@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsAlsch91 (Allies) vs TDS (Axis) G40 Alpha +2
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CC
sz 125
A
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (1, 5)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
sz 125 cwol
EPL
A
Rolls: 2@2; Total Hits: 12@2: (6, 2)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
EPL twol
NCM
WGR
2 fig from sz 125
3 inf, 1 art from GERHUN
4 inf, 4 art from POLBAL
11 inf, 4 art from NOV
30 inf, 6 tanks, 1 AAGun from POL
1 tank from GERMobilzie Units
1 tac, 8 inf in WGR
1 ss in sz 112
1 tank, 1 inf in GERJust noticed WGR had damage on MIC so removed 1 inf to repair it.
Collect Income
43(territories)+10(NOs)-2(convoy)= 51 IPCs -
R 10
32 IPCs
1 Mech (4)
1 Art (4)
1 Arm (6)
6 Inf (18)save 0
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Combat
DOW on Japan
1 Inf Bes to Rom (mt)
3 Inf Bel to Epl
1 Fig Nukr to Epl
1 Fig, 1 Tac Rus to Epl1 Inf Bel to Nov (mt)
1 Inf Smo to Arch (mt)
1 Mech Volo to Kan (mt)
1 Mech Vol to Sik (mt)
1 Mech Vol to Tsi (mt)
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12 IPC added to Japan
Rom twol
Nov lwol
Arch lwol
Kan lwol
Tsi lwol
Sik lwolEpl
Attack (3 Inf, 2 Fig, 1 Tac)
Rolls: 3@1 2@3 1@4; Total Hits: 33@1: (1, 2, 1)2@3: (6, 5)1@4: (1)Defense (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
Epl lwol
Non-coms on map
Place
1 Mech, 1 Arm Vol
6 Inf, 1 Art RusCollect
38 + 3 NO = 41 IPCs
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I realize I made an impossible non-com with an infantry, fixed on map.
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J10
Purchase Units 103 IPCs
10 ss @ 60
2 mIC @ 24
1 m.inf @ 4
2 tanks @ 12
1 inf @ 3CM
QUE – SBR
1 bmb SBR AB from CAR
1 bmb SBR NB from CARSz 25 (1 DD)
1 DD, 1 fig, 1 tac from sz 6SIK (1 m.Inf)
1 inf, 1 art from SZE
2 tac from YUNBUR (1 inf)
3 inf from SHN
3 art, 1 tank from YUNCEY – walk in
1 inf, 1 art from SUM via 1 trns in sz 41
2 DD from sz 42
1 DD, 1 AC, 2 fig from sz 41 -
CC
QUE - SBR
D - AAGun NB
Rolls: 1@1; Total Hits: 01@1: (3)QUE - SBR
D - AAGun AB
Rolls: 1@1; Total Hits: 01@1: (4) -
QUE - SBR
A - bmb+2 NB
Rolls: 1@6; Total Hits: 11@6: (1)QUE - SBR
A - bmb+2 AB
Rolls: 1@6; Total Hits: 11@6: (6) -
3 damage to QUE NB
6 damage to QUE ABsz 25
A
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (3)1@3: (5)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
sz 25 rnd 2
A
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (4)1@4: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
sz 25 cwol
SIK
A
Rolls: 2@2 2@3; Total Hits: 12@2: (4, 4)2@3: (6, 2)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
SIK twol
BUR
A
Rolls: 6@2 1@3; Total Hits: 26@2: (1, 5, 6, 3, 2, 3)1@3: (4)
D
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
BUR twlo 1 inf
NCM
WAU
2 bmb from QUE
4 inf, 2 art from CAR via 3 trns in sz 33sz 6
4 DD, 2 AC, 2 fig, 2 tac, 1 CA, 1 BB from sz 33
1 fig, 1 tac from sz 25KWA
1 inf, 1 art from JAP via 1 trns in sz 6YUN
2 tac from SIK
1 inf from KWA
1 tac from JAV
2 m.inf, 1 tank from HONBUR
1 m.inf, 1 AAGun from SHN
5 m.inf, 1 inf from YUN
1 m.inf from HUNSHE
1 inf from SZEKWE
2 tanks, 1 m.inf from HUNsz 42
1 ss from sz 54Mobilize Units
10 ss in sz 6
1 mIC in FIC
1 mIC in SHA
2 tanks, 1 m.inf in HONYes I did it again, overspent. I will remove the infantry and save 3.
Collect Income
67(territories)+10(NOs)+3(saved) = 80 IPCs -
US 10
86 IPCs
1 CV (16)
2 Fig (20)
1 DD (8)
7 SS (42)save 0
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Combat
1 Mech, 1 Arm Trj blitz
Irq (mt) to Cpr6 Inf, 1 Arm Wfr to Sfr
1 Strat, 2 Fig UK to Sfr5 SS, 5 DD, 1 TT SZ 26 to SZ 25, take
1 Inf, 1 Art Haw to Mid
3 Fig, 1 Tac SZ 26 to Mid -
Irq twol
Cpr
Attack (1 Mech, 1 Arm)
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (5)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)Sfr
Attack (6 Inf, 1 Arm, 2 Fig, 1 Strat)
Rolls: 6@1 3@3 1@4; Total Hits: 36@1: (1, 3, 5, 2, 2, 5)3@3: (2, 1, 4)1@4: (5)Defense (6 Inf)
Rolls: 6@2; Total Hits: 06@2: (3, 6, 5, 3, 6, 6)SZ 25
Attack (5 SS, 5 DD)
Rolls: 10@2; Total Hits: 510@2: (5, 6, 1, 1, 5, 2, 3, 6, 1, 1)Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (5)Mid
Attack (1 Inf, 1 Art, 3 Fig, 1 Tac)
Rolls: 2@2 3@3 1@4; Total Hits: 42@2: (2, 6)3@3: (3, 3, 1)1@4: (5)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1) -
Oops, misread Midway - it was empty.
Mid lwol
SZ 25 cwolSfr R2
Rolls: 6@1 3@3 1@4; Total Hits: 46@1: (2, 2, 1, 2, 2, 3)3@3: (1, 6, 3)1@4: (1)
Rolls: 3@2; Total Hits: 03@2: (4, 4, 3)Cpr R2
Rolls: 1@3; Total Hits: 01@3: (6)
Rolls: 1@2; Total Hits: 11@2: (1)





