Wheatbear (allies) vs JamesAleman (axis) Global 1940 Alpha 2

  • '17

    SZ16

    A 1 sub, 3 strat

    DiceRolls: 1@2 3@4; Total Hits: 11@2: (5)3@4: (2, 5, 5)

    D 1 dest

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '17

    sz16 cleared, 1 sub lost

    NCM:
    3 strat SZ16 >> mid
    1 dest, 1 cru, 1 carrier, 4x trans SZ110 >> SZ92
    2 fig SZ110 >> gib
    1 strat uk >> gib
    4 inf, 4 art eus load 4x trans SZ101 >> SZ91 unload mor
    1 carrier SZ110 >> SZ91
    2 inf load trans SZ10 >> SZ26 unload haw

    Mobilize:
    4 trans SZ110
    4 inf, 4 art, 2 fig eus

    Collect 70 IPC (74 total)

    Wheatbear vs. JamesAleman 6dUS.AAM

  • '17

    China 6

    Buy (3/4)

    1 inf

    CM:

    TSI
    1 inf kan

    SUI
    8 inf kan

  • '17

    SUI

    A 8 inf

    DiceRolls: 8@1; Total Hits: 18@1: (1, 5, 2, 3, 4, 6, 3, 4)

    D 1 mech

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '17

    tsi walk in
    sui taken, no loss

    NCM:
    1 inf kan >> she

    Mobilize:
    1 inf she

    Collect 4 IPC (5 total)

    Wheatbear vs. JamesAleman 6eCh.AAM

  • '17

    I gotta run … sorry if you were hoping to get Italy in today.


  • That’s where I though America was moving :) Egypt is going to be a close fight.


  • i am sorry to interfere here, but i´d like to follow your game. but, every time i try to open your maps i cannot. it always shows a really bad map of classic then. so, what version of battlemap did you install, which module?

    greetings

    rock`n roll

  • '17

    for rock 'n roll:

    Abattlemap .80 and TMTM (3.1 I think) … links to both would be in the thread titled:

    Sgt. Wonko’s & TMTM’s 1940 Global Module for ABattlemap

    This thread’s stickied on the Global 1940 section of the forum.

    for james:

    So much for surprise  :-P

  • '17

    UK6

    UKE Buy (31/31):
    1 inf
    1 art
    2 strat

    UKP Buy (8/10)
    2 art

    CM:

    SZ42
    1 fig que

    NCM:
    1 fig SZ42 >> wau
    2 fig, 1 tact ind >> npr
    2 fig gib >> lib
    1 fig gib >> SZ91
    1 carrier SZ110 >> SZ92
    1 fig, 1 tact uk >> SZ92 (land on US carrier)
    1 tact uk >> SZ91
    2 trans SZ87 >> SZ92 (note, all UK troops aboard US transports, not these 2 empty ones)
    3 inf irq >> syr

    UKE Mobilize:
    1 inf, 1 art uk
    2 strat saf

    UKP Mobilize:
    2 art ind

    UKE Collect 28 IPC
    UKP Collect 2 IPC (4 total)

    Wheatbear vs. JamesAleman 6fUK.AAM

  • '17

    ANZAC 6

    Buy (23/24)
    1 tact
    2 sub

    CM:

    1 cru SZ56 >> SZ41

    NCM:
    1 tact nsw >> que

    Mobilize:
    1 tact nsw
    2 sub SZ62

    Collect 16 IPC (17 total)

    Wheatbear vs. JamesAleman 6gANZ.AAM


  • **Italy 6:

    Production: 18**
    6 inf

    You can have Egypt  :evil: I’ll need my German air units elsewhere.

    Non Combat Move:

    To Trj: 10 inf, art, mech, 2 arm-Egy; ftr-Sita
    To z81: Sub-z97
    To Sita: 8inf-Nita; 2arm-Fra
    To Nita: 3 art, 4inf, aagun-Fra

    Placement:
    3 inf-Sita
    3 inf-Nita

    Collection: 17

    Notes: I’ll scramble maximum German fighters vs z97 attacks by USSR and US, not UK unless they hit with 4 or fewer pieces.

    Wheatbear vs. JamesAleman 6hI.AAM


  • Germany Turn 7:

    Note: If you fail to block sz112 with the French transport, ignore this move, I may want to try to seize UK (16-3inf,3art,5ftr,4tac,bmbr vs 17 defenders) otherwise continue below:

    Production: 69
    6 arm=36
    4 mech=16
    destroyer=8
    3 inf=9
    36+16=52+8=60+9=69

    Combat move:

    To z112: (assumes French Destroyer) sub-z125; dd-z113; 3ftr-Wgr; 2ftr-Nita vs dd
    To Nov: 3inf-Kar; 4tac,bmbr-Wgr; 2ftr-z113 vs 3 inf
    To Cau: inf-Ros
    To Vol: inf-Ros
    To Tam: inf-Ros
    To Smo: inf-Bel

    Combat:
    z112: dd,sub,5ftr vs dd
    DiceRolls: 2@2 5@3; Total Hits: 52@2: (1, 2)5@3: (4, 2, 4, 2, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Nov: 3 inf,4tac,bmbr,3ftr vs 2 inf,art
    DiceRolls: 3@1 4@3 4@4; Total Hits: 43@1: (2, 2, 3)4@3: (4, 4, 6, 1)4@4: (3, 5, 4, 3)
    DiceRolls: 3@2; Total Hits: 13@2: (6, 2, 5)

    Wheatbear vs. JamesAleman 7aG.AAM


  • z112 no German losses, French dd dies
    Nov Germany loses inf, USSR loses 2inf,art

    Note: USSR gains 5 IPC NO for no German warships in z125, Arch courteously left in USSR’s control.  :evil:

    Non Combat Move:

    Western Front:
    To Sita: 6mech,arm-Wgr; 3ftr-z112
    To Fra: inf,art-Wfr; art-Hol; 4art,4inf-Wgr
    To Nita: 7inf-Wgr; 4inf-Yugo
    To Wgr: 2 ftr-z112

    Eastern Front:
    To Bry: 2art,inf-Nukr; 2art,inf-Sukr; 4inf,2art,2 mech,aagun-Bel; 8inf,4art-Ros
    To Sukr: aagun-Ros; 2arm-Bry; mech-Bel
    To Nukr: 3arm-Bry
    To Bal: 2ftr,4tac,bmbr-Nov

    Placement:

    Western Front:
    Wfr: 2inf
    z110: Destroyer
    Fra: inf
    Wgr: 4 mech

    Eastern Front:
    Nukr: 3 arm
    Sukr: 3 arm
    Collection: 85
    62-2 Convory+25 (5 NO’s) =85

    Note: scramble orders in Italy’s write up: z97 3 ftr vs USSR and US attacks, only scramble if UK sends 4 or less units and no landing is taking place on Sita

    OOL: Sita: 11inf-I, 6mech-G, 2arm-I, arm-G, 3ftr-G
    OOL: Nita: 7 inf-I, 11 inf-G, 3 art-I

    If you don’t block with France, I reserve the right to move my sub elsewhere, likely z119, 2 more ftrs will be in Sita and the DD will be in z113. To save time, you can post a tentative USSR as I might still want to hit UK.

    I guess if you don’t block, just post France, and I’ll redo Germany as needed.

    Summary: Operation Seppuku did not go off as planned-I never pulled the Japanese air force towards USSR. It appears to have been successful in keeping 28 USSR units out of USSR on turn 8 when I expect to capture with approximately 6-14 artillery and 11 armor remaining. (We’ll see what you and the dice have in mind.)  :-D My original planned called for sacking USSR on turn 10 or 11, but Italy was too hamstrung by the R2 attack at z96, I almost placed the DD in z94-that will teach me, I only looked at them going to Egy and dismissed the threat. As a result (5 turns later), losing Egypt will be tricky for the axis-That was my only goal for Italy the whole game :(, My Japanese moves are going to change as a result, it’ll be less planned, but I have a 3-5 turn agenda in mind. By turn 15,  I expect a resolution; the game will be over or clear for one side or the other. I never got a chance to seize Spain :( and catch the allied fleet unaware. I only set up for it a couple of rounds, that was the exciting move I was debating.

    This is a very fun game. I can’t wait to see what happens.

    Wheatbear vs. JamesAleman 7aG.AAM


  • OOL: Bal (I just realized you can hit and land in Arch-almost protected them in Bel with mech-oh well, less defenders in Mow)
    Bmbr, (if I hit 3 times and you hit 3 or less round 1-remove 2 ftrs first; otherwise:), 4 tac, 2 ftr.

  • '17

    France
    dest SZ110 >> SZ112
    fig gib >> uk

    USSR 7

    Buy (24/24)
    8 inf

    KAZ
    12 inf, 10 art novo
    2 inf, 1 art volo
    3 fig, 1 tact rus

    EGY
    1 fig sud

  • '17

    KAZ

    A 14 inf, 10 art, 3 fig, 1 tact

    DiceRolls: 4@1 20@2 3@3 1@4; Total Hits: 94@1: (5, 3, 5, 4)20@2: (4, 3, 5, 2, 5, 2, 5, 6, 2, 6, 5, 6, 6, 2, 6, 1, 5, 3, 1, 5)3@3: (3, 2, 5)1@4: (3)

    D 11 inf, 4 art

    DiceRolls: 15@2; Total Hits: 615@2: (1, 4, 1, 5, 1, 5, 3, 4, 2, 2, 6, 1, 3, 4, 6)

  • '17

    6 inf lost, all forces retreat to sam

    EGY

    A 1 fig

    DiceRolls: 1@3; Total Hits: 11@3: (2)

    D 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '17

    egy cleared no loss

    NCM:
    3 fig, 1 tact kaz >> sam
    1 fig egy >> cpr
    3 inf, 1 art volo >> sam
    1 aa gun novo >> kan
    36 inf, 7 art, 1 aa gun rus >> sam

    Collect 18 IPC

    Wheatbear vs. JamesAleman 7bR.AAM


  • **Japan turn 7:

    Production: 75**
    3 armor=18
    3 transports=21
    4 infantry=12
    3 destroyers=24
    18+12=30+21=51+24=75

    Combat Move:

    To Nbr: inf,art-Phi (via transport z35) uncontested
    To z10: sub-z2 autokill- US transport -autokill
    To Tsi: 3art,inf-Kaz; Bmbr,2 tac-Sik; ftr-Sze vs inf
    To z41: sub,dd-z43; 2sub,dd,2ftr,2tac-z44 vs Cruiser

    Tsi: inf,3art,ftr,2tac,bmbr vs inf
    DiceRolls: 4@2 2@3 2@4; Total Hits: 14@2: (4, 3, 6, 6)2@3: (3, 4)2@4: (5, 6)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    z41: 3subs,2dd,2ftr,2tac vs Cruiser-(first 3 rolls are first shot)
    DiceRolls: 3@2; Total Hits: 23@2: (1, 2, 4)
    DiceRolls: 2@2 2@3 2@4; Total Hits: 32@2: (6, 2)2@3: (1, 5)2@4: (6, 3)
    DiceRolls: 1@3; Total Hits: 11@3: (3)

    Wheatbear vs. JamesAleman 7cJ.AAM

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