Flip(allies) vs MrMalachiCrunch(axis) Spring 42


  • Kar attack(2)3inf 3ftr
    DiceRolls: 3@1 3@3; Total Hits: 13@1: (3, 2, 2)3@3: (2, 5, 6)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Results
    SAf lwol
    WRu twlo 2inf
    Kar lwol

    Non combat
    2ftr WRu to Rus
    ftr Kar to Rus
    2ftr Kar to sz4
    2cv 2dd sz6 to sz4
    4inf UK (art Nwy) via 3tt sz6 to sz4 land in Arc
    2tank Nwy to Arc
    2sub sz27 to sz33

    Build placement
    5inf tank UK

    Collect income
    Earned 22 saved 2 = 24 IPC’s

    Flip v Crunch UK10.AAM

  • '12

    Japan 10

    Builds with 57 IPC:
    5 Tanks, 6 Inf, 1 Art, Ftr
    Saved: 0 IPC

    Combat:
    Sz28: 2 BB, TT(Sz34)
    SAF: 2 BB shots, Inf(Rho), Tank+Inf(Per) via (TT Sz34>Sz28) Vs Tank+If
    Lib: Tank(Egy) Vs Undefended
    Alg: Tank(Lib blitz) Vs Undefended
    FEq: Inf(Egy) Vs Undefended
    Cng: Tank+2 Inf(Rho) Vs Inf
    EAf: Inf(Egy), Ftr(Cau), Ftr(Sz36)

    SAF: 2 BB shots, Inf(Rho), Tank+Inf(Per) via (TT Sz34>Sz28)
    DiceRolls: 2@1 1@3 2@4; Total Hits: 32@1: (2, 2)1@3: (3)2@4: (4, 2)
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)

    Cng: Tank+2 Inf(Rho) Vs Inf
    DiceRolls: 2@1 1@3; Total Hits: 22@1: (1, 4)1@3: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    EAf: Inf(Egy), Ftr(Cau), Ftr(Sz36)
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (1, 6)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '12

    I forgot my SBR attack on Nwy, I was going to use the bomber in Africa but decided against but forgot to lay out SBR!!!

    If you allow it:

    DiceRolls: 1@6; Total Hits: 11@6: (5)

  • '12

    Combat Results:
    EAF: CWLO Inf
    Cng: TWOL
    SAF: TWOL
    FEQ: Undefended
    Lib: Undefended
    ALg: Undefended
    NWY: Free SBR attack for 5 IPC damage for a total of 7 damage on IC

    Non-Combat Moves:
    Sz37: Inf(NGu) Via TT(Sz37>Sz47>Sz37)
    Sz61: 2 CV+DD+SS+3 TT(Sz36)
    Man: 3 Tanks+3 Inf(Jpn) Via 3 TT(Sz61)
    EGY: 2 Ftr(Eaf)
    Cau: Inf+Art+2 Tanks(Per), 2 Inf(Kaz), 3 Tanks(Sin)
    Kaz: 2 Inf(Sin)
    Sin: 2 Inf(Chi)
    Per: 5 Tanks(FIC), Inf+2 Art(Ind)
    Ind: 2 Inf+AA(FIC)
    Yak: Art(Bry)

    Mobilisation:
    Ind: 2 Inf+1 Art 10
    FIC: Inf+2 Tanks 13
    Jpn: 3 Tanks+3 Inf 24
    Sz61: Ftr 10

    Collect 58 IPC, 0 saved, 58 IPC On Hand

    Flip v Crunch J10.AAM


  • Ok but Nwy can only take 6 damage.
    I’ve placed your builds

    US 10
    Builds
    with 48
    Nwy IC 6 repair
    bb=20
    cv=14
    aagun=6
    save 2

    Combat
    bmr UK SBR on SEu

    SEu aagun vs bmr
    DiceRolling 1d6:
    (5)

    SEu SBR bmr(if miss)
    DiceRolling 1d6:
    (6)


  • Results
    SEu takes 6 damage 8 total(Ger IC 18 damage)

    Non combat
    bmr Seu to Nwy
    2bmr UK to Nwy
    2bmr EUS to Nwy
    ftr Rus to Nwy
    2ftr Rus to sz5(await cv build)
    bb dd 4tt sz6 to sz2
    cc 2cv 4ftr 4tt sz6 to sz5
    2sub sz57 to sz52
    2inf Arc to Rus

    Build placement
    aagun Nwy
    bb cv sz5

    Collect income
    Earned 41 saved 2 = 43 IPC’s

    Flip v Crunch US10.AAM


  • Rus 11
    Builds
    with 12
    3art=12
    save 0

    No combat

    No movement

    Build placement
    3art Rus

    Collect income
    Earned 12 saved 0= 12 IPC’s

    Flip v Crunch R11.AAM

  • '12

    I noticed I had the Jap map a bit wrong, according to my listed moves the infantry from chi should be in Sin and 1 from Sin to Kaz.  Sin went from 3 to 3 so I moved the two from chi to Kaz but only dragged 1 not 2!

  • '12

    Ger 11

    Builds with 42 IPC
    Repair 12

    3 Inf, 4 Tank
    Saved 1 IPC

    Combat:

    WRu: 2 Inf, Ftr(Cau), Bmr(WEu) Vs Inf
    DiceRolls: 2@1 1@3 1@4; Total Hits: 02@1: (6, 2)1@3: (6)1@4: (6)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Kar: 19 Inf+11 Tanks(EEu), 4 Ftr(WEu), 10 Tanks(Ger), 2 Inf(Bel) Vs 3 Inf
    DiceRolls: 21@1 25@3; Total Hits: 1921@1: (4, 1, 5, 5, 6, 3, 4, 5, 5, 6, 5, 6, 4, 3, 6, 6, 5, 5, 1, 1, 5)25@3: (2, 3, 2, 2, 3, 2, 3, 3, 1, 5, 6, 2, 4, 4, 1, 6, 2, 5, 4, 2, 4, 3, 6, 1, 3)
    DiceRolls: 3@2; Total Hits: 13@2: (5, 6, 2)

  • '12

    Round 2

    WRu: 2 Inf, Ftr(Cau), Bmr(WEu) Vs Inf
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 3)1@3: (3)1@4: (6)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '12

    Combat Results:
    WRu: TWOL
    Kar: TWLO 1 Inf

    Non-Combat Moves:
    All planes to WEu
    Ger: Inf+3 Tanks(SEu)
    EEu: Inf(Ukr)
    Bel: 2 Inf+Art(Ukr)
    Blk: 4 Inf(Ukr)
    Kar: 4 Tanks(Cau)
    Sz28: 2 SS(Sz34)

    Mobilisation:
    Repair Ger IC 12
    Ger: 4  Tanks 20
    Cau: 3 Inf 9

    Collect 43 IPC, 1 IPC saved, 44 IPC On Hand

    Flip v Crunch G11.AAM

  • '12

    Sorry, my moves were not correct, got interrupted!  Hang on

  • '12

    OK, no biggee, I forgot to move the 4 Inf from Ukr to Blk as listed in my moves


  • UK11
    Builds
    with 24
    cv=14
    ftr=10
    save 0

    Combat
    2inf Arc to WRu
    3ftr Rus to WRu

    WRu attack(1)2inf 3ftr
    DiceRolls: 2@1 3@3; Total Hits: 22@1: (1, 6)3@3: (4, 2, 6)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)


  • Results
    WRu twol

    Non combat
    3ftr WRu to sz6
    2dd 2cv 2ftr 3tt sz4 to sz6
    cc dd tt sz27 to sz17 (load tank WAf)
    2inf art 2tank aagun Arc to Rus

    Build placement
    cv ftr sz6

    Collect income
    Earned 16 saved 0= 16 IPC’s

    Flip v Crunch UK11.AAM

  • '12

    Japan 11

    Builds with 58 IPC:
    8 Tanks, 6 Inf
    Saved: 0 IPC

    Combat:
    WAf: Inf(FEq) Vs Undefended
    Eaf: Tank(SAf) Vs Undefended
    WRu: 2 Inf(Cau), Bmr+Ftr(WEu) Vs 2 Inf
    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 2)1@3: (5)1@4: (2)
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)

  • '12

    Ouch!  Was supposed to be the other way around!

    Combat Results:
    WRU: Retreat losing 2 Inf and inflicting 1 Inf casualties

    Non-Combat Moves:
    Sz27: 2 BB, TT(Sz28)
    FEq: Inf(Cng)
    Egy: Inf(Cng), Tank(Alg)
    Trj: Tank(Cng)
    Ger: 2 Ftr(Egy)
    Cau: Ftr(WRu), 2 Inf(Kaz), Inf+2 Art+5 Tanks(Per)
    WEu: Bmr(WRu)
    Kaz: 2 Inf(Sin)
    Per: 4 Inf+Art(Ind), 2 Tanks(FIC)
    Chi: 3 Inf(Man)
    Sin: 3 Tanks(Man)
    Ind: Inf(FIC), Ftr(Sz61)
    FIC: Inf(Sz37) via TT(Sz37>Sz36)
    FIC: 3 Inf+3 Tanks(Jpn) via 3 TT(Sz61 to 36)
    Sz36: 2 CV, DD, SS(Sz61)

    Mobilisation:
    Ind: 2 Inf+1 Tank 11
    FIC: 3 Tanks 15
    Jpn: 4 Tanks+4 Inf 32

    Collect 60 IPC, 0 saved, 60 IPC On Hand

  • '12


  • US11
    Builds
    with 43
    6inf=18
    3tank=15
    ftr=10
    save 0

    Combat
    3bmr Nwy SBR on Ger

    4inf 4tank Nwy via 4tt cc bb land in EEu

    tank Rus to Ukr(unoccupied)

    2inf Rus to Nov
    2bmr Nwy to Nov

    Ger aagun vs 3bmr
    DiceRolling 3d6:
    (1, 1, 5)

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