@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseStirling vs. kilroynothere G1940 Alpha+.2
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cheers u to
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Japan 3
Buys
4 Inf 3 art 2 mec 2 sub
CBM
Inf Hop She
5 inf 2 art mec hop sui
6 inf art anh kwe
3 mec ksu ksi
ftr kwa ksi
2 inf ftr kwa Hon
inf kwa fic
bmr kwa z41
tac kwa z 37
sub z 36 z37
bmr kwa z43
sub dd tt inf z 36 Bor
ftr z36 z45
tt z36 art kwa z34 inf pau z 35 phi
ftr 2 tac z36 phi
dd bb cr 2 ac z 35
rest kwa yunYun
ATK
Rolls: 4@2 5@3 5@4; Total Hits: 64@2: (1, 5, 3, 1)5@3: (1, 6, 5, 5, 6)5@4: (5, 5, 1, 2, 2)
Def
Rolls: 6@2; Total Hits: 26@2: (1, 5, 3, 3, 5, 1)
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Sui
ATK
Rolls: 4@1 4@2; Total Hits: 24@1: (2, 3, 2, 1)4@2: (3, 3, 3, 1)
def
Rolls: 1@2; Total Hits: 11@2: (2)
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Kwe
ATK
Rolls: 5@1 2@2; Total Hits: 25@1: (2, 1, 3, 5, 5)2@2: (6, 2)
def
Rolls: 3@2; Total Hits: 13@2: (5, 3, 1)
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kwe
ATK
Rolls: 4@1 2@2; Total Hits: 14@1: (3, 4, 4, 4)2@2: (2, 3)
def
Rolls: 1@2; Total Hits: 01@2: (3)
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KSI
ATK
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 2, 5)1@3: (3)
def
Rolls: 1@2; Total Hits: 01@2: (3)
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Hon
ATK
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 6)1@3: (2)
def
Rolls: 1@2; Total Hits: 11@2: (1)
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z25
ATK
Rolls: 3@2; Total Hits: 13@2: (6, 1, 4)
def
Rolls: 1@2; Total Hits: 11@2: (2)
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z 37
ATK
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
def
Rolls: 1@2; Total Hits: 11@2: (2)
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z 43
ATK
Rolls: 2@2 1@4; Total Hits: 22@2: (2, 4)1@4: (2)
def
Rolls: 1@2; Total Hits: 01@2: (6)
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z35
ATK
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (3)1@3: (3)1@4: (3)
def
Rolls: 1@2; Total Hits: 01@2: (4)
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PHI
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (3, 1)2@3: (6, 5)1@4: (2)
Def
Rolls: 2@2; Total Hits: 12@2: (6, 2)
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Ncm
air yun anh
bmr z 41 kwa
tac z 37 kwa
bmr z43Jap
fleet z 36 z 6
ftr ksi z 6
ftr hon z 6
air phi z35
ftr z45 z 35
all man jehPlace
3 inf 3 art jap
2 sub z 6
2 mec Inf ksuCollect
45 Ipc
sorry took so long
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Hey Stirling. A little confused on the tt move from z36 thru z35 to z34 to pick up the inf from PAU. That was a combat move and you had to fight in z35, so cannot go through afterward to pick up and move back to do the amphib, right? All happens at the same time. I know you can pick up in a combat zone you just cleared to do the amphib, but the tt stops at the end of the combat move, which was z35.
Am I understanding that correctly?
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Also, the bomber from z37 cannot get back to Japan (7 movement)
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Also, the bomber from z37 cannot get back to Japan (7 movement)
Counting is not Stirlingās thing ā¦Ā :wink:
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Thanks. So you decided to not take FIC and use the inf from that fight in the battle for PHI?Ā Have I read that correctly?
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Indeed
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Hey Stirling,
I felt I needed to get the Tourney game going so have not had time for our game. I will hopefully get the Allies moving tonight. Looks like I will be in LA over the weekend to watch the UT/UCLA game so wonāt have access to play this weekend.
Soonā¦