Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsAlsch91 (Allies) vs TDS (Axis) G40 Alpha +2
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Place
1 CV, 1 DD, 7 SS, 1 Fig SZ 10
1 Fig CusCollect
67 + 20 NO = 87 IPCs
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China collects 2 for a total of 3.
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UK 10
London has 31 IPCs
5 Inf (15)
1 Art (4)
1 SS (6)
1 Arm (6)save 0
Calcutta has 6 IPCs
2 Inf, save 0
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Combat
1 TT SZ 92 to SZ 98, take
1 Inf Mal to Cyp (mt)20 Inf, 3 Art Ind to Bur
1 DD, 2 Fig SZ 110 to SZ 125
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Cyp lwol
SZ 125
Attack (1 DD, 2 Fig)
Rolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (2, 6)Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (2) -
SZ 125 cwol
Bur
Attack (20 Inf, 3 Art)
Rolls: 17@1 6@2; Total Hits: 417@1: (3, 2, 1, 4, 2, 3, 5, 2, 1, 5, 3, 2, 4, 2, 4, 5, 5)6@2: (3, 1, 6, 1, 6, 3)Defense (3 Inf, 3 Art, 7 Mech, 1 Arm, 1 AA gun)
Rolls: 13@2 1@3; Total Hits: 513@2: (5, 1, 5, 2, 5, 5, 2, 4, 2, 3, 5, 6, 5)1@3: (1) -
Bur R2
Attack (15 Inf, 3 Art)
Rolls: 12@1 6@2; Total Hits: 112@1: (5, 3, 5, 4, 6, 4, 3, 2, 1, 3, 2, 5)6@2: (3, 4, 4, 6, 4, 6)Defense (3 Art, 6 Mech, 1 Arm, 1 AA gun)
Rolls: 9@2 1@3; Total Hits: 59@2: (6, 5, 5, 4, 1, 1, 1, 6, 1)1@3: (1) -
That’s just fucking stupid.
I lost my last game because the dice pooped all over one single important battle. Not this time too, please. :roll:Bur R3
Rolls: 7@1 6@2; Total Hits: 27@1: (6, 3, 3, 1, 4, 6, 5)6@2: (4, 5, 6, 3, 5, 1)
Rolls: 8@2 1@3; Total Hits: 68@2: (3, 5, 2, 6, 2, 2, 1, 1)1@3: (2) -
Jesus christ. Clearly shouldn’t go for a battle that the dice say is 99%.
Retreat.
Non-coms on map.
Place
5 Inf, 1 Art UK
1 SS SZ 110
1 Arm Egy
2 Inf IndLondon collects
30 + 5 NO = 35 IPCs
Calcutta collects
3 IPCs
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What was ya airforce up too, you should have brought them.
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Also Calcutta collects no IPCs.
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Oh sorry about that, I missed read which row I was looking at.
I really didn’t want to bring my air force against your AA gun; they’re more useful to me in Calcutta alive.
With just my Infantry and Artillery, I had ~97% against your land forces in Burma.
I wasn’t going take Burma back, but kill most of your troops and then retreat, I needed to punish the Japanese troops for advancing before it was completely safe in Burma.
Alas, the dice were not on my side.Sorry about blurting out like that earlier - it was rather frustrating. :lol:
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Map with fixed Calcutta cash.
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Sorry about blurting out like that earlier - it was rather frustrating. :lol:
Man dont worry about it, seriously, when that happens to me I am yelling at my computer screen with a wicked tongue. Nothing is more annoying.
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I10
Purchase Units 11 IPCs
Save 11CM
KAZ (2 tanks)
2 tanks from EPL blitz through TURSz 99 (1 BB, 1 trns)
3 fig from SITACC
KAZ
A
Rolls: 2@3; Total Hits: 12@3: (6, 1)
D
Rolls: 2@2; Total Hits: 02@2: (4, 4)sz 99
A
Rolls: 3@3; Total Hits: 23@3: (6, 2, 3)
D
Rolls: 1@4; Total Hits: 11@4: (2) -
sz 99 cwlo 1 fig
KAZ rnd 2
A
Rolls: 2@3; Total Hits: 22@3: (3, 2)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
KAZ twol
NCM
TUR
1 art from EPLNITA
1 AAgun, 2 inf from SITASITA
2 fig from sz 99Mobilize Units
NoneCollect Income
14(territories)+7(NOs)-10(damage)+11(saved)= 22 IPCs -
G11
Purchase Units 51 IPCs
10 inf @ 30
1 fig @ 10
1 tac @ 11CM
NOV (1 inf)
2 inf, 1 art from BALEPL (3 inf)
3 art, 3 inf, 2 tanks from BALSz 125 (1 DD)
1 ss from sz 112
1 fig, 1 tac from WGRBEL (1 inf)
2 inf from BAL
1 fig from WGR -
CC
NOV
A
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (5, 4)
D
Rolls: 1@2; Total Hits: 01@2: (3)





