Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Yun
Rolls: 6@3 6@4; Total Hits: 76@3: (5, 2, 4, 5, 5, 1)6@4: (3, 3, 4, 3, 4, 5)
d
Rolls: 9@2 1@4; Total Hits: 19@2: (3, 6, 6, 3, 4, 2, 6, 6, 5)1@4: (6)
Yun
Rolls: 6@3 5@4; Total Hits: 96@3: (6, 3, 2, 2, 3, 2)5@4: (1, 1, 5, 1, 1)
d
Rolls: 2@2 1@4; Total Hits: 32@2: (2, 2)1@4: (4)
Yun
Rolls: 1@2 2@2; Total Hits: 21@2: (1)2@2: (3, 2)
d
Rolls: 1@2; Total Hits: 01@2: (4)
:( stupid inf.
NCM
Air sze -> Kwa
tt z 36 -> z 37 2 inf Sia -> z36 Kwa
Air Amu -> Man
all Jeh -> Anh
Place
3 mec ksu
art Jap
tt z 6
nb Hai
Collect
44 Ipc + 1 Saved = 45 IPC
Gave Russia 12 Ipc for invading
US2:
Purchase:
2 ftr tac 3 trn
ncm:
2 trn 26 load 3 inf art -> 47 unload
bmb haw -> que
ss dd 54, cv 2 ftr 2 ca 2 dd sub bb 26 -> 47
trn 11 -> 26 unload haw
ftr guam, ca 11, bb 2 ca 2 ftr tac 10 -> 26
ftr 10 -> haw
mobilize:
2 ftr tac eus, 3 trn 10
China2:
purchase:
5 inf
combat:
ncm:
2 inf she -> tsi
mobilize:
5 inf tsi
UK:
Purchase:
east: 8 inf arm
west: dd 3 inf art
combat:
2 inf mec tob, ftr mal -> lib
trn 109 load inf -> 112 unload den
lib
aRolls: 3@2 1@3; Total Hits: 23@2: (5, 2, 1)1@3: (6)
dRolls: 2@2; Total Hits: 12@2: (1, 6)
lib twlo art
ncm:
tac bur, inf epr -> cpr
2 inf sud -> con
ftr lib, arm tob -> egy
dd 96 -> 81
inf saf -> rho
trn 41 load inf -> 44 unload
trn 39 -> 37 load inf mal -> 42 unload
2 inf mal -> shn
7 inf art 2 ftr aa bur -> ind
mobilize:
arm saf, 8 inf gbr, dd 39, 3 inf art ind
collect:
30+0=30, wuk has 30
28+0=28, euk has 28
ANZAC:
Purchase:
combat:
ncm:
inf mal -> shn
trn 45 load inf -> 54 unload que
trn 62 -> 63 load inf -> 54 unload que
inf aa nsw -> que
2 inf sud -> con
collect:
10+0=10, has 20
Moving your tt in z112 is a combat move and thus I would like to scramble my 2ftrs and your tac thus killing your tt
please change the map to reflect this
cheers
I will otherwise be amiable to a one zone retreat with your tt so u don’t loose it
Cheers
bmr can not land in que where would u like me to put it?
cheers
also men have to stay loaded in z47 they can not unload
also I typed but forgot to place a nb in hai.
Not at a comp but the naval base affects my wuk turn. bmb can stay in haw. I’d just as soon unload that trn in gbr
I just totally forgot you could scramble. Sink it if you like but I’ll need to readjust in the pac. I think a dd block might suffice but I’ll need to review when I get my laptop.
go ahead gbr, redo anzac India and us as u see fit as it is clearly not fare to u not having seen the nb
cheers
Ind changes:
Purchase:
5 inf arm
Moves eliminated from my old NCM:
trn 39 -> 37 load inf mal -> 42 unload
2 inf mal -> shn
instead:
3 inf mal -> shn
ca bb trn 39 -> 80
dd 39 -> 37
mobilize:
5 inf arm ind
collect:
24 Ind, 28 Gbr
Thanks and sorry it took so long, I’m back on a regular schedule now.
I’d guess this map is more accurate.
Italy
Buy
ftr save 1 ipc
CBM
arm wfr -> Sfr
ftr Sita -> z 92
3 inf art Ken -> Con
Z92
Rolls: 1@3; Total Hits: 01@3: (6)
d
Rolls: 1@2; Total Hits: 01@2: (3)
Z92
Rolls: 1@3; Total Hits: 11@3: (3)
d
Rolls: 1@2; Total Hits: 11@2: (2)
Con
Rolls: 2@1 2@2; Total Hits: 12@1: (6, 1)2@2: (6, 6)
d
Rolls: 4@2; Total Hits: 14@2: (6, 4, 2, 4)