No problem. I will ask you next month for W@W game.
G40 anchovy(Axis) vs Spoox(Allies)
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China turn 4:
–> Purchase & repair:
income: 9 ipc
repair: /
purchase: 3 INF (9) = 9
0 ipc left–> Combat movement:
none
–>NCM
none
–>Placement
Yun: 3 INF
–>Income
territories: 9
no’s: 6
total: 15 -
UK turn 4:
–> Purchase & repair:
income: UKe 28 ipc, UKp 10 ipc
repair: /
purchase: UKe: 3 DD (24) = 24 , UKp: 2 INF (6) + 1 ART (4) = 10
UKe 4 ipc and UKp 0 ipc left–> Combat movement:
z119: 1 DD --> z125
Sco: 3 Fig --> z125
Ind: 3 Fig, 1 TacB --> Irq
Cpr: 3 INF --> Irq
Gib: 1 Fig --> z98
Sud: 1 Fig, 1 TacB --> z98
z76: 1 Fig, 1 TacB --> z98
Sud: 5 INF, 1 ART --> Egy
Saf: 1 ART, 1 INF --> TT --> Egy
Eth: 1 ARM, 1 Mech --> Egy
Eth: 1 INF, 1 ART --> TT --> Egy
z76: 1 Cru --> z81 Bombard Egy–> Combat
z125
A:
Rolls: 1@2 3@3; Total Hits: 11@2: (5)3@3: (5, 3, 4)
D:
Rolls: 1@1; Total Hits: 01@1: (3)
Irq:
A:
Rolls: 3@1 3@3 1@4; Total Hits: 33@1: (1, 4, 4)3@3: (4, 2, 4)1@4: (4)
D:
Rolls: 4@2; Total Hits: 14@2: (5, 1, 6, 4)
z98:
A:
Rolls: 3@3 2@4; Total Hits: 23@3: (4, 6, 1)2@4: (6, 4)
D:
Rolls: 2@2 2@2 1@4; Total Hits: 42@2: (1, 5)2@2: (1, 1)1@4: (3)
Egy:
A:
Rolls: 5@1 6@2 2@3; Total Hits: 45@1: (4, 2, 1, 2, 4)6@2: (6, 6, 1, 3, 3, 1)2@3: (1, 6)
D:
Rolls: 3@2; Total Hits: 13@2: (4, 2, 4)
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z125 cwol
Egy cwlo 1 INFIrq round2
A:
Rolls: 2@1 3@3 1@4; Total Hits: 12@1: (6, 5)3@3: (5, 3, 5)1@4: (5)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
z98 round2:
I mistyped the defense of your 2 cruisers, but it are 2 hits of course.
I take you pick the 2DD as first casualties?A:
Rolls: 1@3; Total Hits: 01@3: (4)
D:
Rolls: 2@3 1@4; Total Hits: 22@3: (6, 1)1@4: (3)
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Irq cwlo 1 INF
z98 holds, but loses 2 DD, damn I’d hoped for a better outcome there. Please adjust the map if you wanted to save something else then your DD.
–>NCM
z76: 2 DD, 1 CV --> z81
Irq: 3 Fig, 1 TacB --> Cpr
Sud: 1 AA --> Egy
z125: 3 Fig --> Uk
z119: 1DD --> z104
z119: 1DD -->z110–>Placement
z109: 3 DD
Ind: 2 INF, 1 ART–> Income:
UKe: territories: 32 No’s: 0 damage: -2 Total: 30+4 saved = 34 ipc
UKp: territories: 11 Total = 11 ipc -
ANZAC turn 4:
–> Purchase & repair:
income: 10 ipc
repair: /
purchase: 1 DD (8) = 8
2 ipc left–> Combat movement:
none
–>NCM:
Nsw: 1 AA, 7 INF, 5 Fig, 2 ART --> Que
–>Placement:
z62: 1 DD–> Income:
territories: 14
no’s: 0
total: 14 + 2 saved = 16 in treasury -
the AA gun in Carolines gets destroyed automatically right?
Correct.
-
Also, I will take 1 hit on the bb in z98 and lose 1 dd.
-
China only collects 7 from territories, so it’s total should be 13, not 15. I will adjust it on my map.
-
ok, my mistake there :)
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I4
IPC=31
Purchases: 7 inf, 1 mec, 1 armCombat
egy
2 inf sita, 1 arm nita via 2 trn (1 German inf) z97 > z98
1 inf, 1 mec, 1 rtl, 1 arm alex
2 arm syr
2 inf syr via 1 trn z98
2 ftr, 1 tac sita
2 ca, 1 bb z98 bombardegy
aa fire 2 ftr, 1 tac
Rolls: 2@1 1@1; Total Hits: 12@1: (1, 6)1@1: (5)
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1 ftr down.
egy
A: 5 inf, 1 mec, 1 rtl, 4 arm, 1 ftr, 1 tac, 2 ca, 1 bb
Rolls: 5@1 2@2 7@3 2@4; Total Hits: 105@1: (5, 1, 3, 2, 1)2@2: (4, 1)7@3: (1, 5, 3, 3, 5, 1, 1)2@4: (1, 2)
D: 7 inf, 1 mec, 3 rtl, 1 arm
Rolls: 11@2 1@3; Total Hits: 311@2: (1, 6, 4, 3, 2, 4, 3, 1, 3, 5, 6)1@3: (5)
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Wow, guns blazing!
egy rnd2
A: 2 inf, 1 mec, 1 rtl, 4 arm, 1 ftr, 1 tac, 2 ca, 1 bb
Rolls: 2@1 2@2 7@3 2@4; Total Hits: 52@1: (5, 5)2@2: (6, 6)7@3: (2, 6, 6, 6, 2, 3, 4)2@4: (3, 4)
D: 1 rtl, 1 arm
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (4)
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Whoops, I rolled for the 2 ca and bb by accident, but that was enough hits anyway. egy twlo 3 inf.
NCM
2 inf sita > nita
1 mec nita > rom
1 inf, 1 rtl yug > rom
2 inf rom > epl
1 ftr, 1 tac egy > alex
2 inf syr > trjPlace
7 inf, 1 mec, 1 arm nitaCollects
17 + 10 NO = 27 -
ok, I have to admit that I hoped you somehow wouldn’t try that. You pulled it off with nice rolls there…the whole med and middle east is kinda lost now :(
Anyways.
France round 4:
France does absolutely nothing
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Yeah, I had to give that attack a shot, but the dice helped me out, for sure.
G5
IPC=58
Purchases: 10 inf, 1 mec, 2 rtl, 1 ftr, 1 ssCombat
z104
1 ss z105
1 ftr, 1 tac z112
1 ftr, 1 tac wgerarc
2 mec nov
1 ftr, 1 tac, 1 bmr eplbel
10 inf, 10 rtl eplz104
A: 1 ss, 2 ftr, 2 tac
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (3)2@3: (4, 3)2@4: (6, 2)
D: 1 dd
Rolls: 1@2; Total Hits: 01@2: (4)
-
z104 cwol.
arc
A: 2 mec, 1 ftr, 1 tac, 1 bmr
Rolls: 2@1 1@3 2@4; Total Hits: 32@1: (4, 5)1@3: (2)2@4: (4, 3)
D: 2 inf
Rolls: 2@2; Total Hits: 22@2: (2, 1)
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Well, there’s 2 more inf for you to build. arc cleared, not taken wlo 2 mec.
bel
A: 10 inf, 10 rtl
Rolls: 20@2; Total Hits: 620@2: (1, 2, 4, 4, 5, 5, 5, 2, 5, 2, 5, 4, 5, 6, 5, 6, 1, 2, 4, 4)
D: 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
-
bel twlo 1 inf.
NCM
1 trn, 1 dd, 1 ca, 1 cv, 1 bb z91 > z105
1 ftr, 1 tac z104 > z105
1 ftr, 1 tac z104 > wger
1 mec wger > pol
6 inf ger > pol
3 mec, 2 arm ger > epl
6 inf pol > epl
13 inf, 5 mec, 3 rtl, 12 arm, 1 aa epl > bel
1 inf vyb > nov
4 inf kar > nov
1 inf bal > bel
1 ftr, 1 tac, 1 bmr arc > nov
1 inf z98 > egyPlace
1 ss z105
1 inf, 1 rtl wfra
2 inf, 1 rtl nov
2 inf, 1 ftr wger
5 inf, 1 mec gerCollects
49 + 15 NO - 3 convoy = 61 -
Russia turn 5: 'Till the end!
–> Purchase & repair:
income: 24 ipc
repair: /
purchase: 8 INF (24) = 24
0 ipc left–> Combat movement:
none
–>NCM:
Bry: 27 INF, 6 ART, 2 Mech, 2 ARM, 2 Fig, 1 TacB, 1 AA --> Rus
Bry: 1 INF --> Smo
Npr: 2 INF --> Irq
z125: 1 SS --> z110
Rus: 1 INF --> Volo
Sukr: 20 INF, 6 ART, 1AA --> Ros–>Placement
Rus: 8 INF
–>Income:
territory: 21
no’s: 5
total: 26 -
J5
IPC=53
Purchases: 9 inf, 1 rtl, 1 ftr, 2 ssCombat
ind
4 inf, 3 rtl kwa; 1 inf fic via 4 trn z36 > z39
1 rtl shn via 1 trn z36 > z38 > z39
2 ftr, 2 tac, 2 bmr kwashe
1 rtl kwetim
1 arm eve, blitzes uraind
A: 5 inf, 4 rtl, 2 ftr, 2 tac, 2 bmr
Rolls: 1@1 8@2 2@3 4@4; Total Hits: 71@1: (3)8@2: (4, 2, 2, 6, 1, 3, 1, 5)2@3: (3, 6)4@4: (5, 1, 2, 5)
D: 7 inf, 1 rtl
Rolls: 8@2; Total Hits: 78@2: (2, 1, 2, 3, 1, 2, 1, 1)
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