Soviet Union Turn 3 Complete Game 36.tsvg
I’ll admit: If it wasn’t for the dice you’ll probably be winning.
Net Allies dice swing: +7.23 swing
Net Axis dice swing: -7.23 swing
50/50 i guess or all over its your call
Perhaps all over would be best
OK, works for me.
Rolls: 4@1 2@2 5@3 1@4; Total Hits: 84@1: (3, 1, 4, 1)2@2: (2, 2)5@3: (4, 2, 4, 3, 1)1@4: (2)
Rolls: 7@2 3@3 1@4; Total Hits: 67@2: (5, 5, 6, 2, 1, 5, 2)3@3: (2, 2, 2)1@4: (5)
Wow, weird dice!
I have to think if I want to continue or retreat to Sin!
Rolls: 5@3 1@4; Total Hits: 25@3: (4, 3, 4, 6, 1)1@4: (6)
Rolls: 2@3 1@4; Total Hits: 22@3: (1, 6)1@4: (1)
Rolls: 3@3 1@4; Total Hits: 03@3: (6, 5, 5)1@4: (6)
Rolls: 1@4; Total Hits: 11@4: (1)
LOL.
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 1)1@4: (1)
Rolls: 1@4; Total Hits: 11@4: (1)
Why couldn’t I get 3 hits 3 rounds ago! That brit fighter never seemed to miss!
Combat Results:
Nov: TWLO 5 Inf, Art, 4 Tanks
Ala: Undefended
Kaz: Undefended
Non-Combat Moves:
Yak: 2 Inf(Bry)
Sin: 2 Inf(Chi), 3 Tanks(FIC), 2 Ftr(Sz36), Bmr(Nov)
Per: 1 Inf(Ind)
Sz36: TT(Sz60) loading Inf, Tank(Jpn)
FIC: Inf, Tank via TT(Sz36)
Sz50: BB, DD, TT(Sz36)
Sz60: BB, CV, 2 TT(Sz36)
Bry: 2 Inf+2 Tanks(Jpn) Via TT(Sz60)
Ind: 2 Inf(FIC)
Chi: 4 Inf(FIC)
Mobilisation:
Japan: 4 Inf, 4 Tanks
FIC: 3 Tanks
Collect 50 IPC, 1 saved, 51 IPC On Hand
US5
Builds
with 38
5inf=15
3tank=15
dd=8
save 0
Combat
Bmr Cau SBR on Ger
inf Alg via tt sz12 to sz6 land in Nwy(unoccupied)
Ger aagun vs bmr
Rolling 1d6:
(5)
Here comes the 1
Ger SBR bmr
Rolling 1d6:
(2)
Results
Ger IC takes 2 damage 16 total
Nwy twol
Non combat
bmr Ger to Cau
3inf art tank aagun UK via 3tt sz2 to sz4 land in Arc
3tt sz12 to sz2
sub sz12 to sz19
bb dd 2cv 4ftr sz12 to sz6
sub sz45 to sz55(new it was a mistake putting in sz45)
ftr EUS to UK
6inf 2tank EUS to ECa
3inf Alg to Lib
Build placement
5inf EUS
3tank WUS
dd sz54
Collect income
Earned 39 saved 0= 39 IPC’s
Rus6
Builds
with 20
5inf=15
tank=5
save 0
Combat
2inf Rus to WRu
2ftr Cau to WRu
WRu attack(1)2inf 2ftr
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 2)2@3: (6, 2)
defend inf
Rolls: 1@2; Total Hits: 11@2: (1)
Results
WRu twlo inf
Non combat
2ftr WRu to Cau
3inf 2tank Rus to Cau
Build placement
tank Cau
5inf Rus
Collect income
Earned 18 saved 0= 18 IPC’s
Ger 6
Builds 42
9 Inf, Tank Repair 10
Save 0
Combat:
Kar: 2 Inf(EEu), 5 Ftr, Bmr(WEu) Vs 2 Inf
WRu: 15 Inf, 13 Tanks(UKr) Vs Inf
Kar: 2 Inf(EEu), 5 Ftr, Bmr(WEu) Vs 2 Inf
Rolls: 2@1 5@3 1@4; Total Hits: 52@1: (4, 3)5@3: (2, 1, 2, 2, 5)1@4: (4)
Rolls: 2@2; Total Hits: 02@2: (6, 3)
WRu: 15 Inf, 13 Tanks(UKr) Vs Inf
Rolls: 15@1 13@3; Total Hits: 1115@1: (1, 1, 6, 3, 1, 4, 1, 6, 4, 3, 5, 3, 1, 3, 4)13@3: (5, 4, 3, 6, 4, 6, 4, 1, 1, 4, 3, 2, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
Combat Results:
Kar: TWOL
WRu: TWOL
Non-Combat Moves:
Sz41: SS(Sz25)
Sz47: SS(Sz52)
Ger: 2 Inf(EEu), 6 Inf(SEu)
Bel: 5 Inf(EEu), 3 Tanks(Ger)
Ukr: Inf(Blk)
Builds:
Ger: 3 Inf, Tank
SEu: 6 Inf
Collect 37 IPC, none saved
UK6
Builds
with 26
2ftr=20
tank=5
save 1
Combat
2bmr SBR on Ger
Ger aagun vs 2bmr
Rolling 2d6:
(1, 1)
YES
Results
Ger aaguns shoot down 2bmr
Non combat
2dd sz2 to sz4
ftr UK to Rus
2inf art tank Arc to Rus
2sub sz33 to sz34
tt sz54 to sz19
2inf ECa to WCa
Build placement
2ftr tank UK
Collect income
Earned 26 saved 1 = 27 IPC’s
You have the worst luck with bombers and aa shots….
Japan 6
Builds with 51 IPC:
5 Tanks, Art, 4 Inf, Ftr
Saved: 0 IPC
Combat:
Sz41: TT(Sz50)
NZe: Inf(Car), Inf(Sol) Via TT(Sz50) Vs Undefended
Combat Results:
NZe: Undefended
Non-Combat Moves:
Nov: Inf(Kaz), 2 Inf, 3 Tanks, 2 Ftr(Sin), 2 Inf(Yak), 2 Tanks(Bry)
Kaz: Inf(Per)
Per: 4 Inf(Ind)
Yak: 2 Inf(Bry)
Sin: 4 Inf(Chi), 4 Tanks(FIC)
Ind: Inf(FIC)
WEu: Bmr(Sin)
Bry: Tank(Ala), Inf(Jpn) Via TT(Sz63 to 60)
Bry: Inf+Tank(Jpn) Via TT(Sz37 to 60)
FIC: 2 Inf+2 Tanks(Jpn) via 2 TT(Sz60 to 36)
Sz36: BB+DD(Sz50), BB(Sz60)
Mobilisation:
Japan: 4 Inf, Art , 2 Tanks
Sz60: Ftr
FIC: 3 Tanks
Collect 51 IPC, 0 saved, 51 IPC On Hand
US6
Builds
with 39
5tank=25
4inf=12
save 2
Combat
bmr Cau SBR on Ger
2inf UK via tt bb sz6 to sz4 land in Kar vs 2inf
cc sz2 to sz4
inf Nwy to Kar
ftr sz4 to Kar
ftr Cau to Kar
ftr sz6 to Kar
Ger aagun vs bmr
Rolling 1d6:
(3)
Ger SBR bmr(if miss)
Rolling 1d6:
(2)