Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
:-o good shootin’ for both sides
Kwe
A-4inf 3art ftr
Rolls: 1@1 6@2 1@3; Total Hits: 01@1: (2)6@2: (6, 6, 4, 3, 3, 4)1@3: (5)
D-2inf 4art
Rolls: 6@2; Total Hits: 16@2: (6, 5, 1, 6, 5, 5)
They forgot to reload :x
Kwe
A-3inf 3art ftr
Rolls: 6@2 1@3; Total Hits: 16@2: (5, 2, 4, 5, 6, 4)1@3: (6)
D-2inf 4art
Rolls: 6@2; Total Hits: 36@2: (2, 1, 2, 3, 5, 3)
Come on Flying Tigers! Hit something!
All about helping Mother Russia…
Kwe
A-3art ftr
Rolls: 3@2 1@3; Total Hits: 23@2: (2, 3, 6)1@3: (3)
D-inf 4art
Rolls: 5@2; Total Hits: 05@2: (5, 6, 6, 6, 3)
Kwe
A-3art ftr
Rolls: 3@2 1@3; Total Hits: 13@2: (6, 6, 6)1@3: (2)
D-3art
Rolls: 3@2; Total Hits: 13@2: (6, 5, 1)
Kwe
A-2art ftr
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 1)1@3: (4)
D-2art
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Kweichow hwlo 10inf 3art, art left…ftr retreats
NCM
ftr Kwe => Sikang
Mobilize
3inf in Kansu
2inf in Sikang
Collect:
Ooops…China has 5…it is on the map chart…gotta run to the store, but I will get the Queen’s empire tonight
UK2-Buy: London - 3 arm, cv…save 4; Calcutta - ftr, tac…save 0
CM
1. inf Sum => Cel
2. inf Epr => Cpr
3. mech Eth => Iso
4. inf art Eth/inf art arm tac Sud => Ken inf
Kenya
A-2inf 2art arm tac
Rolls: 4@2 1@3 1@4; Total Hits: 44@2: (2, 2, 2, 6)1@3: (6)1@4: (4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5)
Kenya lwol
NCM
trn sz76 => sz79
inf Shn => Bur
2inf Rho => Con
inf arm Sco => Que
dd sz119 => sz106
3inf ftr Sco => UK
2ftr UK => sz106
inf art Ind => W.Ind
Mobilize
ftr tac in Ind
3arm in UK
cv in sz106
Collect
Calcutta - 24
London - 29 + 4 saved = 33
Aus2-Buy: cv…save 1
CM
1. inf Jav => Dgu
NCM
inf Nze => Nsw
2ftr Nsw => sz62
Collect: 14 + 1 saved = 15
two things:there are 7inf in Jap(not 6) and the dd in sz119 can only move 2 zones(not 3),
Italy($28) buy 2trn,2inf,2art
combat 1)inf Egy=> A-E Sudan(mt)
2)2inf Egy/2ftr SItal=>TJordan(inf)
3)inf,arm Greece(via trnsz98)/bb,cru sz98=>Syria(inf)
4)art,arm Tun/tac,ftr SItal=>Alg(inf)
5)inf,art Alex(via trn sz98)/crusz93=>Mor(inf)
6)inf Alex(via trnsz98)=>Gib(mt)
A TJordan 2inf,2ftr
Rolls: 2@1 2@3; Total Hits: 02@1: (2, 3)2@3: (5, 4)
D TJordan inf
Rolls: 1@2; Total Hits: 01@2: (4)
A TJor 2inf,2ftr
Rolls: 2@1 2@3; Total Hits: 22@1: (5, 4)2@3: (1, 3)
D TJor inf
Rolls: 1@2; Total Hits: 11@2: (2)
TJor twlo inf
A Syria inf,arm,bb,cru
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (5)2@3: (6, 5)1@4: (2)
D Syria inf
Rolls: 1@2; Total Hits: 01@2: (6)
Syria twol
A Alg art,arm,tac,ftr
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (3)2@3: (3, 3)1@4: (1)
D Alg inf
Rolls: 1@2; Total Hits: 01@2: (6)
Alg twol
A Mor inf,art,cru
Rolls: 2@2 1@3; Total Hits: 32@2: (2, 1)1@3: (3)
D Mor inf
Rolls: 1@2; Total Hits: 01@2: (5)
Mor twol
Ncm
1)2ftr TJor to Egy
2)ftr,tac Alg to Tun
3)dd sz93 to sz92
4)inf Alex to Egy
Mobilize 2 trn to sz95
2 inf,2 art to NItal
Collect 10 +13(countries) +15(NO)=$38
(the map’s only giving me 12 for countries-I’m counting 13)
Mor 1,Alg 1,Tun 1,A-E Sud 1,TJor 1,Syr 1,Egy 2,Greece 2,SFran 3)
Correction-Italy only had $27 so take away 1 inf and save $2 which gives Italy $40 map attached.
@fighter:
Collect 10 +13(countries) +15(NO)=$38
(the map’s only giving me 12 for countries-I’m counting 13)
Mor 1,Alg 1,Tun 1,A-E Sud 1,TJor 1,Syr 1,Egy 2,Greece 2,SFran 3)
I think the map is giving you the 13 for the countries, however it is not giving you 10 because of the Brits occupying Ethiopia and is only giving you 9. So, Italy’s income is 39.
Sorry about the dd from sz119. Don’t know why I was thinking the airbase was a naval base :oops:
I am not sure how you want to handle this. The other 2 moves I was thinking of was sending it to sz104 to block the German fleet from the Med, or sending it to sz110 to block the dd from sinking the Russian sub.
French
inf ftr Scotland => UK
inf Frence Central => French Equatorial
dd sz72 => sz80
I moved the dd from sz119 to sz123…let me know if that is ok.
dd move is fine-I have one correction for Italy’s noncombat move.The inf from Alex to Egy should have been a mech instead.That was all that was left in Alex-the inf were all moved out during combat. I’ll update it on my next map.