6 anzac transports in sz 110 and the extra 3 goes to germany. its what all the top players do.
Wheatbear (allies) vs JamesAleman (axis) Global 1940 Alpha 2
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By the way, the name of this strategy is Operation: Seppuku.
This is my latest version, we’ll see if it stands up to the allies first turn moves.
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Is it something that really gets made or broke based on turn 1?
US1
Buy (52/52)
1 art
1 trans
1 sub
1 dest
1 carrier
1 tactNCM:
2 fig haw >> wak
1 sub, 1 cru, 1 dest SZ26 >> SZ46
2 inf haw load 1 trans SZ26 >> SZ46
2 inf wus load trans SZ10 >> SZ26 unload haw
1 dest, 1 cru, 1 carrier, 1 bsh, 1 fig, 1 tact SZ10 >> SZ26
1 sub, 1 dest SZ35 >> SZ46
1 inf, 1 strat cus >> eusMobilize:
1 art eus
1 trans, 1 dest SZ101
1 sub, 1 carrier SZ10
1 tact wusCollect 52 IPC
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China 1
Buy (12/12)
4 inf
CM:
YUN
5 inf, 1 fig sze
2 inf kwe -
YUN
A 7 inf, 1 fig
Rolls: 7@1 1@3; Total Hits: 27@1: (1, 2, 3, 2, 6, 5, 6)1@3: (1)D 2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
yun taken, 1 inf lost
NCM:
1 fig yun >> tsi
1 inf she >> suiMobilize:
4 inf yunCollect 15 IPC
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UK1
UKE Buy (28/28)
2 inf
3 art
1 figUKP Buy (17/17)
3 inf
2 artCM:
SZ106
1 dest SZ109
1 cru SZ91TOB
2 inf, 1 art, 1 tank alx
1 mech egy
1 tact SZ98
1 fig mal -
SZ106
A 1 dest, 1 cru
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)D 1 sub
Rolls: 1@1; Total Hits: 11@1: (1) -
SZ106 r2
A 1 dest
Rolls: 1@2; Total Hits: 01@2: (3)D 1 sub
Rolls: 1@1; Total Hits: 01@1: (2) -
SZ106 r3
A 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)D 1 sub
Rolls: 1@1; Total Hits: 01@1: (6) -
SZ106 r3
A 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)D 1 sub
Rolls: 1@1; Total Hits: 01@1: (2) -
ok, this is silly, so I’m switching to the other style, first to hit
A 1 dest
Rolls: 10@2; Total Hits: 510@2: (1, 4, 2, 4, 3, 1, 1, 5, 5, 2)D 1 sub
Rolls: 10@1; Total Hits: 110@1: (6, 1, 4, 2, 5, 4, 5, 6, 4, 3) -
sz106 cleared, 1 cru lost
TOB
A 2 inf, 1 mech, 1 art, 1 tank, 1 fig, 1 tact
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 22@1: (5, 6)2@2: (6, 1)2@3: (5, 4)1@4: (1)D 3 inf, 1 mech, 1 art, 1 tank
Rolls: 5@2 1@3; Total Hits: 35@2: (3, 6, 2, 2, 1)1@3: (6) -
TOB r2
A 1 art, 1 tank, 1 fig, 1 tact
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (1, 5)1@4: (1)D 1 inf, 1 mech, 1 art, 1 tank
Rolls: 3@2 1@3; Total Hits: 13@2: (5, 3, 6)1@3: (3) -
TOB r3
A 1 tank, 1 fig, 1 tact
Rolls: 2@3 1@4; Total Hits: 02@3: (6, 6)1@4: (6)D 1 art, 1 tank
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1) -
Maltese fighter retreats
tob holds, 2 inf, 1 mech, 1 art, 1 tank, 1 tact lost
no luck today
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Also, if you would have rather kept the mech instead of the art on Tobruk, you can switch that on Italy’s turn.
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NCM
1 fig tob >> SZ92
1 fig sco >> gib
1 bsh SZ110 >> SZ92
1 dest, 1 cru, 1 carrier SZ98 >> SZ92
1 trans SZ98 >> SZ96 load 1 inf, 1 aa gun mal >> SZ92 unload gib
1 trans SZ109 >> SZ106
1 dest SZ71 >> SZ83
1 inf sco >> uk
1 inf, 1 art egy >> sud
1 inf wind >> epr
1 trans SZ39 >> SZ37 load 2 inf mal >> SZ41 unload sum
1 fig bur >> ind
6 inf, 1 art, 1 aa gun ind >> bur
1 bsh SZ37 >> SZ75
1 cru SZ39 >> SZ75
1 dest SZ39 >> SZ37Mobilize UKE:
2 inf, 3 art, 1 fig ukMobilize UKP:
3 inf, 2 art indUKE Collect 31 IPC
UKP Collect 21 IPC -
ANZAC1
Buy (10/10)
1 figNCM:
2 inf nsw load trans SZ62 >> SZ42 unload jav
2 fig nze >> que
1 cru SZ63 >> SZ54
1 dest SZ62 >> SZ54
2 inf egy >> sud
2 inf que >> nteMobilize:
1 fig nswCollect 14 IPC
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You can do Germany 2 right after Italy 1 if you want.
French moves should not be capable of affecting German options unless Italy leaves the French ships in SZ93 alive.
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Also, just since you’ve been giving scramble info ahead for speeds sake, both fighters on Gibraltar will scramble in SZ92 if it’s attacked.
All available fighters on UK would intercept a German SBR on UK.





