EM (Axis) vs. Botider (Allies) G40A2 +NO -Tech Gm3

  • 2007 AAR League

    okay… so the only question is if i fly the ftr to guam, would the japanese have attacked on J2? if not, then the ftr flies on to hawaii/sz26 on us 2 (already posted). if you will attack u.s. to kill that ftr, then we need to back up to the R2 map and you need to post J2 again (all dice can stand). but it will mean the u.s. / england / australia are at war with japan in the pacific at the start of US2.

    i will proceed with british move in a while if you do not change your J2 move. sorry for the confusing. appreciate you pointing that out. another question, somewhat related…

    1. can a country that is at war sail into a sz containing a potential allie’s ships, i.e., can the british boats off nova scotia go to sz101?
    2. can a country that is at war fly plans into a the territory of a potential allie’s, i.e., can the britsh ftrs in nova scotia fly to e us?

    i’m pretty sure about the answer to #1, but not so sure about #2. i have been playing this all wrong (and so have a lot of my opponents), but the whole neutrality questions and where you can/can’t go is a bit fuzzy when it is clearly spelled out (like with the u.s. boats not being able to approach european coastlines). thanks for the inputs and clarifications. let me know if you want to change your J2 move. i will wait to proceed with britain and australia.

  • 2007 AAR League

    @Botider:

    okay… so the only question is if i fly the ftr to guam, would the japanese have attacked on J2? if not, then the ftr flies on to hawaii/sz26 on us 2 (already posted). if you will attack u.s. to kill that ftr, then we need to back up to the R2 map and you need to post J2 again (all dice can stand). but it will mean the u.s. / england / australia are at war with japan in the pacific at the start of US2.

    i will proceed with british move in a while if you do not change your J2 move. sorry for the confusing. appreciate you pointing that out. another question, somewhat related…

    It won’t change Japan’s move, I’m not ready to declare War.

    @Botider:

    1. can a country that is at war sail into a sz containing a potential allie’s ships, i.e., can the british boats off nova scotia go to sz101?

    Yes, Sea Zones are friendly unless hostile forces are present.  Countries at war are free to go into any sea zone, if that sea zone contains ships from a country you are at war with Battle Time!

    @Botider:

    1. can a country that is at war fly plans into a the territory of a potential allie’s, i.e., can the britsh ftrs in nova scotia fly to e us?

    No, the US is Neutral, UK and US aren’t yet allied.

    @Botider:

    i’m pretty sure about the answer to #1, but not so sure about #2. i have been playing this all wrong (and so have a lot of my opponents), but the whole neutrality questions and where you can/can’t go is a bit fuzzy when it is clearly spelled out (like with the u.s. boats not being able to approach european coastlines). thanks for the inputs and clarifications. let me know if you want to change your J2 move. i will wait to proceed with britain and australia.

    In addition to the General Rules, the US has additonal restrictions on where their ships can go.  In the Atlantic they have to stay in SZ101 and 99, and 102, but 102 has some special restrictions, no transports and maybe subs, don’t remember.  Really no point in moving to sz102 since you lose the 1 space bonus from the Naval Base.

    No Change to Japan’s move, you are free to continue.

  • 2007 AAR League

    england 2


    purchase
    – europe
    11 inf… spend $33
    – pacific
    5 inf, 2 rtl… spend $23

    combat
    ethiopia (2 inf, rtl)
    inf, mech, arm sudan
    tbmb sz80
    inf, rtl central persia via trn sz80 > sz76
    ca sz80 > sz76
    bb sz39 > sz76

    kenya (inf)
    inf, rtl sudan
    ftr sz80

    celebes ( )
    inf sumatra via trn sz41 > sz44

  • 2007 AAR League

    ethiopia
    2 inf @ 1, mech/rtl @ 2, arm/ca @ 3, tbmb/bb @ 4
    DiceRolls: 2@1 2@2 2@3 2@4; Total Hits: 32@1: (5, 6)2@2: (6, 2)2@3: (6, 1)2@4: (4, 5)
    vs
    2 inf/rtl @ 2
    DiceRolls: 3@2; Total Hits: 23@2: (5, 2, 2)

  • 2007 AAR League

    nice shootin’…
    ethiopia taken w/ loss of 2 inf

    kenya
    inf/rtl @ 2, ftr @ 3
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (4, 5)1@3: (3)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 2007 AAR League

    kenya taken w/ loss of inf
    celebes taken w/out opposition

    great defense!

    noncombat
    bb, ca, trn sz117 > sz121
    2 ftr nova scotia > quebec
    tbmb ethiopia > sz76
    ftr kenya > tananyika
    cv, 2 dd sz 80 > sz76
    sub, ca sz39 > sz76
    dd sz39 > sz37
    5 inf, ftr burma > india
    3 inf sham state > burma
    3 inf, rtl west india > eastern persia
    2 inf rhodesia > tanganyika

    deployment
    – europe
    2 inf > quebec
    3 inf > south africa
    6 inf > england
    – pacific
    5 inf, 2 rtl > india

    collect
    – europe
    $31
    – pacific
    $24

  • 2007 AAR League

    anzac 2


    purchase
    2 inf, arm… spend $12, save $3

    combat
    none

    noncombat
    trn sz42 > sz61
    3 inf, aa new south wales > queensland

    deployment
    2 inf, arm new south wales

    collect
    $14

    EMvBotider_G40A2_Gm3_02Ganzac.AAM

  • 2007 AAR League

    I2
    Purchase $24
    1TP
    1inf, 2art, 1tnk

    CM:
    1inf Lib>Tun (mt)

    Alg (3inf)
    1inf Nita; 1tnk Sfr via 1tp sz97>sz95>sz93>sz94
    1inf, 1art Alx via 1tp sz98
    1fgt, 1tac Sita
    1CA sz98>sz94 bombardment

    TJ (1inf)
    1inf Alx; 1inf Egypt via 1tp sz98
    1art Egypt
    1CA, 1BB sz98 bombardment

    Dice…
    Alg rd1
    A: 2inf, 1art, 1tnk, 1fgt, 1CA, 1tac
    DiceRolls: 1@1 2@2 3@3 1@4; Total Hits: 11@1: (5)2@2: (4, 3)3@3: (4, 5, 5)1@4: (2)
    D: 3inf
    DiceRolls: 3@2; Total Hits: 13@2: (4, 4, 2)

  • 2007 AAR League

    :x :x :x

    Alg rd2
    A: 1inf, 1art, 1tnk, 1fgt, 1tac
    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 5)2@3: (3, 5)1@4: (1)
    D: 2inf
    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

  • 2007 AAR League

    TJ rd1
    A: 2inf, 1art, 1CA, 1BB
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 31@1: (6)2@2: (2, 2)1@3: (4)1@4: (2)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    Results:
    Tun taken (mt)
    Alg taken, 1inf lost.
    TJ taken, no losses.

    Activate Minors:
    1mech, 1tnk Egypt>Irq

    NCM: Per Map

    Place Units:
    1TP-SZ97
    1inf, 2art, 1tnk-Nita

    Collect 19+17=36

    EMvBotider_G40A2_Gm3_02Hitaly.AAM

  • 2007 AAR League

    france…
    dd sz81 > sz80
    inf fca > fea

    proceed…

  • 2007 AAR League

    @Botider:

    france…
    dd sz81 > sz80
    inf fca > fea

    proceed…

    Here’s the Map

    EMvBotider_G40A2_Gm3_02Ifrance01.AAM

  • 2007 AAR League

    UK Europe shouldn’t have collected 5 NO for all territories, Germany held Gibraltar.  UK should get 29-3 CRD= 26.  I’ll adjust it on the next map.

  • 2007 AAR League

    G3
    Purchase $49
    1mIC
    2SS
    3inf, 1art, 2tnk

    DOW: Brazil

    CM:
    1inf Fin>Vyb (mt)

    Brazil (3inf)
    2inf Gib; 1inf, 1art Mor via 2tp sz91>sz86
    1fgt, 1tac sz91
    1CA, 1BB sz91>sz86 bombardment

    Bal (1inf)
    3inf Pol
    1bmb Rom

    Bel (1inf)
    2inf, 1art Epl
    1fgt, 1tac Pol

    Nukr (1inf)
    1inf, 1art Epl
    1fgt, 1tac Rom

    Kar (1inf)
    7inf Fin

    Dice…

    Brazil rd1
    A: 3inf, 1art, 1fgt, 1tac, 1CA, 1BB
    DiceRolls: 2@1 2@2 2@3 2@4; Total Hits: 22@1: (4, 6)2@2: (4, 1)2@3: (2, 6)2@4: (6, 6)
    D: 3inf
    DiceRolls: 3@2; Total Hits: 23@2: (2, 6, 2)

  • 2007 AAR League

    Brazil rd2
    A: 1inf, 1art, 1fgt, 1tac
    DiceRolls: 2@2 1@3 1@4; Total Hits: 02@2: (5, 3)1@3: (6)1@4: (6)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 2007 AAR League

    Grrrr….

    Brazil rd3
    A: 1inf, 1art, 1fgt, 1tac
    DiceRolls: 2@2 1@3 1@4; Total Hits: 12@2: (4, 5)1@3: (5)1@4: (1)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 2007 AAR League

    Bal rd1
    A: 3inf, 1bmb
    DiceRolls: 3@1 1@4; Total Hits: 13@1: (4, 3, 4)1@4: (1)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    Bel rd1
    A: 2inf, 1art, 1fgt, 1tac
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 11@1: (2)2@2: (3, 2)1@3: (5)1@4: (5)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 2007 AAR League

    Nukr rd1
    A: 1inf, 1art, 1fgt, 1tac
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 6)1@3: (3)1@4: (3)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)

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