@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
Flip(allies) vs MrMalachiCrunch(axis) Spring 42
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Japan 3
Builds with 41 IPC:
IC, 4 Inf, 2 Tank
Saved: 1 IPCCombat:
Yak: 3 Inf(Bry), Inf(Far) Vs Unoccupied
Kaz: Inf(Chi), Bmr(FIC) Vs Inf
Sz37: TT, BB Vs TT
Sum: 2 Inf(Aus), 2 Ftr(Sz38) Vs Tank
Per: Inf(Ind) Vs UnoccupiedSz37: TT, BB Vs TT
AutokillSum: 2 Inf(Aus), 2 Ftr(Sz38) Vs Tank
Rolls: 2@1 2@3; Total Hits: 12@1: (1, 5)2@3: (5, 4)
Rolls: 1@3; Total Hits: 11@3: (2)
Kaz: Inf(Chi), Bmr(FIC) Vs Inf
Rolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (2)
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Combat Results:
Yak: Unoccupied
Kaz: CWLO 1 Inf
Sz37: Autokill
Sum: TWLO 1 Inf
Per: UnoccupiedNon-Combat Moves:
Chi: Inf(Fic)
Ukr: 4 Ftr(FIC), Bmr(Kaz)
Sz60: BB, DD(Sz36)
Sz36: CV(Sz38), 2 Ftr(Sum), TT(Sz60) Loading Inf, Tank(Jpn)
Bry: Inf(Wak), Tank(Jpn) Via TT(Sz60)
Sz61: TT(Sz60), TT(Sz36)
Man: 2 Inf, 2 Tank(Jpn) Via TT(Sz61)
FIC: 2 Inf(Jpn) Via TT(Sz36)Mobilisation:
Japan: 6 Inf, 2 Tanks
FIC: ICCollect 44 IPC, 1 saved, 44 IPC On Hand
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Just a little glitch here in your builds
I do believe you would like to of had 5inf on Jap(have a look at your posts)
Agreed?
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Man I screwed up my Brit turn
US3
Builds
with 38
4tt= 28
ftr= 10
save 0Combat
2inf Nov to Sin
ftr WRu to Sin
bmr Cau to SinSin attack(1)2inf ftr bmr
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (5, 3)1@3: (2)1@4: (5)
defend 2inf tank
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (4)
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Not much luck happening here!
Results
Sin dwlo 2inf Ftr retreat to Kaz bmr retreats to Cau(Jap inf tank remains)Non combat
inf Lib to Egy
sub sz51 back to sz47
bb cv ftr 2tt sz10(pick 3inf EUS & aagun ECa)to sz8 land in UK
sub dd cc sz1 to sz2
cv ftr 2tt sz1 (pick 2inf art tank ECa)to sz8 land in UK
2ftr UK to sz8Build placement
4tt sz10
ftr EUSCollect income
Earned 38 saved 0= 38 IPC’s -
Rus4
Builds
with 25
5inf= 15
2tank= 10
save 0Combat
4inf 2ftr WRu to KarKar attack(1)4inf 2ftr
Rolls: 4@1 2@3; Total Hits: 04@1: (3, 6, 2, 5)2@3: (5, 6)
defend 3inf
Rolls: 3@2; Total Hits: 03@2: (6, 6, 6)
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Kar attack(2)4inf 2ftr
Rolls: 4@1 2@3; Total Hits: 24@1: (6, 2, 4, 1)2@3: (3, 6)
defend 3inf
Rolls: 3@2; Total Hits: 23@2: (2, 5, 1)
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Kar attack(3)2inf 2ftr
Rolls: 2@1 2@3; Total Hits: 22@1: (2, 5)2@3: (2, 1)
defend inf
Rolls: 1@2; Total Hits: 01@2: (3)
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Results
Kar lwlo 2infNon combat
2ftr Kar to Cau
3inf tank Rus to Cau
5inf 2tank WRu to Cau
2inf WRu to Arc
6inf Nov to Kaz
sub sz12 to sz8
aagun Cau to NovBuild placement
2inf 2tank Cau
3inf RusCollect income
Earned 23 saved 0= 23 IPC’s -
Right you are in regards to the Japanese, my bad and good catch!
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Ger 4
Builds 38
1 Tank+11 Inf
Save 0Combat:
Kar: 3 Inf(EEu), 5 Ftr(WEu) Vs 2 Inf
WRu: 2 Inf(Bel), Bmr(WEu) Vs InfKar: 3 Inf(EEu), 5 Ftr(WEu) Vs 2 Inf
Rolls: 3@1 5@3; Total Hits: 23@1: (5, 6, 2)5@3: (4, 5, 2, 2, 6)
Rolls: 2@2; Total Hits: 12@2: (1, 5)
WRu: 2 Inf(Bel), Bmr(WEu) Vs Inf
Rolls: 2@1 1@4; Total Hits: 12@1: (3, 6)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (5)
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Combat Results:
Kar: TWLO 1 Inf
WRu: TWOLNon-Combat Moves:
Ukr: 2 Inf(EEu), Tank(Ger)
WEu: 3 Inf(Seu), all planes land here
EEu: 9 Inf(Ger)Builds:
Ger: 1 Tank+9 Inf
SEu: 2 InfCollect 40 IPC, none saved
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UK4
Builds
with 31
2dd= 16
Cv=14
save 1Combat
3bmr Cau SBR on GerGer aagun vs 3bmr
Rolling 3d6:
(3, 3, 5) -
Ger SBR 3bmr
Rolling 3d6:
(2, 4, 4) -
Results
Ger IC takes 10 damageNon combat
3bmr Ger to Cau
2ftr Egy to Cau
inf ECa via tt sz2 land in UK
2tank Cng to Egy
2sub sz28 to sz34Build placement
2dd cv sz2Collect income
Earned 26 saved 1 = 27 IPC’s -
Crap. I intended to move the german subs
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Where would you have liked them to go?
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Sz:17 was going to Sz18
Sz6 was going to Sz12
and
Sz25 was going to Sz44
I forgot to move them so……
since it really affects the brits I will leave it up to you to decide which if any moves you will grant me and of course re-position your ships accordingly.
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Japan 4
Builds with 45 IPC:
7 Tank, 3 Inf
Saved: 2 IPCCombat:
Nov: Tank+Inf(Sin), Inf(Yak) Vs Inf
Eve: Inf(Yak) Vs UndefendedNov: Tank+Inf(Sin), Inf(Yak) Vs Inf
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 3)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
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I’ll give you those sub moves(& my tt in sz54 moves to sz64 drops 2inf in WCa)
if this doesn’t alter your Jap turn