6 anzac transports in sz 110 and the extra 3 goes to germany. its what all the top players do.
Wheatbear (allies) vs JamesAleman (axis) Global 1940 Alpha 2
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8-) I don’t mind at all
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**Italy 8
Production:**
Destroyer=8
Sub=6Combat Move:
To z93: DD-z96; ftr-Yugo vs sub
To Cpr: Blitz through to Npr from Irq
To Trj: inf-Irq
To Npr: arm,6art,10inf,mech vs infz93: dd,ftr vs sub
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)
Rolls: 1@1; Total Hits: 01@1: (4)
Npr: 2arm,6art,10inf,mech vs inf
Rolls: 5@1 12@2 2@3; Total Hits: 45@1: (4, 6, 3, 2, 5)12@2: (4, 5, 4, 3, 2, 3, 1, 4, 6, 1, 5, 1)2@3: (6, 6)
Rolls: 1@2; Total Hits: 11@2: (1) -
Npr: Italy loses an inf, USSR loses an inf
z93: USSR loses a sub
Noncombat:
To z94: 3DD-z97
To Nita: 7inf,3art,2arm-Yugo
To Sita: ftr-z93
To Sfr: 4 inf-NitaPlacement:
z95: sub
z97: ddCollection: 22
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**Germany 9
Production: 106**
32+8=40+30=70+30=100+6=106
2 carriers=32
1 destroyers=8
3 fighters=30
5 subs=30
2 inf=6Combat Move:
To Vol: 24inf,22art,11arm-Tam; 3arm-Sukr; 3mech-Rus vs 2inf,art
To Sam: inf-Rus; inf,bmbr-Tam vs inf
To Nen: inf-Arch
To Volo: inf-Arch
To z110: sub,3dd,2carrier,cruiser,Battleship-z112; 2ftr-Wgr; 3ftr-Sita; 2 ftr-Yugo vs DD and if you scramble 3 ftrs I’ll let you see both outcomes and choose to save time.Vol: 24in,22art,14arm,3mech vs 2inf,art
Rolls: 5@1 44@2 14@3; Total Hits: 225@1: (6, 3, 1, 2, 5)44@2: (4, 4, 1, 4, 2, 3, 4, 1, 5, 4, 3, 1, 6, 4, 1, 3, 4, 6, 3, 4, 2, 3, 2, 2, 4, 3, 2, 1, 4, 3, 5, 2, 1, 6, 5, 2, 2, 2, 3, 6, 6, 5, 6, 5)14@3: (3, 1, 2, 6, 1, 4, 4, 2, 6, 5, 4, 4, 2, 5)
Rolls: 3@2; Total Hits: 13@2: (5, 6, 2)
Sam: 2inf,bmbr vs inf
Rolls: 2@1 1@4; Total Hits: 22@1: (3, 1)1@4: (2)
Rolls: 1@4; Total Hits: 11@4: (3)
z110: sub,3dd,2cv,ca,bb,7 ftr vs 1 DD, 3ftr(rolled separately in case you choose no scramble)
Rolls: 4@2 8@3 1@4; Total Hits: 64@2: (6, 4, 4, 2)8@3: (6, 3, 1, 5, 3, 6, 1, 4)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 3@4; Total Hits: 33@4: (4, 4, 3) -
I wouldn’t have scrambled.
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Sam: Germany loses inf, USSR loses inf
Vol: Germany loses inf, USSR loses 2inf,art
z110: Germany damages BB, loses sub and dd if UK loses 3 ftr and scrambled, else no loss
Just edit map if you choose to scrambleNon Combat Moves:
To Wfr: 11inf,4art-Fra; 3inf,3art-Wgr via transports-z112; 10mech,arm-Nita
To Sfr: 4 inf-Nita
To Yugo: 2ftr,4tac-Tam; bmbr-Sam
To Vol: aagun-Ros
To Rus: aagun-Tam
Placement:z110: 2 carriers, destroyer
z112: 5 subs
Wgr: 3 ftrs, 2 infCollection: 84
Notes:
I will scramble 3 ftrs to protect 5 subs, OOL 5subs, 3ftrs: Remember if subs hit more than once, only lose the DD and assign my air hits versus UK air. US cannot hit subs by air without a DD. -
USSR 9
CM:
ROS
1 inf cauSIK
18 inf, 6 art kazTSI
25 inf, 12 art kazNCM:
1 aa gun kaz >> sik
3 tank, 4 fig, 1 tact wind >> ind
1 aa gun sui >> cha -
Forgot to place a control marker on Trj for Italy, their new income was 23 instead of 22. Changed on Japanese map.
**Japan Turn 9
Production: 77**
4 artillery=16
5 infantry=15
4 Destroyers=32
2 transports=14
16+15=31+32=63+14=77Combat Moves:
To Sui: inf-Kan; art-Sui vs inf
To Hop: 3 art-Sui
To Kwe: 5mech,3arm-Shn; arm-Yun vs inf
To Ahn: 3inf-Ksu; 2arm,mech-Hon; 2arm-Yun; inf-Ksi vs inf
To Jeh: mech-Man; ftr,2tac-Yun vs inf
To Bur: 2inf,mech;2tac-Shn; 2tac,3ftr-z39 vs 3inf
To z37: BB,2CV,2dd-z39; sub-z35; 2ftr-Shn
To z25: sub,2ftr,2tac-z6Sui: inf,art vs inf
Rolls: 2@2; Total Hits: 12@2: (3, 1)
Rolls: 1@2; Total Hits: 01@2: (6)
Kwe: 5mech,4arm vs inf
Rolls: 5@1 4@3; Total Hits: 35@1: (3, 6, 2, 5, 2)4@3: (6, 3, 3, 1)
Rolls: 1@2; Total Hits: 01@2: (3)
Ahn: 4inf,mech,4arm vs inf
Rolls: 5@1 4@3; Total Hits: 25@1: (5, 3, 2, 6, 2)4@3: (2, 4, 6, 1)
Rolls: 1@2; Total Hits: 01@2: (4)
Jeh: mech,ftr,2tac vs inf
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (6)2@3: (6, 1)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (5)
Bur: 2inf,mech,3ftr,3tac vs 3inf
Rolls: 3@1 3@3 3@4; Total Hits: 33@1: (6, 3, 5)3@3: (3, 4, 5)3@4: (6, 3, 1)
Rolls: 3@2; Total Hits: 03@2: (5, 4, 6)
z37: sub,2dd,2cv,2ftr,bb vs sub (first sub is first shot on offense)
Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 6)2@3: (4, 5)1@4: (2)
Rolls: 1@1; Total Hits: 01@1: (6)
z25: sub,2ftr,2tac vs dd
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (5)2@3: (4, 2)2@4: (3, 4)
Rolls: 1@2; Total Hits: 11@2: (2) -
China lost 4 inf, UK lost 3 inf and no Japanese losses in the land battles, US lost a DD, Japan lost a sub inz25, Anzac lost a sub and no Japanese loss in z39
Non Combat Moves:
To z37: transport (2inf)-z39; 3ftr,tac-Bur
To Mal: 2 inf-transport-z37
To z39: sub-z42
To z42: sub-z35
To z62: 2 subs-z56
To z66: sub-z64
To Jap: 3ftr-Car;inf-Ksi;inf-Gua(via transport-z20:z21,z18,z6)
To z6: dd,trn-z20; 2ftr,2tac-z25
To Kor: 2in,art-Amu
To Man: ftr,2tac-Jeh
To Hop: 7 mech-Yun
To Hon: 2ftr-z37; 2tac-BurPlacement:
4 artillery=16
5 infantry=15
4 Destroyers=32
2 transports=14Jap: 2 artillery, infantry
z6: 4 destroyers, 2 transports (9 units out of 10 Jap factory)
Ksu: artillery, 2 infantry
Hon: artillery, 2 infantryCollection: 72
I don’t see a naval base on Wake, if there is one, let me know…Japan would be different :)
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I never built a naval base, no worries, lol
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US9
Buy (72/72):
4 sub
3 dest
2 stratCM:
SZ110
1 sub, 1 carrier, 2 fig SZ91
1 dest, 1 cru, 1 carrier SZ92
3 fig gib
1 strat uk -
SZ110 (1st Attacking @2 is the submarine)
A 1 sub, 1 dest, 1 cru, 5 fig, 1 strat, 2 carrier
:1@2 1@2 1@3 5@3 1@4:
D 1 sub, 4 dest, 1 cru, 7 fig, 4 carrier
Rolls: 1@1 4@2 1@3 7@4 4@2; Total Hits: 91@1: (6)4@2: (1, 2, 1, 3)1@3: (6)7@4: (3, 1, 2, 4, 4, 3, 5)4@2: (3, 6, 4, 4) -
forgot the aaa!
A
Rolls: 1@2 1@2 1@3 5@3 1@4; Total Hits: 61@2: (6)1@2: (1)1@3: (3)5@3: (4, 1, 1, 4, 2)1@4: (1) -
I need your OOL before deciding what to do.
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Round 1 OOL:
1st hit:BB-dam
2nd hit: sub
3rd hit: DD
4th hit: DD
5th hit: DD
6th hit: DDRound 2 OOL:
If you hit 1 time : sink the cruiser
If you hit 2 times: hit a carrier and a plane
If you hit 3 times: Sink the carrier lose a plane
If you hit 4 times: Sink the Cruiser, Sink the carrier, lose a planeIf you survive for a round 3 and didn’t miss, I surrender ;) I mean ask me if you hit more than 4 otherwise consult above chart for additional hits up to 4.
On London’s turn:
OOL first 8-6 hits on carriers, if UK has subs: then sink BB, else 7-6 fighters, CA-if alive, BB -
Actually save the battleship to last no matter what on UK’s turn….That is the Bismark after all we can’t have it sunk by the enemy, we’ll scuttle it ourselves :)
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and the cruiser is the Prince Eugen :)
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your Bismark comment made me chuckle :lol:
US loses 1 sub, 1 dest, 2 carrier, 1 cru, 2 fig
surviving planes disengageNCM:
3 inf, 3 art uk >> sco
1 strat SZ110 >> uk
3 fig SZ110 >> sco
4x trans SZ92 >> SZ64
4x trans SZ91 >> SZ101
1 art, 1 tank load 2x trans SZ31 >> SZ26 unload haw
6 sub, 2 dest, 1 bsh, 3 carrier SZ31 >> SZ26
1 dest SZ31 >> SZ25
1 dest SZ26 >> SZ54
2 strat wus >> haw
3 dest, 3 sub SZ10 >> SZ26
1 dest SZ101 >> SZ104
4x trans SZ101 >> SZ11
1 sub SZ16 >> SZ26
1 fig, 1 tact SZ31 >> wus
1 fig SZ31 >> SZ54
3 fig SZ31 >> hawMobilize:
4 sub, 3 dest SZ10
2 strat wusCollect 70 IPC
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China
Buy (6/7)
2 infMobilize:
2 inf sikCollect 3 IPC (4 total)
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Forgot US map





