G40 DM (Axis + 0) vs. LL (Allies)


  • Z97 taken with cruiser, fighter, tac bomber

    Noncombat Moves
    tac bomber from Z97 to MAL
    fighter from Z97 to EGY
    fighter from GIB to UK
    fighter from WFR to UK
    infantry, fighter from SCO to UK
    ac from Z98 to Z81
    transport from Z109 to Z106
    infantry, artillery from ONT to QUE
    4 infantry, artillery, AA gun from IND to BUR
    fighter, tac bomber from IND to Z81
    battleship from Z37 to Z39
    destroyer from Z71 to Z81

    Mobilize
    9 infantry in GBR
    mech infantry, 2 tanks in IND

    Income
    West - 32 + 5 NO + 1 saved = 38
    East - 20 + 1 saved = 21

    ANZAC next.


  • 4 more noncombat moves for UK

    destroyer from Z39 to Z37
    2 infantry from MAL to SHN
    2 infantry from SAF to RHO
    2 infantry, artillery, tank from ALX to EGY

    ANZAC turn 1

    Purchase
    10 IPC

    submarine
    save 4 IPC

    Combat Moves
    JAV (empty) v 2 infantry (NSW)

    Noncombat Moves
    destroyer from Z62, cruiser from Z63 to Z54
    2 infantry from NZE, fighter from QUE to NTE
    infantry from MAL to SHN

    Mobilize
    submarine in Z62

    Income
    14 + 4 saved = 18

    11_G40_DM_v_LL_01fANZAC.AAM


  • DM,

    I just realized you could have scrambled the fighter from S. Italy to the Z97 battle.  It would not have affected what I brought into the battle because I was not bringing the ac for sure, and I was not bringing any more planes, they were all needed in UK, and I was definitely taking the shot at this battle with these units, the only thing I forgot to do was ask for scramble.  Given that I hit 4/4, it’s probably a good thing you didn’t scramble, although you could get one more hit on me if you want to roll for the fighter.

  • Mod

    Yeah, the results as is are fine.

    That scramble rule is going to take time to get used to.  It took me forever to try and figure out G’s turn.

  • Mod

    Italy Round 1

    Buy 1 ftr

    Combat Move

    1. z93 - dd, ca vs. 2 dd, 1 ca (z95), 1 ftr, 1 tac (nita)
    2. z97 - ca vs. 1 sub (z95), 1 ftr (sita)
    3. Alx - mt vs. 1 inf (tob)
    4. Tun - 1 inf vs. 1 inf, 1 rt (lib), 1 arm (tob)
    5. Sfr - 1 inf, 1 rt vs. 2 inf (sita via trn to z93), 2 inf, 1 rt, 1 arm (nita)
    6. Ken - mt vs. 1 inf (iso)
  • Mod

    z93

    2 dd, 1 ca, 1 ftr, 1 tac

    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (4, 3)2@3: (5, 3)1@4: (3)

    1 dd, 1 ca

    DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)

  • Mod

    z93

    sub, ftr

    DiceRolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (1)

    ca (if sub misses)

    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • Mod

    Tun

    1 inf, 1 rt, 1 arm

    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 1)1@3: (6)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • Mod

    Sfr

    4 inf, 1 rt, 1 arm

    DiceRolls: 3@1 2@2 1@3; Total Hits: 13@1: (3, 1, 5)2@2: (4, 3)1@3: (4)

    1 inf, 1 rt

    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

  • Mod

    Sfr

    4 inf, 1 rt, 1 arm

    DiceRolls: 3@1 2@2 1@3; Total Hits: 13@1: (4, 4, 3)2@2: (3, 2)1@3: (6)

    1 rt

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • Mod

    Results

    z93 - cleared with ca, 1 ftr, 1 tac
    z97 - cleared, wol
    alx - taken, walk-in
    tun - taken, wol
    sfr - taken, wol
    ken - taken, walk-in

    Non-Combat Move

    2 ftrs, 1 tac land in sita
    4 inf to nita from sita
    2 inf, 1 arm to bul from alb
    1 rt to yugo from nita

    Placement

    1 ftr on Sita

    Collect 14 - 1 (damage) + 5 (NO - no allied ships in Med) = 18 total

    11_G40_DM_v_LL_01gITA.AAM


  • France

    Noncombat Moves
    infantry from SYR to TRJ
    infantry from FWA to FCA
    destroyer from Z72 to Z81

    11_G40_DM_v_LL_01hFRA.AAM

  • Mod

    I should have my turn up tonight.


  • OK, sounds good.

  • Mod

    Germany Round 2

    Buy 1 ac, 9 inf, 5 arm

    Ger BB heals

    Combat Move

    1)  Invade Gre - 4 inf vs. 4 inf (bul), 1 arm (yugo), 2 ftrs (wgr), 2 tac (wgr), 1 bom (wgr)
    2)  Hol - 1 inf vs. 2 inf, 1 rt (wgr), 1 ftr, 1 tac (wgr), 1 ftr (z112), 1 tac (z112)
    3)  Wfr - 1 inf, 1 arm vs. 3 inf, 2 rt (fra), 1 ftr (wgr), 1 tac (wgr)

  • Mod

    Gre

    4 inf, 1 arm, 2 ftr, 2 tac, 1 bom

    DiceRolls: 4@1 3@3 3@4; Total Hits: 44@1: (3, 2, 6, 5)3@3: (3, 2, 2)3@4: (3, 5, 6)

    4 inf

    DiceRolls: 4@2; Total Hits: 24@2: (3, 2, 1, 6)

  • Mod

    Hol

    2 inf, 1 rt, 2 ftr, 2 tac

    DiceRolls: 1@1 2@2 2@3 2@4; Total Hits: 61@1: (1)2@2: (4, 2)2@3: (2, 3)2@4: (2, 4)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • Mod

    Wfr

    3 inf, 2 rt, 1 ftr, 1 tac

    DiceRolls: 1@1 4@2 1@3 1@4; Total Hits: 31@1: (5)4@2: (6, 5, 3, 1)1@3: (2)1@4: (3)

    1 inf, 1 arm

    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)

  • Mod

    Results

    gre - taken with 2 inf, 1 arm, 2 ftr, 2 tac, 1 bom
    hol - taken wol
    wfr - taken with 2 inf, 2 rt, 1 ftr, 1 tac

    Non-Combat Move

    2 ftrs, 2 tac to z112 (hol)
    1 ftr, 1 tac to wgr (wfr)
    2 ftrs, 2 tac to bul (gre)
    1 bom to ger (bul) [flew over nita]
    1 inf to hun from rom
    1 inf to rom from bul
    5 inf, 2 rt to rom from yug
    2 arm to hun from yugo
    4 mec, 5 arm to ger from fra
    4 inf to ger from wgr

    Placement

    1 ac in Z112
    5 inf, 5 arm on Ger
    4 inf on Wgr

    Collect 43 + 10 (NO) = 53 total

    11_G40_DM_v_LL_02aG.AAM


  • I have a question, shouldn’t the Soviet submarine in Z125 be costing Germany money for convoy disruption?  Seems like the map sometimes calculates it and sometimes doesn’t?

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