EM (Allies) vs. Jen (Axis) G40A+3 +NO +Tech Game 2

  • 18 17 16 11 Mod

    @Omega1759:

    The Allied play is quite agressive this game. Rare to see such a large battle on the Eastern front this early on.

    I almost called off the battle after the first round where both sides scored 5 hits over what was projected.  Luckily, I still came out of the battle with about what I thought I would have.  Even his AA Gun fire went right down the expected lines (1 hit out of 6 shots.)

    I think he might have been busy, I dont think you (EM) ran the calculators on your stack in Belarus otherwise, I dont think you would have stacked it with your whole Air Force.

  • 18 17 16 11 Mod

    @Emperor:

    Change to NCM…revised map

    Thank you for not attacking me.  I know it would have been bad for you, but I was getting worried my Tank stack might be impacted.

  • 18 17 16 11 Mod

    Japan:

    Buy(38)

    • 4 Infantry
    • 2 Transports
    • 1 Submarine

    Combat Moves:

    2 Heavy Bombers, Submarine (SZ 35, KWE) to SZ 38
    3 Infantry, 2 Fighters, 2 Tactical Bombers to Burma
    2 INfantry, 2 Fighters, 2 Tactical Bombers to Sham State
    INfantry from Philippines to Malaya
    iNfantry from Philippines to Borneo
    2 Infantry KSU to HOn
    2 Infantry Japan to KWA
    Mech/Arm from Yun to KWA
    2 Infantry Japan to KSI
    2 Infantry Japan to HAI

    Combat:

    SZ 38:
    Attacker:
    DiceRolls: 1@2 4@4; Total Hits: 11@2: (6)4@4: (5, 6, 6, 4)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 18 17 16 11 Mod

    I’m so glad that my people couldnt hit the broad side of a barn at 5 paces…I’m tellin ya!

    Burma:
    Attacker:
    DiceRolls: 3@1 2@3 2@4; Total Hits: 33@1: (6, 3, 1)2@3: (4, 1)2@4: (5, 1)
    Defender:
    DiceRolls: 3@2; Total Hits: 13@2: (4, 2, 6)

  • 18 17 16 11 Mod

    Sham State:
    Attacker:
    DiceRolls: 2@1 2@3 2@4; Total Hits: 32@1: (2, 1)2@3: (5, 2)2@4: (1, 5)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

  • 18 17 16 11 Mod

    KWA:
    Attacker:
    DiceRolls: 3@1 2@3 1@4; Total Hits: 43@1: (1, 1, 3)2@3: (6, 1)1@4: (1)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 18 17 16 11 Mod

    Planes land in Yunnan
    Artillery to SHE

    Think everything else is self-evident.

    Build: 2 Transports, Submarine in SZ 6
    Build: 4 Infantry in Japan

    Collect: 49 IPC (and ended a lot of India’s income at least, some of Australia’s….)

    EMvJen_Game02_AA40+3_06Cjapan.AAM

  • 2007 AAR League

    US6 $74
    Hire 1 LR, 2 on hand
    DiceRolls: 3@5; Total Hits: 33@5: (5, 4, 2)

  • 2007 AAR League

    Tech Missed
    Purchase $69
    3DD, 1SS, 2TP
    1fgt
    5inf

    CM:
    1fgt Ind>sz37 (1tp)

    Alg (1mech, 3tnk)
    1inf Gib via 1tp sz91>sz92
    1inf, 1mech, 1tnk Mor
    2fgt, 1bmb Gib
    1CA sz91>sz92 bombardment

    Dice…
    Alg rd1
    A: 2inf, 1mech, 1tnk, 2fgt, 1CA, 1bmb
    DiceRolls: 3@1 4@3 1@4; Total Hits: 53@1: (1, 2, 1)4@3: (4, 2, 5, 1)1@4: (4)
    D: 1mech, 3tnk
    DiceRolls: 1@2 3@3; Total Hits: 21@2: (1)3@3: (6, 3, 4)

  • 2007 AAR League

    Results:
    SZ37 cleared (ut)
    Algeria taken, 2inf lost.

    NCM: Per Map

    Place Units:
    1DD, 1SS, 2TP-SZ101
    4inf-C. US
    1inf, 1fgt-W. US
    2DD-SZ10

    Collect 54+20=74

    EMvJen_Game02_AA40+3_06Dus.AAM

  • 2007 AAR League

    China 6
    Purchase $5
    1inf
    Save $2

    CM:
    1inf Hun>Anh (mt)
    1inf Sze>Kwe (mt)

    NCM: Per Map

    Place Units:
    1inf-Hun

    Collect 4+2=6

    EMvJen_Game02_AA40+3_06Echina.AAM

  • 2007 AAR League

    UK6
    Eastern:
    Purchase $26
    2inf, 2mech, 2tnk

    CM:
    1art Libya>Tun (mt)

    Bur (2inf)
    20inf, 5art, 4tnk, 1fgt Ind

    Dice…
    Bur rd1
    A: 20inf, 5art, 4tnk, 1fgt
    DiceRolls: 15@1 10@2 5@3; Total Hits: 1015@1: (6, 4, 2, 2, 4, 3, 6, 2, 6, 4, 6, 2, 2, 5, 6)10@2: (2, 3, 4, 2, 2, 5, 1, 5, 6, 2)5@3: (3, 1, 1, 3, 1)
    D: 2inf
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)

  • 2007 AAR League

    Results:
    Tun taken (mt)
    Bur taken, no losses.

    NCM: Per Map

    Place Units:
    2inf, 2mech, 2tnk-Ind

    Collect:
    Eastern: $6

    EMvJen_Game02_AA40+3_06Fbrits.AAM

  • 2007 AAR League

    ANZ 6
    1 LR on hand
    DiceRolling 1d6:
    (3)

  • 2007 AAR League

    Tech Missed
    Purchase $32
    1CV, 1DD, 1TP
    Save $1

    CM:
    1DD sz54>sz43 (1tp)

    Mal (1inf)
    1inf, 1art Que via 1tp sz54>sz37
    2fgt Ind

    Dice…
    Mal rd1
    A: 1inf, 1art, 2fgt
    DiceRolls: 2@2 2@3; Total Hits: 22@2: (2, 4)2@3: (1, 5)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 2007 AAR League

    Results:
    SZ43 cleared (ut)
    Mal taken, no losses.

    NCM: Per Map

    Place Units:
    1CV, 1DD, 1TP-SZ54

    Collect: 22+1+10=33


    France:
    NCM: 1DD sz96>sz92

    EMvJen_Game02_AA40+3_06Ganz.AAM

  • 18 17 16 11 Mod

    Italy:

    Buy(17)

    • 3 Infantry
    • 1 Armor
    • Save 2

    Combat Moves:

    2 INfantry from England, Strategic from S. Italy to Scotland

    Combat:

    Attacker:
    DiceRolls: 2@1 1@4; Total Hits: 22@1: (1, 3)1@4: (3)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 18 17 16 11 Mod

    NCM:

    Mech, 2 Arm to Belarus
    4 Infantry to W. Germany
    Strategic to England
    Infantry to N. Italy
    Infnatry to S. Italy

    Build: Armor in England
    Build: 3 Infantry  in S. Italy

    Collect: 20 - 6 CRD +2 Saved = 16 IPC


    Germany:

    Buy(47)

    • 9 Infantry
    • 5 Artillery

    Combat Moves:

    Infantry from Poland to Baltic
    2 Infantry from Finland to Karelia
    2 Infantry from Finland to Vyborg
    Destroyer, 3 Submarines to SZ 125
    Artillery, 2 Fighters, 5 Tacticals to Novgorod
    Strategic to Russia - SBR Factory

    Combat:

    SZ 125:
    Attacker:
    DiceRolls: 4@2; Total Hits: 04@2: (3, 3, 5, 3)
    Defender:
    DiceRolls: 1@1; Total Hits: 01@1: (2)

  • 18 17 16 11 Mod

    SZ 125:
    Attacker:
    DiceRolls: 4@2; Total Hits: 14@2: (1, 4, 6, 5)
    Defender:
    DiceRolls: 1@1; Total Hits: 01@1: (4)

  • 18 17 16 11 Mod

    Novgorod:
    Attacker:
    DiceRolls: 1@2 5@3 3@4; Total Hits: 51@2: (3)5@3: (3, 5, 2, 1, 4)3@4: (1, 4, 6)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

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