@Ragnell804 gg, I concede
Thatonekid vs James
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Placed 5 art, 5 inf on Mos
1 inf on SukrSorry about not stating that.
Let me know what you mean about the map? Did Germany do something different?
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no, i just thought that the previeous map was the completed ussr turn.
japan buys: 1 major ic, 3 mechs 42/46
combat moves:
1 tank 1 mech sfe>sak
4 inf hop> kwe
5 fig, 1 tac kwa>kwe
1 inf hop>she
3 mechs ksu>ksi
3 fig 1 tac kwa>ksi
2 sbrs>ind
1 inf siam>shan
1 inf siam>fic
2 inf sui>kan
1 ac 1 fig 1 tac 2 trns z6> z35
2 inf 2 art jap>phil
forces in z26>hawneed scrambling orders for phil
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kwe:
A:
Rolls: 4@1 5@3 1@4; Total Hits: 44@1: (2, 4, 6, 6)5@3: (6, 1, 3, 5, 1)1@4: (3)
D:
Rolls: 3@2; Total Hits: 13@2: (5, 4, 1)
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kwe twlo 1 inf
ksi:
A:
Rolls: 3@1 3@3 2@4; Total Hits: 33@1: (2, 6, 3)3@3: (3, 6, 4)2@4: (3, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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ksi twol
ind:
interceptors:
Rolls: 2@2; Total Hits: 22@2: (1, 2)
bombers:
Rolls: 2@1; Total Hits: 02@1: (2, 6)
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jnvgfnocuuc BULLSHIT!!! :x :x :x :x :x :x
i think that expresses my emotion enough…
haw:
A:
Rolls: 4@1 2@2 5@3 5@4; Total Hits: 74@1: (5, 4, 6, 4)2@2: (3, 4)5@3: (1, 2, 6, 5, 2)5@4: (6, 1, 3, 4, 2)
D:
Rolls: 2@2; Total Hits: 02@2: (4, 3)
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haw twol
waiting for scrambling orders for phil
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No scramble for Philippines (I want to grind down those land units)
I don’t mind if you want to keep a bomber, that outcome and several other battles have been unreasonable. (My capture of Nov without losing men, and other battles for example)
Just keep a bomber and pick one of the bomber rolls to use as damage.
I’m sorry I have been getting this lucky. We’re playing axis, not Yahtzee :)
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This will be my last 12 hour shift for this week, I’ll likely start my allied turn around 7pm central time (Saturday). I hope to complete it before going to bed.
From noon until 8pm on Sunday, I will be hosting a face to face Global 1940 for my meetup.com group. So I’ll likely post either early Sunday or before going to bed.
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ill say that one of my bombers survived, so heres the second part of the sbr
AA gun:
D:
Rolls: 1@1; Total Hits: 01@1: (4)
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dmg
Rolling 1d6:
(1) -
so 3 dmg to the major ic on india
phil:
A:
Rolls: 4@2; Total Hits: 24@2: (3, 5, 2, 2)
D:
Rolls: 2@2 1@4; Total Hits: 12@2: (3, 3)1@4: (1)
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r2:
A:
Rolls: 3@2; Total Hits: 23@2: (1, 3, 1)
D:
Rolls: 1@4; Total Hits: 11@4: (3)
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**USA 3: Note: All factories were upgraded to Major in the USA as a result of Japans DOW on J3. US3 I will be able to produce 10 units a factory.
Production:**
52 buys
5 destroyer = 40
2 subs = 12
40+12=52DOW Germany, Italy
No combat
Non combat on map
Place builds in WUSA sea zone.
Collection: 49+10+5=64
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**China 3:
Production:**
13 buys:3 art save 1
Combat Move:
To Kwe: 6inf-Yun;1 ftr-Tsi vs 3 inf
To Hun: inf-Yun
To Kwa: inf-YunKwe: 6 inf, ftr vs 3 inf
Rolls: 6@1 1@3; Total Hits: 26@1: (4, 2, 1, 3, 4, 1)1@3: (4)
vs
Rolls: 3@2; Total Hits: 03@2: (6, 3, 6)
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6 inf, ftr vs 1 inf
Rolls: 6@1 1@3; Total Hits: 16@1: (4, 3, 6, 4, 5, 6)1@3: (3)
vs
Rolls: 1@2; Total Hits: 11@2: (1)
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**UK 3
Purchase:**
London has 43
Carrier
Destroyer
Sub
2 inf
Transport
16+8=24+6=30+6=36+7=43India has 26
2 armor
2 mech
2 inf
12+8=20+6=26
Combat Move:To Syr: armor-Trj Blitz there and back to Trj uncontested
To Irq: ftr,3art,3 inf-Ind(via 3 transport to sz 80); Cruiser,Battleship Bombard(sz39,-sz80); inf-Cpr; ftr,tac-Trj; ftr,tac-carrierz80 vs 4inf,art,arm
To Eth: 2 inf-Ind(via sz39-z76transport) uncontested
To Ken: inf-Tang uncontested
To Fic: 3 inf-Yun vs inf
To Shn: 1 art, 2 inf-Yun vs inf
To z105: DD, 2 ftr-Gib vs sub
To Wfr: 2 inf-UK (via transportsz110) uncontested
To Hol: 1 arm, 1 inf-UK(via transport110); ftr-Gib(sz:91,104,110,Hol, land 110 carrier) vs 1 mechIrq: 4inf, 3 art, 3 ftr, 2 tac, cruiser (only 1 other has plans), BB vs 4 inf, art, arm
Rolls: 1@1 6@2 4@3 3@4; Total Hits: 71@1: (3)6@2: (2, 6, 6, 4, 2, 4)4@3: (6, 3, 3, 2)3@4: (1, 6, 4)
vs
Rolls: 5@2 1@3; Total Hits: 25@2: (2, 6, 6, 1, 3)1@3: (5)
Fic: 3 inf vs 1 inf
Rolls: 3@1; Total Hits: 03@1: (6, 3, 4)
vs
Rolls: 1@2; Total Hits: 01@2: (5)
Shn: 1 art, 2 inf vs inf
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (1, 6)
vs
Rolls: 1@2; Total Hits: 01@2: (4)
sz105: dd, 2 ftr vs sub
Rolls: 1@2 2@3; Total Hits: 01@2: (3)2@3: (4, 6)
vs
Rolls: 1@1; Total Hits: 01@1: (5)
Hol: 1 inf, arm, ftr vs mech
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (6, 5)
vs
Rolls: 1@2; Total Hits: 01@2: (3)