they originally control at the start of the game because now they cannot build a major IC in Hong Kong or Malaya.
So, the UK Pacific can build a major IC from scratch on Hong Kong and Malaya, but the Japanese cannot build one in Shanghai… which was more industrial than either of those other two added together in 1940 and they had controlled since 1931. The Germans can build a major IC in Romania, Poland, Hungary, Norway, but the Japs can’t build one in Shanghai. The Japs were the first to build factories in Shanghai after the First Sino-Japanses war around 1900, controled a large portion of the city since 1932, and fully occupies the entire city, and all it’s factories in 1937.
quote from Wikipedia:
"Japan built the first factories in Shanghai [after the First Sin-Japanese War], which were soon copied by other foreign powers. Shanghai was then the most important financial centre in the Far East. All this international activity gave Shanghai the nickname “the Great Athens of China”
That rule is about as hopelessly stupid as any they have come up with.
Now that I have that out of my system, let me look at the purchase changes…
With the $30: I’ll change the major IC for a minor one, buy a dd and a fighter,
NonCom change:
dd z36 does not go to z6 but to z35
Mobilize:
Minor IC FIC
dd z6
ftr, 2 inf, art Japan
**USA 3
Purchase ($52)**
2 DD ($16), 2 Ftr ($36), 1 AC ($52)
Combat
#1) Iwo Jima
1 Inf, 1 Art, 2 Ftr vs 1 Inf
w/ 1 Inf, 1 Art sz16
w/ 2 Ftr Mid
#2) Sea Zone 6
1 Sub, 3 Ftr, 1 Tac, 2 Bmr vs 1 DD
w/ 1 Sub sz16
w/ 3 Ftr, 1 Tac, 2 Bmr Mid