1 SUPER sub to Caroline islands
G40 Ol' Blood&Guts(Allies) vs Fighter Pilot 48(Axis), Game 5
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2nd round of attacks
sz 110 cleared -lost 2subs
sz 111(2tac,1ftr vs bb w/1hit)
Attack
Rolls: 2@3 1@4; Total Hits: 12@3: (1, 6)1@4: (6)
Defend
Rolls: 1@4; Total Hits: 01@4: (6)
sz 112 cleared w/o loss
France(4inf,4mech,3art,5tnk vs 2art,2tnk,1ftr)
Attack
Rolls: 5@1 6@2 5@3; Total Hits: 45@1: (5, 3, 6, 3, 6)6@2: (2, 4, 5, 2, 5, 1)5@3: (5, 5, 6, 4, 2)
Defend
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (2, 5)2@3: (6, 6)1@4: (2)
Bessarabia(4inf,2tnk vs 1inf)
Attack
Rolls: 4@1 2@3; Total Hits: 24@1: (2, 1, 4, 3)2@3: (2, 6)
Defend
Rolls: 1@2; Total Hits: 01@2: (3)
Eastern Poland cleared w/o loss
Yugoslavia(6inf,2art,ftr vs 3inf)
Attack
Rolls: 4@1 4@2 1@3; Total Hits: 44@1: (1, 5, 2, 6)4@2: (1, 2, 2, 6)1@3: (4)
Defend
Rolls: 3@2; Total Hits: 03@2: (6, 5, 5) -
3rd round of attacks
France(4mech,3art,5tnk vs 2tnk,ftr)
Attack
Rolls: 1@1 6@2 5@3; Total Hits: 41@1: (3)6@2: (5, 3, 6, 6, 4, 2)5@3: (1, 3, 6, 6, 2)
Defend
Rolls: 2@3 1@4; Total Hits: 32@3: (3, 1)1@4: (4) -
Final results of G1 combats
sz110 cleared with bmb,2 tac,2 ftr left
sz111 cleared with 2tac,frt left
sz112 cleared with ca,bb,ftr tac left
France taken with 3mech,5tnk
Bessarabia taken with 4inf,2tnk
Eastern Poland taken with 5inf,tnk
Yugoslavia taken with 6inf,2art,ftrNoncombat moves
2inf f/Den to Nor via tran in sz113 moving to sz 112
2inf Ger to WGer
9inf,3art Ger to Slo-Hun
ftr from Yugo to So Italy
2ftr,tac,bmb sz110 to WGer
1tac sz110 to Hol-Bel
2tac,ftr sz111 to WGer
ftr sz112 to So Italy
tac sz112 toWGer
sub sz117 to sz119(convoy disrupt)place car,sub,des in sz112
Collect 30+Fin2,EPol1,Yug2,France4,France’s money19,Swedish ore NO5 Total $63.
(man that took some time to get going-thanks for your help-still no map yet-I got my board set up) -
Ok, I went thru the all the moves and put them on a map, which is posted below. I did find one mistake in it all. In your 2nd wave attack on France, you hit 4 times, thus killing the artillery and tanks and leaving only the fighter to defend. Therefore, there is only one hit from the fighter in round 3. You captured france with 1 inf, 3 art, 4 mech and 5 tanks left. The map reflects this and I hope you are able to open it soon.
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Ok, in hindsight, and from looking at a few other games, I guess I should have scrambled from the UK to sz110. I had a brainfart about the subs taking hits from the planes when they would not have without a destroyer present…oh well. :|
Rus1-Buy: 2 inf, 5 art, tac…save 0
CM
1. inf Bal => Pol mt
2. inf art N.Ukr/3inf S.Ukr/ftr tac Rus/ftr Nov => Bes 4inf 2armBes
A-4inf art 2ftr tac
Rolls: 3@1 2@2 2@3 1@4; Total Hits: 33@1: (6, 2, 5)2@2: (2, 4)2@3: (4, 2)1@4: (2)
D-4inf 2arm
Rolls: 4@2 2@3; Total Hits: 44@2: (6, 6, 1, 2)2@3: (2, 1) -
Well…that certainly went very well for Germany :cry:
Bes 2nd wave
A-art 2ftr tac
Rolls: 1@2 2@3 1@4; Total Hits: 41@2: (1)2@3: (2, 1)1@4: (4)
D-inf 2arm
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (4, 1) -
Well, the Russkies came back proud that round
Bessarabia cleared of 4inf 2arm, but held by Germany. Russia loses 4inf art.
NCM
ftr tac Bes => S.Ukr
mech arm Vol => S.Ukr
mech arm Rus => S.Ukr
inf Bal => Nov
inf Arc => Nov
3inf Vyb => Nov
2inf Kar => Nov
inf art aa gun Rus => Bry
ftr Bes => Bry
2inf Cau => Ros
6inf Bury => Yak
6inf aagun Sak => Bury
6inf Amur => BuryMobilize
inf 2art in S.Ukr
inf 3art in Nov
tac in RusCollect: 36 + 2 Pol + 3 (Ger Terr) + 5 (sz125 clear) = 46
One thing you may want to try…roll each attack seperately and to completion before doing the next one…instead of doing them all at once. It is easier to keep track of casualties that way as well the way how they want it done on here for when you continue on in round 2 of the tournament.
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Thanks for the catch on the battle for France.One point on Russia’s mobilization-since Nov only has a minor,only three units can go there.One unit has to go to Rus or Vol.
Jap 1 Declare war on Russia-(Russia gets an extra $12 on turn 2)
Buy($26) minor,tran,inf,art
cm 1)2inf art Jehol => Chahar mt
2)3inf art Shant/3inf art Kiangsu=> Anh mt
3)3inf art Kiangsi/3inf art Kwang/ftr For/ftr tac Kiangsu/2ftr 2tac Man=>Hun 2inf
4)6inf art mech Man/4inf Kor=> Amur mt
5)inf Okivia tran sz19 to sz5=>Siberia mt
6)inf Jap via tran sz6 to sz5=>Sov Far East mt
A Hun(6inf,2art,4ftr,3tac)
Rolls: 4@1 4@2 4@3 3@4; Total Hits: 104@1: (4, 1, 3, 2)4@2: (3, 2, 1, 4)4@3: (3, 3, 1, 3)3@4: (2, 1, 2)
D Hun(2inf)
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
combat results 1)Chakar taken w/2inf art
2)Anh taken w/6inf 2art
3)Hun taken w/5inf 2art 4ftr 3tac
4)Amur taken w/10inf art mech
5)Sib taken w/inf
6)Sov Far East taken w/infncm ca,trn sz20=>sz34
sub,des,bb sz19=>sz34
2bmb Jap=>Caro
ftr Oki=>Kiangsi
ftr Kor=>Kiangsi
2ftr,2tac Jap=>Kiangsi
bb,ca,2des,sub,2car w/air sz6=>sz33
4ftr,3tac Hun=>Kiangsimobilize minor=>Kiangsu,tran=>sz6,inf,art=>Jap
collect 26+1Chahar+1Anh+1Hun+1Amur+1Sib+1SovFE+10 not at war w/US=43
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@fighter:
Thanks for the catch on the battle for France.One point on Russia’s mobilization-since Nov only has a minor,only three units can go there.One unit has to go to Rus or Vol.
Sorry about that…don’t know what I was thinking…move the inf from Nov to Rus.
Also, Japan’s income adds up to 42 not 43.
I will get to the US tonight after reviewing the alpha+2 rules. I have been playing AA50 all year and need to review.
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US1-Buy: 2 cv, bb…save 0
NCM
sub dd sz to sz23
fleet sz26 => sz10
ftr Phi => Guam
ftr Eus => sz101
ftr Wus => sz101
inf arm bmr Cus => WusMobilize
cv bb in sz10
cv in sz101Collect: 52
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Chin1-Buy: 3 art…save 0
NCM
4inf Yunnan => Szechwan
2inf Kweichow => Shensi
2inf Suiyuyan => ShensiMobilize
art in Shensi
2art in SzechwanCollect: 9 + 6 Burma Road = 15
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Well, did not take me long to realize mistakes made by the Allies…should have put the Russian sub in sz125 to play Red Oktober on convoy damage. This version is way more intense than Anniversary :|
UK1-Buy:
London - 9 inf…save 1
Calcutta - 3 inf, 2 art…save 0CM
1. inf ftr W.France/ftr Scotland/2ftr UK => Holland inf tac
2. inf art Alexandria/mech Egypt/inf Sudan/tac sz98 => Ethiopia 2inf art
3. inf Malaya => Sumatra
4. dd sz109/ftr Gibraltar => sz119 subHol
A-inf 4ftr
Rolls: 1@1 4@3; Total Hits: 21@1: (6)4@3: (4, 1, 5, 3)
D-inf tac
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5) -
Holland twol
Eth
A-2inf art mech tac
Rolls: 2@1 2@2 1@3; Total Hits: 32@1: (1, 3)2@2: (2, 6)1@3: (2)
D-2inf art
Rolls: 3@2; Total Hits: 13@2: (3, 1, 6) -
Ethiopia twlo inf
sz119
A-dd ftr
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)
D-sub
Rolls: 1@1; Total Hits: 01@1: (2) -
sz119 cwol, Sumatra twol
NCM
4ftr Holland => UK
ftr sz119 => Scotland
2inf UK => Scotland
trn sz109 => sz106
cru sz91 => sz106
inf arm Quebec => Scotland unload from sz109
inf art Ontario => Quebec
dd cru cv sz98 => sz80
ftr Malta => sz80
arm Alexandria => Sudan
inf art Egypt => Sudan
tac Ethiopia => Sudan
dd sz71 => sz80
2inf S.Africa => Rhodesia
2inf Malaya => Shan State
inf W.India => E.Persia
bb sz37 => sz39
2inf ftr Burma => E.IndiaMobilize
9inf in UK
3inf 2art in E.IndiaCollect:
London - 5 original territories + 3 Holland + 1 Ethiopia + 28 = 37
Calcutta - 5 original territories + 4 Sumatra + 17 = 26I will get Anzac tomorrow night…gotta go to bed and to work tomorrow
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Scratch the 5 IPCs for Calcutta…I just realized that only applies when at war with Japan
Aus/Nze-Buy:
CM
1. inf NSW => Java -
Well, I hit enter before I meant to…my buy was not yet completed…but I am going to move the infantry to Java
Buy: trn…save 3
NCM
dd sz62 => sz54
cru sz63 => sz62
2ftr N.Zealand => New South Wales
2inf art ftr Queensland => New South Wales
inf Egypt => Trans JordanMobilize
trn in sz62Collect: 10 + 3 saved + 4 Java = 17
Man…all that moving and strategy makes my brain hurt 8-)
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add $1 to London-saved
Ital 1, buy ftr
cm 1)2inf,2art,arm NItal=>SFrance inf,art
2)2inf,arm Alb/tac,ftr NItal/ftr SItal=>Greece 4inf
3)sub,2des,cru sz95=>sz93 cru,des
4)inf,art Lib/arm Tob=>Tun inf
5)3inf,mech,art,Tob=>Alex inf
6)6inf SItal/bb,cru sz97=>Egy inf
7)inf Somali=>Kenya mtA SFrance
Rolls: 4@2 1@3; Total Hits: 04@2: (6, 4, 6, 3)1@3: (4)
D
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
A SFrance
Rolls: 4@2 1@3; Total Hits: 24@2: (2, 3, 1, 4)1@3: (4)
D
Rolls: 2@2; Total Hits: 02@2: (3, 6)
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