Flip(allies) vs MrMalachiCrunch(axis) Spring 42


  • Well,  Why not

    UK12
    Builds
    with 16
    4inf=12
    art =4
    save 0

    Combat
    2inf art tank Rus to Kaz

    tank tt cc sz17 to sz7(load inf UK)land in WEu

    4inf tank UK via 3 tt sz6 to sz5 land in WEu
    6ftr sz6 to WEu

    Kaz attack(1)2inf art tank
    DiceRolls: 1@1 2@2 1@3; Total Hits: 31@1: (2)2@2: (1, 1)1@3: (2)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 22@2: (2, 1)


  • Heres hopping that WEu aagun is rusty

    WEu aagun vs 6ftr
    DiceRolling 6d6:
    (1, 1, 3, 4, 4, 6)


  • IT’S WORKING

    WEu attack(1)5inf 2tank 4ftr cc bombard
    DiceRolls: 5@1 7@3; Total Hits: 35@1: (2, 1, 6, 5, 5)7@3: (1, 6, 1, 5, 5, 5, 5)

    defend 2bmr 7inf 11ftr
    DiceRolls: 2@1 7@2 11@4; Total Hits: 102@1: (5, 1)7@2: (6, 4, 1, 6, 5, 5, 4)11@4: (1, 3, 4, 2, 1, 4, 5, 6, 5, 2, 1)


  • RETREAT ftr to sz5

    Results
    Kaz lwlo 2inf
    WEu dwlo 5inf 2tank 5ftr(I take it you just lose 3inf)was hopping for at least 4 & not 10(12)

    Non combat
    3cv 2dd sz6 to sz5
    dd sz17 to sz7
    2sub sz33 to sz27

    Build placement
    4inf art UK

    Collect income
    Earned 12 saved 0= 12 IPC’s

    I’m at the stage were it’s do or die(there is a slight glimmer of hope)
    To Probably die

    Flip v Crunch UK12.AAM

  • '12

    Japan 12

    Builds with 60 IPC:
    4 Inf, 2 Art, 8 Tanks
    Saved: 1 IPC

    Combat:
    Sz7: 7 Ftr+Bmr(WEu), 2 Ftr(Ger) Vs CC, DD
    Bra: 2 Inf(SAf) Via TT(Sz27>Sz22) Vs Undefended
    Kaz: Ftr(Ind), Inf(Sin), Inf(Nov), Inf+Art(Per) Vs Art+Tank

    Sz7: 7 Ftr+Bmr(WEu), 2 Ftr(Ger) Vs CC, DD
    DiceRolls: 9@3 1@4; Total Hits: 49@3: (6, 6, 1, 1, 5, 2, 5, 2, 6)1@4: (5)
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)

    Kaz: Ftr(Ind), Inf(Sin), Inf(Nov), Inf+Art(Per) Vs Art+Tank
    DiceRolls: 2@1 2@2 1@3; Total Hits: 12@1: (3, 3)2@2: (1, 5)1@3: (5)
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (4)

  • '12

    Round 2

    Kaz: Ftr(Ind), Inf(Sin), Inf(Nov), Inf+Art(Per) Vs Tank
    DiceRolls: 2@1 2@2 1@3; Total Hits: 22@1: (5, 2)2@2: (2, 6)1@3: (2)
    DiceRolls: 1@3; Total Hits: 11@3: (1)

  • '12

    Combat Results:
    SZ7: CWLO 1 Bomber
    Kaz: TWLO 1 Inf
    Bra: Undefended

    Non-Combat Moves:
    Sz22: 2 BB(Sz27)
    WEU: 9 Ftr(Sz7)
    Ger: Ftr(Cau)
    EEu: 3 Tanks(Cau)
    Cau: Ftr(Kaz), Tank(Trj), 2 Tanks+3 Inf(Per), Tank(Ind), 3 Tanks(Sin)
    Per: 3 Inf(Ind), 6 Tanks(FIC), Tank(Eg)
    TrJ: Inf(Egy), Tank(Eaf)
    Egy: Inf(FEq)
    FEq: Inf(WAf)
    Ind: 4 Inf(FIC)
    Sin: 3 Inf(Chi)
    Sz61: 2 CV+DD+SS+4 TT(Sz36)
    Man: 4 Inf+4 Tanks(Jpn)

    Mobilisation:
    FIC: 3 Tanks 15 
    Ind: 2 Art+Tank 13
    Jap: 4 Inf+4 Tanks 32

    Collect 63 IPC, 0 saved, 63 IPC On Hand

  • '12


  • I do believe I should surrender Sir Crunch
    There is no salvation in sight I fear.

    Thanks for yet another lesson!!!

  • '12

    Sir, I thank you for the game.
    You fought a good fight, twas an honour.


  • See if this works

    I’m not sure what game this is,on my labtop right now & thats the only one on here
    See if works & when I get on the desk comp. I’ll send you the other ones.

    Let me know

    autosave.tsvg

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