Timerover,
EXPANDED A&A–-Solomons Campaign
Discussion Topics-Units
A. As far as the “Fast Attack Transports” you are correct on the proper designation of APD. I couldn’t remember and was too tired to grab a book and look it up so I “winged” it with DDAP. I felt everyone would know what I was talking about through my description, although I really should’ve put a (?) mark by the DDAP designation. Thanks.
B. Timerover, What I meant by “Fast Carrier” was as an description. Like in the book “The Fast Carriers”, by Clarke Reynolds. I might not have the title exactly right, but close enough. It differrentiated the CV and CVL carriers from the CVEs. As it concerns our game it would mean a MOVEMENT FACTOR of 3 for the CVs and CVLs instead of just 2 for the CVEs. I guess I didn’t explain myself well enough. I wasn’t suggesting “Fast” in any way other than as an description,…not a separate classification. “Fast” equaling a MOVEMENT FACTOR of 3. What do Ya’ll think???
C. The point that I was making about the “Midway” class CVs was that they weren’t even around for the period we are concerned with,…WW2, which was exactly my point.
D. As far as the Lists of Units, I had included all of the units that would be considerred for the WHOLE SERIES of games instead of only the ones appropriate for this Solomons game. I thought that was what we wanted to discuss. The Attack and Defense factors of ALL of the Units.
E. I never said anything about a Sherman “Jumbo” being used in our series of games.
Although I, like many others, would enjoy having this unit for some European scenarios, which is what I thought I told WARRIOR.
@Tall:
I’m all for a Heavy US Tank. The main reason I didn’t list them is that they wouldn’t be quite appropriate for this early-war “Solomons” scenario. Also, I don’t know of anyone that has announced plans to make any.
I think the US Heavy Tank would be very useful in later-war scenarios, especially European ones.
I’d suggest you ask the “Coach” or FMG about it for a future item.
F. As far As S/P Art. I was listing it because it would be in the “pool” of units that we would be using in a LATER “Phillipines” campaign in this series. And we were about to discuss ALL of the Attack, Defense, Movement, and Cost factors of ALL the units.
G. Mines. I was refferring to Mine Warfare as far as SHIPS are concerned. Not landmines, or I would have referrred to them as such. As far as the use of naval mines in our GAME, I think many players might like this capability,…maybe to recreate the scenes of the movie “In Harm’s Way” with John Wayne and Kurt Douglas. Powerful Stuff. I think we could SIMPLIFY this aspect enough to make it feasable. Possibly by limiting the total number available. If we’re lucky enough to get the “Coach” to produce some DMS Minesweepers I think we could find a FUN and real use for them.
H. The P-51 and B-29 would be very useful for some LATER campaigns in this series.
I. And although the P-38 was used somewhat as a Fighter-Bomber, it’s use as such was nowhere NEAR that of the F-4U. Many Corsair pilots complained that they were more Bombers than Fighters. I’m sure they were all interested in becoming “Aces”. There are literally dozens of books concerning this, whether about the South Pacific, or SouthWest Pacific theaters.
Thanks again, Timerover for your contribution. Please continue.
I hope this “post” makes sense as I stopped and started several times. As it’s 3:45 am here, I’m going to bed.
We must all remember that this is a GAME. And as such we need to take efforts to make sure it is the FUN that we stress MOST.
Like I always Say,…What Do YA’LL Think???
“Tall Paul”