Infastructure vs Stalingradski Alpha3 game5


  • YUN;
    A; Hit+DiceRolls: 1@3, 3@4; Total Hits: 31@3,: (5)3@4: (1, 3, 2)
    D; Hit+DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Japan collects 31 + 10NO = 41.

    SRG5T1JPNend.AAM


  • Shall we implement this in our games?
    It wouldn’t effect anything thus far…

    "This will be posted on Alpha +3:

    Soviet/Japanese Non Aggression Pact:
    If the Japanese attack any Soviet territory that is adjacent to any Mongolian territory, all Mongolian territories (Olgiy, Dzavhan, Tsagaan-Olom, Central Mongolia, Ulaanbaatar, and Buyant-Uhaa) are placed under the control of the Soviet Union at the end of the Japanese Combat Move phase, in the same manner as though the Soviet Union had moved land units into a friendly neutral territory. These territories have Soviet control markers placed on them, and their standing army units are placed on the board and are controlled by the Soviet Union player from then on. This occurs regardless of the state of relations between the Soviet Union and Japan at the time of the attack, with one exception. If the Soviet Union attacks any Japanese-controlled territory bordering these Mongolian territories while Mongolia is still neutral, Mongolia will remain neutral and not ally itself with the Soviet Union.


  • new map.

    SRG5T1JPNend.AAM


  • US purchases 2 Carriers, 2 Fighters.

    Only NCM, of course.

    SRG5T1USAend.AAM


  • UK purchases 7 infantry and a transport.

    India purchases 3 infantry, an artillery, a mech.

    Combat.

    SZ106
    aDiceRolls: 1@2, 1@3; Total Hits: 01@2,: (6)1@3: (4)
    dDiceRolls: 1@1; Total Hits: 11@1: (1)

    Normandy
    a Hit
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    SZ96
    a Hit
    dDiceRolls: 1@2; Total Hits: 11@2: (1)

    Ethiopia
    a BombardDiceRolls: 2@3; Total Hits: 02@3: (5, 5)
    a Hit+DiceRolls: 1@3; Total Hits: 11@3: (3)
    dDiceRolls: 3@2; Total Hits: 13@2: (1, 4, 6)

    Walk into E Persia, Celebes.

    SRG5T1UKcom.AAM


  • Getting sick of spending so much time planning, and ending up with a battle like SZ106. F it.

    SZ106
    aDiceRolls: 6@2; Total Hits: 46@2: (2, 2, 6, 1, 1, 6)
    dDiceRolls: 6@1; Total Hits: 16@1: (6, 5, 6, 3, 1, 2)

    Ethiopia
    a Hit
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • Lost a cruiser I never should have lost. I don’t mind complaining about it.

    UK collects 31 + 5 NO = 36 IPCs.

    India collects 20 IPCs.

    Anzac purchases transport, infantry.

    Anzac walks into Java.

    Anzac collects 14 IPCs.

    Forgot China. Ugh. 4 Infantry, attack Yunnan.

    a Hit+DiceRolls: 1@1; Total Hits: 01@1: (2)
    dDiceRolls: 2@2; Total Hits: 02@2: (6, 5)


  • Yunnan Hit
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • Nice. Starts to take the sting out of the cruiser, amongst other things.

    China collected 9 IPCs.

    Gods, my brain is fried. 3 games. I can’t keep this up and maintain a job, and family.

    Hope you’re well, amigo.

    SRG5T1ANZend.AAM


  • Italy $; 1sub, 1inf, save1 = 10.

    Cyp; swim-in

    Syr;
    A; Hit (BBD)
    D;DiceRolls: 1@2; Total Hits: 01@2: (5)

    Tun;
    A; Hit
    D;DiceRolls: 1@2; Total Hits: 11@2: (1)

    SZ93;
    A; Hit+DiceRolls: 1@2, 1@4; Total Hits: 11@2,: (2)1@4: (6)
    D;DiceRolls: 1@2, 1@3; Total Hits: 01@2,: (3)1@3: (6)

    SFR;
    A; Hit+DiceRolls: 1@2; Total Hits: 11@2: (2)
    D;DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

    SRG5T1ITAcom.AAM


  • had a good turn…

    Italy collects 15 +1save -1cnv + 5NO = 20.

    SRG5T1ITAend.AAM


  • France is done. Literally, and figuratively.

    Attack nothing. Collect nothing.

    SRG5T1FRAend.AAM


  • Turn 2

    Germany $; 1sub, 1dest, 1ftr, 3tran, 7inf, 1art =70.

    DO you scramble in SZ110?

    SRG5T2Gercom.AAM


  • You know the answer! No scramble.


  • Sco; swim-in

    Gre;
    A; Hit+DiceRolls: 1@2, 3@3; Total Hits: 11@2,: (4)3@3: (1, 5, 5)
    D; Hit+DiceRolls: 1@2; Total Hits: 11@2: (1)

    Wfr;
    A; Hit+DiceRolls: 1@1, 4@3; Total Hits: 41@1,: (4)4@3: (1, 3, 3, 1)
    D;DiceRolls: 2@2; Total Hits: 12@2: (3, 1)

    SZ105


  • oops…

    SZ105; cleared

    SZ104;
    A; Hit+DiceRolls: 2@4; Total Hits: 12@4: (4, 5)
    D;DiceRolls: 1@4; Total Hits: 11@4: (4)

    SZ110;
    A; Hit
    D;DiceRolls: 1@2; Total Hits: 11@2: (1)

    Round 2

    Gre;
    A; Hit+DiceRolls: 3@3; Total Hits: 13@3: (4, 6, 3)
    D;DiceRolls: 2@2; Total Hits: 22@2: (2, 2)


  • Rough turn.  down 21/2 inf, and a sub.  oh well.

    Germany collects 45 + 10NO =55.

    SRG5T2Gerend.AAM


  • Russia purchases 7 infantry, artillery, 2 armor.

    Collects 36 IPCs.

    SRG5T2RUSend.AAM


  • Japan $; 1tran, 1arm, 2mech, 4inf, 2art = 41.

    Sfe; walk-in.

    Yun;
    A; Hit+DiceRolls: 8@3, 7@4; Total Hits: 118@3,: (1, 2, 1, 4, 6, 2, 6, 1)7@4: (3, 6, 2, 3, 1, 1, 4)
    D; Hit+DiceRolls: 1@2; Total Hits: 01@2: (4)

    Kwe;
    A; Hit
    D;DiceRolls: 1@2; Total Hits: 01@2: (3)

    Hop;
    A; Hit
    D;DiceRolls: 1@2; Total Hits: 01@2: (3)

    Sui;
    A;DiceRolls: 1@4, 2@1; Total Hits: 21@4,: (4)2@1: (1, 2)
    D;DiceRolls: 1@2; Total Hits: 01@2: (6)

    SRG5T2JPNcom.AAM

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