Wheatbear (allies) vs JamesAleman (axis) Global 1940 Alpha 2


  • **Germany 9

    Production: 106**

    32+8=40+30=70+30=100+6=106
    2 carriers=32
    1 destroyers=8
    3 fighters=30
    5 subs=30
    2 inf=6

    Combat Move:

    To Vol: 24inf,22art,11arm-Tam; 3arm-Sukr; 3mech-Rus vs 2inf,art
    To Sam: inf-Rus; inf,bmbr-Tam vs inf
    To Nen: inf-Arch
    To Volo: inf-Arch
    To z110: sub,3dd,2carrier,cruiser,Battleship-z112; 2ftr-Wgr; 3ftr-Sita; 2 ftr-Yugo vs DD and if you scramble 3 ftrs I’ll let you see both outcomes and choose to save time.

    Vol: 24in,22art,14arm,3mech vs 2inf,art
    DiceRolls: 5@1 44@2 14@3; Total Hits: 225@1: (6, 3, 1, 2, 5)44@2: (4, 4, 1, 4, 2, 3, 4, 1, 5, 4, 3, 1, 6, 4, 1, 3, 4, 6, 3, 4, 2, 3, 2, 2, 4, 3, 2, 1, 4, 3, 5, 2, 1, 6, 5, 2, 2, 2, 3, 6, 6, 5, 6, 5)14@3: (3, 1, 2, 6, 1, 4, 4, 2, 6, 5, 4, 4, 2, 5)
    DiceRolls: 3@2; Total Hits: 13@2: (5, 6, 2)
    Sam: 2inf,bmbr vs inf
    DiceRolls: 2@1 1@4; Total Hits: 22@1: (3, 1)1@4: (2)
    DiceRolls: 1@4; Total Hits: 11@4: (3)
    z110: sub,3dd,2cv,ca,bb,7 ftr vs 1 DD, 3ftr(rolled separately in case you choose no scramble)
    DiceRolls: 4@2 8@3 1@4; Total Hits: 64@2: (6, 4, 4, 2)8@3: (6, 3, 1, 5, 3, 6, 1, 4)1@4: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    DiceRolls: 3@4; Total Hits: 33@4: (4, 4, 3)

    Wheatbear vs. JamesAleman 9aG.AAM

  • '17

    I wouldn’t have scrambled.


  • Sam: Germany loses inf, USSR loses inf
    Vol: Germany loses inf, USSR loses 2inf,art
    z110: Germany damages BB, loses sub and dd if UK loses 3 ftr and scrambled, else no loss
    Just edit map if you choose to scramble

    Non Combat Moves:

    To Wfr: 11inf,4art-Fra; 3inf,3art-Wgr via transports-z112; 10mech,arm-Nita
    To Sfr: 4 inf-Nita
    To Yugo: 2ftr,4tac-Tam; bmbr-Sam
    To Vol: aagun-Ros
    To Rus: aagun-Tam
    Placement:

    z110: 2 carriers, destroyer
    z112: 5 subs
    Wgr: 3 ftrs, 2 inf

    Collection: 84

    Notes:
    I will scramble 3 ftrs to protect 5 subs, OOL 5subs, 3ftrs: Remember if subs hit more than once, only lose the DD and assign my air hits versus UK air. US cannot hit subs by air without a DD.

    Wheatbear vs. JamesAleman 9aG.AAM

  • '17

    USSR 9

    CM:

    ROS
    1 inf cau

    SIK
    18 inf, 6 art kaz

    TSI
    25 inf, 12 art kaz

    NCM:
    1 aa gun kaz >> sik
    3 tank, 4 fig, 1 tact wind >> ind
    1 aa gun sui >> cha

    Wheatbear vs. JamesAleman 9bR.AAM


  • Forgot to place a control marker on Trj for Italy, their new income was 23 instead of 22. Changed on Japanese map.

    **Japan Turn 9

    Production: 77**

    4 artillery=16
    5 infantry=15
    4 Destroyers=32
    2 transports=14
    16+15=31+32=63+14=77

    Combat Moves:

    To Sui: inf-Kan; art-Sui vs inf
    To Hop: 3 art-Sui
    To Kwe: 5mech,3arm-Shn; arm-Yun vs inf
    To Ahn: 3inf-Ksu; 2arm,mech-Hon; 2arm-Yun; inf-Ksi vs inf
    To Jeh: mech-Man; ftr,2tac-Yun vs inf
    To Bur: 2inf,mech;2tac-Shn; 2tac,3ftr-z39 vs 3inf
    To z37: BB,2CV,2dd-z39; sub-z35; 2ftr-Shn
    To z25: sub,2ftr,2tac-z6

    Sui: inf,art vs inf
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    Kwe: 5mech,4arm vs inf
    DiceRolls: 5@1 4@3; Total Hits: 35@1: (3, 6, 2, 5, 2)4@3: (6, 3, 3, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)
    Ahn: 4inf,mech,4arm vs inf
    DiceRolls: 5@1 4@3; Total Hits: 25@1: (5, 3, 2, 6, 2)4@3: (2, 4, 6, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (4)
    Jeh: mech,ftr,2tac vs inf
    DiceRolls: 1@1 2@3 1@4; Total Hits: 11@1: (6)2@3: (6, 1)1@4: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (5)
    Bur: 2inf,mech,3ftr,3tac vs 3inf
    DiceRolls: 3@1 3@3 3@4; Total Hits: 33@1: (6, 3, 5)3@3: (3, 4, 5)3@4: (6, 3, 1)
    DiceRolls: 3@2; Total Hits: 03@2: (5, 4, 6)
    z37: sub,2dd,2cv,2ftr,bb vs sub (first sub is first shot on offense)
    DiceRolls: 1@2; Total Hits: 11@2: (1)
    DiceRolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 6)2@3: (4, 5)1@4: (2)
    DiceRolls: 1@1; Total Hits: 01@1: (6)
    z25: sub,2ftr,2tac vs dd
    DiceRolls: 1@2 2@3 2@4; Total Hits: 31@2: (5)2@3: (4, 2)2@4: (3, 4)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Wheatbear vs. JamesAleman 9cJ.AAM


  • China lost 4 inf, UK lost 3 inf and no Japanese losses in the land battles, US lost a DD, Japan lost a sub inz25, Anzac lost a sub and no Japanese loss in z39

    Non Combat Moves:

    To z37: transport (2inf)-z39; 3ftr,tac-Bur
    To Mal: 2 inf-transport-z37
    To z39: sub-z42
    To z42: sub-z35
    To z62: 2 subs-z56
    To z66: sub-z64
    To Jap: 3ftr-Car;inf-Ksi;inf-Gua(via transport-z20:z21,z18,z6)
    To z6: dd,trn-z20; 2ftr,2tac-z25
    To Kor: 2in,art-Amu
    To Man: ftr,2tac-Jeh
    To Hop: 7 mech-Yun
    To Hon: 2ftr-z37; 2tac-Bur

    Placement:

    4 artillery=16
    5 infantry=15
    4 Destroyers=32
    2 transports=14

    Jap: 2 artillery, infantry
    z6: 4 destroyers, 2 transports (9 units out of 10 Jap factory)
    Ksu: artillery, 2 infantry
    Hon: artillery, 2 infantry

    Collection: 72

    I don’t see a naval base on Wake, if there is one, let me know…Japan would be different :)

    Wheatbear vs. JamesAleman 9cJ.AAM

  • '17

    I never built a naval base, no worries, lol

  • '17

    US9

    Buy (72/72):
    4 sub
    3 dest
    2 strat

    CM:

    SZ110
    1 sub, 1 carrier, 2 fig SZ91
    1 dest, 1 cru, 1 carrier SZ92
    3 fig gib
    1 strat uk

  • '17

    SZ110 (1st Attacking @2 is the submarine)

    A 1 sub, 1 dest, 1 cru, 5 fig, 1 strat, 2 carrier

    :1@2 1@2 1@3 5@3 1@4:

    D 1 sub, 4 dest, 1 cru, 7 fig, 4 carrier

    DiceRolls: 1@1 4@2 1@3 7@4 4@2; Total Hits: 91@1: (6)4@2: (1, 2, 1, 3)1@3: (6)7@4: (3, 1, 2, 4, 4, 3, 5)4@2: (3, 6, 4, 4)

  • '17

    forgot the aaa!

    A

    DiceRolls: 1@2 1@2 1@3 5@3 1@4; Total Hits: 61@2: (6)1@2: (1)1@3: (3)5@3: (4, 1, 1, 4, 2)1@4: (1)

  • '17

    I need your OOL before deciding what to do.


  • Round 1 OOL:
    1st hit:BB-dam
    2nd hit: sub
    3rd hit: DD
    4th hit: DD
    5th hit: DD
    6th hit: DD

    Round 2 OOL:
    If you hit 1 time : sink the cruiser
    If you hit 2 times: hit a carrier and a plane
    If you hit 3 times: Sink the carrier lose a plane
    If you hit 4 times: Sink the Cruiser, Sink the carrier, lose a plane

    If you survive for a round 3 and didn’t miss, I surrender ;) I mean ask me if you hit more than 4 otherwise consult above chart for additional hits up to 4.

    On London’s turn:
    OOL first 8-6 hits on carriers, if UK has subs: then sink BB, else 7-6 fighters, CA-if alive, BB


  • Actually save the battleship to last no matter what on UK’s turn….That is the Bismark after all we can’t have it sunk by the enemy, we’ll scuttle it ourselves :)


  • and the cruiser is the Prince Eugen :)

  • '17

    your Bismark comment made me chuckle  :lol:

    US loses 1 sub, 1 dest, 2 carrier, 1 cru, 2 fig
    surviving planes disengage

    NCM:
    3 inf, 3 art uk >> sco
    1 strat SZ110 >> uk
    3 fig SZ110 >> sco
    4x trans SZ92 >> SZ64
    4x trans SZ91 >> SZ101
    1 art, 1 tank load 2x trans SZ31 >> SZ26 unload haw
    6 sub, 2 dest, 1 bsh, 3 carrier SZ31 >> SZ26
    1 dest SZ31 >> SZ25
    1 dest SZ26 >> SZ54
    2 strat wus >> haw
    3 dest, 3 sub SZ10 >> SZ26
    1 dest SZ101 >> SZ104
    4x trans SZ101 >> SZ11
    1 sub SZ16 >> SZ26
    1 fig, 1 tact SZ31 >> wus
    1 fig SZ31 >> SZ54
    3 fig SZ31 >> haw

    Mobilize:
    4 sub, 3 dest SZ10
    2 strat wus

    Collect 70 IPC

  • '17

    China

    Buy (6/7)
    2 inf

    Mobilize:
    2 inf sik

    Collect 3 IPC (4 total)

    Wheatbear vs. JamesAleman 9eCh.AAM

  • '17

  • '17

    UK 9

    UKE Buy (34/34)
    1 dest
    2 fig
    2 inf

    UKP Buy (3/3)
    1 inf ind

    CM:

    SZ112
    2 sub SZ105
    1 dest SZ109
    4 fig, 1 tact uk

    BUR:
    13 inf, 4 art ind >> bur

    TRJ
    12 inf, 5 art

    SYR
    1 trans SZ92 >> SZ98 load 2 inf egy, unload syr

  • '17

    BUR

    A 13 inf, 4 art

    DiceRolls: 9@1 8@2; Total Hits: 39@1: (3, 5, 5, 4, 4, 6, 3, 4, 1)8@2: (2, 6, 3, 2, 6, 5, 6, 6)

    D 2 inf, 1 mech

    DiceRolls: 3@2; Total Hits: 13@2: (3, 2, 6)

  • '17

    TRJ

    A 12 inf, 5 art

    DiceRolls: 7@1 10@2; Total Hits: 47@1: (6, 2, 2, 2, 4, 5, 2)10@2: (4, 6, 5, 2, 1, 5, 4, 1, 2, 6)

    D 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (5)

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