@The_Good_Captain Wow you guys finished quick! Thanks for the kind words! The mine thing is actually working right now, the only thing is that I had to disable territory names so that the ones for the mine territories wouldn’t overlap. But now the ones for the regular territories are not showing so I need to make custom territory names just for those territories, which is annoying graphical task. I don’t know how long this will take. I could upload what I have currently and call it version 1.6A so that you can start recording with the split border territories (but without any territory names, but if you mention in the video that these are under way that is probably fine).
Kobu vs. alldescends Alpha+3, No Tech
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Never mind. I didn’t realize that was a straight. The ship placement is fine wiht me how it is now.
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US spends 47 Saves 5
US Buys 1 Battleship. 1 Carrier and 1 Tactical bomber
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China Turn 1
Spends 12
Buys 4 infantry -
China Turn 1 Combat 1
Chahar
Attack:
Rolls: 1@3 2@1; Total Hits: 01@3: (5)2@1: (6, 2)Defense:
Rolls: 1@1; Total Hits: 01@1: (6) -
China Combat 2 rounds
Rolls: 2@3 4@1; Total Hits: 02@3: (5, 6)4@1: (4, 3, 6, 3)
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
Geez……
China Combat 3 rounds
Rolls: 3@3 6@1; Total Hits: 33@3: (3, 6, 4)6@1: (5, 3, 1, 2, 1, 3)
Rolls: 3@2; Total Hits: 13@2: (3, 3, 1) -
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Alrighty. Waiting on UK.
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UK Turn 5
London Spends 28
Buys 1 Fighter and 6 infantryCalcutta spends 16 and Saves 1
Buys 1 Carrier -
Maps please, and ANZAC. :-P
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UK Combat Round 1
The UK declares war on the Japanese invasion Force.
I need Orders for scrambling on Sea zone 97, but I will continue by rolling out the other ones. I will try to finish UK and Anzac turns by the end of today.
Zea Zone 110
Attack:
Rolls: 1@3 1@2; Total Hits: 11@3: (2)1@2: (3)
Defense:
Rolls: 1@1; Total Hits: 01@1: (3)Sea Zone 96
Attack:
Rolls: 2@3; Total Hits: 12@3: (1, 5)
Defense:
Rolls: 1@2; Total Hits: 01@2: (4)Kiangsi:
Attack:
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 4)1@3: (3)
Defense:
Rolls: 1@4; Total Hits: 01@4: (6)Siam:
Attack Bombardments:
Rolls: 1@4 1@3; Total Hits: 21@4: (1)1@3: (3)
Attack
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Defense:
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
What is going into 97?
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Tactical Bomber, Fighter, Aircraft Carrier, Cruiser, Destroyer. Combat map was posted above as well.
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You have a battleship, cruiser and transport in there. There is 1 fighter in Southern Italy.
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Scramble the fighter.
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UK Turn 1 Combat Round 1 Continued
Sea Zone 97
Attack:
Rolls: 1@4 2@3 1@2; Total Hits: 31@4: (1)2@3: (2, 4)1@2: (2)
Defense:
Rolls: 2@4 1@3; Total Hits: 32@4: (1, 1)1@3: (3) -
I assume you want to take a hit on the Battleship and lose the Cruiser. You want to take the next hit on the Fighter or do you want me to take the battleship as a casualty?
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I keep the BB for last.
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Sea Zone 97 round 2
Attack:
Rolls: 1@4 1@3; Total Hits: 11@4: (4)1@3: (6)
Defense:
Rolls: 1@4; Total Hits: 11@4: (4)





