@VictoryFirst said in The_Good_Captain (Axis) vs. VictoryFirst (Allies) | North Africa, Rommel's Last Push:
By the way, I propose the following changes to correct my mistakes:
One mine is removed BIR-JAL One mine is removed from MAT-TOB I will redo the UK purchases to fix the mistakes that happened this turn (that will probably included one less mine in Tobruk).
I’ll keep the Bir-Jal mine for the Axis, lol. I need something for eating the extra mine hits from earlier.
the others sound good. it’s all good. were mostly just trying to make sure the engine runs well enough.
the mines issue is a bit confusing to me so I might just advise you do what you think is best. I didn’t have an issue with keeping track of them myself when the mines were black and tan. But i get what you’re trying to do in having TripleA assist the player as much as possible.
That being said, I cannot visualize your solution. Honestly, I wasn’t even aware there was a “mines player” in tripleA.
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (3)




