Alsch91 (Allies) vs TDS (Axis) G40 Alpha +2


  • Oh sorry about that, I missed read which row I was looking at.

    I really didn’t want to bring my air force against your AA gun; they’re more useful to me in Calcutta alive.
    With just my Infantry and Artillery, I had ~97% against your land forces in Burma.
    I wasn’t going take Burma back, but kill most of your troops and then retreat, I needed to punish the Japanese troops for advancing before it was completely safe in Burma.
    Alas, the dice were not on my side.

    Sorry about blurting out like that earlier - it was rather frustrating.  :lol:


  • Map with fixed Calcutta cash.

    TDS vs Alsch 10dAllies.AAM


  • @Alsch91:

    Sorry about blurting out like that earlier - it was rather frustrating.  :lol:

    Man dont worry about it, seriously, when that happens to me I am yelling at my computer screen with a wicked tongue. Nothing is more annoying.


  • I10
    Purchase Units 11 IPCs
    Save 11

    CM

    KAZ (2 tanks)
    2 tanks from EPL blitz through TUR

    Sz 99 (1 BB, 1 trns)
    3 fig from SITA

    CC

    KAZ
    A
    DiceRolls: 2@3; Total Hits: 12@3: (6, 1)
    D
    DiceRolls: 2@2; Total Hits: 02@2: (4, 4)

    sz 99
    A
    DiceRolls: 3@3; Total Hits: 23@3: (6, 2, 3)
    D
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • sz 99 cwlo 1 fig

    KAZ rnd 2
    A
    DiceRolls: 2@3; Total Hits: 22@3: (3, 2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • KAZ twol

    NCM

    TUR
    1 art from EPL

    NITA
    1 AAgun, 2 inf from SITA

    SITA
    2 fig from sz 99

    Mobilize Units
    None

    Collect Income
    14(territories)+7(NOs)-10(damage)+11(saved)= 22 IPCs

    TDS vs Alsch 10eI.AAM


  • G11
    Purchase Units 51 IPCs
    10 inf @ 30
    1 fig @ 10
    1 tac @ 11

    CM

    NOV (1 inf)
    2 inf, 1 art from BAL

    EPL (3 inf)
    3 art, 3 inf, 2 tanks from BAL

    Sz 125 (1 DD)
    1 ss from sz 112
    1 fig, 1 tac from WGR

    BEL (1 inf)
    2 inf from BAL
    1 fig from WGR


  • CC

    NOV
    A
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (5, 4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • NOV rnd 2
    A
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (1, 3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • NOV twol

    EPL
    A
    DiceRolls: 6@2 2@3; Total Hits: 16@2: (6, 3, 6, 5, 6, 5)2@3: (3, 5)
    D
    DiceRolls: 3@2; Total Hits: 23@2: (6, 2, 2)


  • EPL
    A
    DiceRolls: 4@2 2@3; Total Hits: 14@2: (3, 4, 6, 3)2@3: (6, 2)
    D
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)


  • EPL rnd 3
    A
    DiceRolls: 4@2 2@3; Total Hits: 14@2: (4, 3, 5, 3)2@3: (3, 4)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • EPL twlo 3 inf

    BEL
    A
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (6, 3)1@3: (1)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • BEL twol

    sz 125
    A
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (1)1@3: (4)1@4: (5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • sz 125 cwol

    NCM

    BAL
    1 fig from BEL

    WGR
    1 fig, 1 tac from sz 125

    YUGO
    1 inf from HUN

    HUN
    1 inf from GER

    EPL
    5 tanks, 1 AAGun, 30 inf from BAL
    1 tank from GER
    3 inf, 4 art from HUN

    SGR
    7 inf, 1 art from WGR

    Mobilize Units
    8 inf, 1 fig, 1 tac in WGR
    2 inf in GER

    Collect Income
    40(territories)+10(NOs)-2(convoys)= 48 IPCs

    TDS vs Alsch 11aG.AAM


  • R11

    41 IPCs

    1 Mech (4)
    2 Arm (12)
    1 Art (4)
    7 Inf (21)

    save 0


  • Combat

    1 Arm Rom to Bul (mt) to Gre (mt)

    1 Arm Rom to Alb (mt)

    2 Inf Rom to Hun
    1 Fig Nukr to Hun

    1 Inf, 1 Art Rom to Yugo

    2 Inf Bry to Bel
    1 Tac Nukr to Bel

    1 Mech Kan to Sui (mt)

    1 Mech Vol to Kaz
    1 Mech Tsi to Kaz
    1 Fig Rus to Kaz


  • Bul twol
    Alb twol
    Gre lwol
    Sui lwol

    Hun

    Attack (2 Inf, 1 Fig)
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (6, 4)1@3: (4)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Yugo

    Attack (1 Inf, 1 Art)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Bel

    Attack (2 Inf, 1 Tac)
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (3, 1)1@3: (4)

    Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

    Kaz

    Attack (2 Mech, 1 Fig)
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (5)

    Defense (2 Arm)
    DiceRolls: 2@3; Total Hits: 12@3: (4, 2)


  • :x  Don’t do this to me.

    Retreat from Kaz

    Hun R2
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Yugo R2
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Bel R2
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Yugo twol

    Hun R3
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (2)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

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