@Ragnell804 gg, I concede
Thatonekid vs James
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ill retreat. you need to land in a russian tt
ncms: on map
collect 33 ipcs
map:
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France 2:
UK fighter from Italian naval battle lands in Cau.
Sorry about the bad dice in the naval battle, the USSR carrier was only meant to destroy those 3 transports, not the 3 Italian air units as well. I guess that makes the build a little less crazy with this unexpected outcome. We’ll see if it brings an early end for Russia. If its any consolation, the surviving UK fighter prevents USSR from gaining its sz 125,archangel,no allied units NO.
Africa is going to be an hotly contested area soon. The Italians haven’t gotten any breaks.
Notes:
France will scramble to protect the UK destoryer/transport in sz 110 if it is attacked by 2 or fewer German air units. Otherwise it does not scramble for attacks involving 3 or more air units.
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germany buys: 9 mechs, 1 tank, 2 subs 54/54
cobat moves:
5 inf rma>bess
6 inf kar>nod(1 inf via trns, to get battle bombard)
1 fig 1 tac z127>nod
1 tank blitz through bel>epl
2 mechs wge>hol
1 fig 1 tac pol>hol
1 tank pol>nuknod:
A:
Rolls: 6@1 1@3 2@4; Total Hits: 26@1: (6, 5, 4, 4, 4, 1)1@3: (5)2@4: (5, 3)
D:
Rolls: 3@2; Total Hits: 13@2: (6, 4, 1)
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nod r2:
A:
Rolls: 5@1 1@3 1@4; Total Hits: 15@1: (6, 4, 4, 6, 6)1@3: (4)1@4: (3)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
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nod twlo 2 inf
hol:
A:
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (2, 3)1@3: (2)1@4: (1)
D:
Rolls: 2@2; Total Hits: 12@2: (1, 5)
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Looks like you collect 57 because of the sub in sz 125 convoy damage.
Did I miss something?
I’ll correct it on the map for now.
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**USSR 3
Production:**
38 buys:
5 art = 20
6 inf = 1820+18=38 save 0
Combat Move:
To Nuk: 2 inf-Sukr; 2 ftr-Bry vs 1 armor
To Nov: 2 arm, 2 mech, 2 ftr, 1 tac-Bry vs 4 infNuk: 2 inf, 2 ftr vs 1 arm
Rolls: 2@1 2@3; Total Hits: 22@1: (5, 1)2@3: (2, 4)
vs
Rolls: 1@3; Total Hits: 11@3: (2)
Nov: 2 mech, 2 arm, 2 ftr, 1 tac vs 4 inf
Rolls: 2@1 4@3 1@4; Total Hits: 52@1: (6, 4)4@3: (1, 2, 3, 1)1@4: (3)
vs
Rolls: 4@2; Total Hits: 04@2: (4, 6, 3, 3)
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this isnt the right map….
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Which map is not the right one? I loaded it and it shows Russia combat moves.
Is it the German map that is wrong?
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Placed 5 art, 5 inf on Mos
1 inf on SukrSorry about not stating that.
Let me know what you mean about the map? Did Germany do something different?
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no, i just thought that the previeous map was the completed ussr turn.
japan buys: 1 major ic, 3 mechs 42/46
combat moves:
1 tank 1 mech sfe>sak
4 inf hop> kwe
5 fig, 1 tac kwa>kwe
1 inf hop>she
3 mechs ksu>ksi
3 fig 1 tac kwa>ksi
2 sbrs>ind
1 inf siam>shan
1 inf siam>fic
2 inf sui>kan
1 ac 1 fig 1 tac 2 trns z6> z35
2 inf 2 art jap>phil
forces in z26>hawneed scrambling orders for phil
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kwe:
A:
Rolls: 4@1 5@3 1@4; Total Hits: 44@1: (2, 4, 6, 6)5@3: (6, 1, 3, 5, 1)1@4: (3)
D:
Rolls: 3@2; Total Hits: 13@2: (5, 4, 1)
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kwe twlo 1 inf
ksi:
A:
Rolls: 3@1 3@3 2@4; Total Hits: 33@1: (2, 6, 3)3@3: (3, 6, 4)2@4: (3, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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ksi twol
ind:
interceptors:
Rolls: 2@2; Total Hits: 22@2: (1, 2)
bombers:
Rolls: 2@1; Total Hits: 02@1: (2, 6)
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jnvgfnocuuc BULLSHIT!!! :x :x :x :x :x :x
i think that expresses my emotion enough…
haw:
A:
Rolls: 4@1 2@2 5@3 5@4; Total Hits: 74@1: (5, 4, 6, 4)2@2: (3, 4)5@3: (1, 2, 6, 5, 2)5@4: (6, 1, 3, 4, 2)
D:
Rolls: 2@2; Total Hits: 02@2: (4, 3)
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haw twol
waiting for scrambling orders for phil
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No scramble for Philippines (I want to grind down those land units)
I don’t mind if you want to keep a bomber, that outcome and several other battles have been unreasonable. (My capture of Nov without losing men, and other battles for example)
Just keep a bomber and pick one of the bomber rolls to use as damage.
I’m sorry I have been getting this lucky. We’re playing axis, not Yahtzee :)