Flip(allies) vs MrMalachiCrunch(axis) Spring 42


  • Results
    Ukr twlo 2inf

    Non combat
    2ftr Ukr to WRu
    4inf tank Rus to WRu
    2inf TrJ to Egy
    inf Rus to Kaz
    inf Rus to Nov
    4inf Yak to Nov

    Build placement
    4inf Cau
    3inf tank Rus

    Collect income
    Earned 25 saved 0= 25 IPC’s

    Flip v Crunch R3.AAM

  • '12

    Ger 3

    Builds 41
    1 Tank+12 Inf
    Save 0

    Combat:
    Arc: 1 Inf(Kar), Bmr(WEu) Vs Inf
    Sz15: TT, BB(Sz16)
    Ukr: 2 Inf(SEu) Via TT(Sz15), 4 Inf(EEu), Inf(Bel), 8 Tanks(Kar), 3 Tanks(Ger) Vs 2 Inf

    Arc: 2 Inf(Kar), Bmr(WEu) Vs Inf
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (3)1@4: (4)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Ukr: 2 Inf(SEu) Via TT(Sz15), 4 Inf(EEu), Inf(Bel), 8 Tanks(Kar), 3 Tanks(Ger) Vs 2 Inf
    DiceRolls: 7@1 11@3 1@4; Total Hits: 87@1: (6, 3, 1, 5, 5, 4, 5)11@3: (2, 1, 6, 6, 1, 3, 6, 1, 5, 1, 4)1@4: (4)
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)

  • '12

    I knew I should have put 2 in!

    Combat Results:
    Arc: CWLO 1 Inf
    Ukr: TWLO 1 Inf

    Non-Combat Moves:
    Bel: 2 Inf(Kar)
    WEu: 2 Inf(Ger), Ftr(SEu), Bmr(Arc)
    EEu: 5 Inf(Ger)
    Sz17: SS(Sz7)
    Sz25: SS(Sz17)
    Sz6: SS(Sz2)

    Builds:
    Ger: 1 Tank+9 Inf
    SEu: 3 Inf

    Collect 38 IPC, none saved

    Flip v Crunch G3.AAM

  • '12

    Map with German builds!

    Flip v Crunch G3.AAM


  • UK3
    Builds
    with 44
    3tt= 21
    dd= 8
    sub= 6
    3inf= 9
    save 0

    Combat
    tank Egy via tt sz34 to sz37 land in Sum(unoccupied)

    2bmr Cng to sz16
    bmr UK to sz16
    2ftr Cau to sz16

    Sz16 attack(1)2ftr 3bmr
    DiceRolls: 2@3 3@4; Total Hits: 42@3: (4, 3)3@4: (1, 3, 1)

    defend bb
    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • Results
    Sum twol
    Sz16 cwol

    Non combat
    3bmr sz16 to Cau
    2ftr sz16 to Egy
    2inf,tt sz42 to sz54
    cc sz34 to sz28
    sub sz30 to sz28
    inf Lib to Egy
    inf Cng to Egy
    2tank SAf to Cng
    aagun Per to Cau

    Build placement
    dd sub sz28
    3tt sz2
    3inf UK

    Collect income
    Earned 31 saved 0= 31 IPC’s

    Flip v Crunch UK3.AAM

  • '12

    Japan 3

    Builds with 41 IPC:
    IC, 4 Inf, 2 Tank
    Saved: 1 IPC

    Combat:
    Yak: 3 Inf(Bry), Inf(Far) Vs Unoccupied
    Kaz: Inf(Chi), Bmr(FIC) Vs Inf
    Sz37: TT, BB Vs TT
    Sum: 2 Inf(Aus), 2 Ftr(Sz38) Vs Tank
    Per: Inf(Ind) Vs Unoccupied

    Sz37: TT, BB Vs TT
    Autokill

    Sum: 2 Inf(Aus), 2 Ftr(Sz38) Vs Tank
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (1, 5)2@3: (5, 4)
    DiceRolls: 1@3; Total Hits: 11@3: (2)

    Kaz: Inf(Chi), Bmr(FIC) Vs Inf
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (1)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '12

    Combat Results:
    Yak: Unoccupied
    Kaz: CWLO 1 Inf
    Sz37: Autokill
    Sum: TWLO 1 Inf
    Per: Unoccupied

    Non-Combat Moves:
    Chi: Inf(Fic)
    Ukr: 4 Ftr(FIC), Bmr(Kaz)
    Sz60: BB, DD(Sz36)
    Sz36: CV(Sz38), 2 Ftr(Sum), TT(Sz60) Loading Inf, Tank(Jpn)
    Bry: Inf(Wak), Tank(Jpn) Via TT(Sz60)
    Sz61: TT(Sz60), TT(Sz36)
    Man: 2 Inf, 2 Tank(Jpn) Via TT(Sz61)
    FIC: 2 Inf(Jpn) Via TT(Sz36)

    Mobilisation:
    Japan: 6 Inf, 2 Tanks
    FIC: IC

    Collect 44 IPC, 1 saved, 44 IPC On Hand

    Flip v Crunch J3.AAM


  • Just a little glitch here in your builds

    I do believe you would like to of had 5inf on Jap(have a look at your posts)

    Agreed?


  • Man I screwed up my Brit turn

    US3
    Builds
    with 38
    4tt= 28
    ftr= 10
    save 0

    Combat
    2inf Nov to Sin
    ftr WRu to Sin
    bmr Cau to Sin

    Sin attack(1)2inf ftr bmr
    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (5, 3)1@3: (2)1@4: (5)

    defend 2inf tank
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (4)


  • Not much luck happening here!

    Results
    Sin dwlo 2inf Ftr retreat to Kaz bmr retreats to Cau(Jap inf tank remains)

    Non combat
    inf Lib to Egy
    sub sz51 back to sz47
    bb cv ftr 2tt sz10(pick 3inf EUS & aagun ECa)to sz8 land in UK
    sub dd cc sz1 to sz2
    cv ftr 2tt sz1 (pick 2inf art tank ECa)to sz8 land in UK
    2ftr UK to sz8

    Build placement
    4tt sz10
    ftr EUS

    Collect income
    Earned 38 saved 0= 38 IPC’s

    Flip v Crunch US3.AAM


  • Rus4
    Builds
    with 25
    5inf= 15
    2tank= 10
    save 0

    Combat
    4inf 2ftr WRu to Kar

    Kar attack(1)4inf 2ftr
    DiceRolls: 4@1 2@3; Total Hits: 04@1: (3, 6, 2, 5)2@3: (5, 6)

    defend 3inf
    DiceRolls: 3@2; Total Hits: 03@2: (6, 6, 6)


  • Kar attack(2)4inf 2ftr
    DiceRolls: 4@1 2@3; Total Hits: 24@1: (6, 2, 4, 1)2@3: (3, 6)

    defend 3inf
    DiceRolls: 3@2; Total Hits: 23@2: (2, 5, 1)


  • Kar attack(3)2inf 2ftr
    DiceRolls: 2@1 2@3; Total Hits: 22@1: (2, 5)2@3: (2, 1)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Results
    Kar lwlo 2inf

    Non combat
    2ftr Kar to Cau
    3inf tank Rus to Cau
    5inf 2tank WRu to Cau
    2inf WRu to Arc
    6inf Nov to Kaz
    sub sz12 to sz8
    aagun Cau to Nov

    Build placement
    2inf 2tank Cau
    3inf Rus

    Collect income
    Earned 23 saved 0= 23 IPC’s

    Flip v Crunch R4.AAM

  • '12

    Right you are in regards to the Japanese, my bad and good catch!

  • '12

    Ger 4

    Builds 38
    1 Tank+11 Inf
    Save 0

    Combat:
    Kar: 3 Inf(EEu), 5 Ftr(WEu) Vs 2 Inf
    WRu: 2 Inf(Bel), Bmr(WEu) Vs Inf

    Kar: 3 Inf(EEu), 5 Ftr(WEu) Vs 2 Inf
    DiceRolls: 3@1 5@3; Total Hits: 23@1: (5, 6, 2)5@3: (4, 5, 2, 2, 6)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)

    WRu: 2 Inf(Bel), Bmr(WEu) Vs Inf
    DiceRolls: 2@1 1@4; Total Hits: 12@1: (3, 6)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '12

    Combat Results:
    Kar: TWLO 1 Inf
    WRu: TWOL

    Non-Combat Moves:
    Ukr: 2 Inf(EEu), Tank(Ger)
    WEu: 3 Inf(Seu), all planes land here
    EEu: 9 Inf(Ger)

    Builds:
    Ger: 1 Tank+9 Inf
    SEu: 2 Inf

    Collect 40 IPC, none saved

    Flip v Crunch G4.AAM


  • UK4
    Builds
    with 31
    2dd= 16
    Cv=14
    save 1

    Combat
    3bmr Cau SBR on Ger

    Ger aagun vs 3bmr
    DiceRolling 3d6:
    (3, 3, 5)


  • Ger SBR 3bmr
    DiceRolling 3d6:
    (2, 4, 4)

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