No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
BigBadBruce (Allies) vs Wheatbeer (Axis)
-
FRA r3
A 1 mech, 2 art, 4 tank, 1 fig, 1 tact
Rolls: 3@2 5@3 1@4; Total Hits: 63@2: (5, 1, 2)5@3: (1, 1, 2, 4, 1)1@4: (6)D 1 tank, 1 fig
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4) -
sz111 cleared, 1 sub lost
I did leave it behind, since some planes (the SBR ones) would have had to land in Holland and I wanted to be able to give them a little cover depending on surviving British airpower.
Ok. I see.
I like your G1 opening. But I think I will have 1 sub just enter z109 in NCM instead of fighting. Less likely UK would leave it’s Destroyer there to fight it (and I would be glad, as German if UK would).Did you knew that? That Subs are allowed to enter hostile sea zone in NCM? I didn’t, just learned it here lately.
-
Thanks … it’s a little tight, but with the intercepts, usually the strat will be able to hit the major ic. Didn’t pay off this time, but at least I hit a fighter on the way down.
I didn’t know they could do that with a destroyer present … I might consider that in the future.
I like to gamble on killing the dest in the first salvo (good odds, not great though).
fra taken, 4 inf, 2 mech, 2 art lost
WFR
A 3 inf, 1 art, 1 tank, 1 fig
Rolls: 2@1 2@2 2@3; Total Hits: 22@1: (2, 4)2@2: (4, 4)2@3: (3, 1)D 2 inf, 1 tank, 1 fig
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 2)1@3: (5)1@4: (5) -
WFR r2
A 2 inf, 1 art, 1 tank, 1 fig
Rolls: 1@1 2@2 2@3; Total Hits: 31@1: (1)2@2: (2, 3)2@3: (2, 6)D 1 tank, 1 fig
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (1) -
wfr taken, 3 inf lost
YUGO
A 9 inf, 2 art, 3 tank
Rolls: 7@1 4@2 3@3; Total Hits: 47@1: (3, 3, 2, 1, 5, 1, 5)4@2: (4, 6, 1, 6)3@3: (4, 2, 4)D 5 inf
Rolls: 5@2; Total Hits: 15@2: (5, 4, 5, 2, 6) -
YUGO
A 8 inf, 2 art, 3 tank
Rolls: 6@1 4@2 3@3; Total Hits: 46@1: (6, 6, 2, 5, 1, 2)4@2: (2, 5, 4, 3)3@3: (4, 3, 1)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
yugo taken, 1 inf lost
non-com coming
-
I like to gamble on killing the dest in the first salvo (good odds, not great though).
Me too. I also liked your move on UK, gives a choice to English players. I figured your Tac would land on AC and miss count for the SB… which is why I didn’t understand the MInf left behind. I agree that SB will normally hit Major IC… but for a damage of 3-8. Since you will most likely loose a Tac (if 3 Ftr intercept) or 2 subs (if Ftr Scramble in z109) not sure it’s worth it.
But still, you showed me a very interesting G1. And I’ll take more time to think of it.
-
NCM:
1 fig wfr >> sita
1 fig SZ112 >> sita
1 fig, 1 tact fra >> wgr
1 fig, 1 tact (tact orig. from ger) SZ111 >> SZ112
1 fig, 2 tact SZ111 >> wgr
1 trans SZ113 >> SZ112
1 inf nor >> fin (activate 4 inf)
1 inf rom >> bul (activate 4 inf)Mobilize:
1 sub, 1 dest, 1 carrier SZ112Collect 51 IPC + French 19 = 70 IPC
-
That piece of information (about subs and NCM) comes from Krieghund!
You could only move subs in NCM to Z6 if there are no Allied destroyers.
Not true. You can move subs into a sea zone with enemy destroyers; you just can’t move them through one.
-
That will be really useful to know :-D
Btw, let me know if you want me to place a bid unit or not before Italy’s turn.
-
I did place the Art already… if you rather sub it’s fine with me. Yes, bid units are placed before G1.
RUSSIA 1 - Honoring Non-aggression pacts
PURCHASES (37)
6 Art(24), SB(12) = 36, save 1COMBAT MOVES
NoneNON COMBAT MOVES
SAK > BRY : 6Inf, AA
AMU > BRY : 6Inf
BES > SUkr: 2Inf
NUKR> SUkr: Inf, Art
EPL > NUKR: 2Inf
BAL > NOV : 3Inf
BEL > NOV : Inf
KAR > NOV : 2Inf
VYB > NOV : 3Inf
ARCH> NOV : Inf
VOL > BRY : Arm, MInf
RUS > BEL : Arm, MInf
RUS > SMO : Art
RUS > BRY : Inf, AA
RUS > YAK : Ftr, Tac
z127> z124: Sub
CAU > ROS : 2InfPLACES NEW UNITS
VOLG : 3Art
S.Ukr: 3Art
RUSS : SBCOLLECT : 37 + 1Saved = 38
-
Oups I didn’t notice, but don’t forgot to reduce Major IC to Minor IC in Paris.
-
Sorry, I’ll fix that on this map.
J1
Buy (25/26)
3 trans
1 artCM:
YUN
3 inf, 1 art kwa
2 strat jap
1 fig, 1 tact ksuHUN
3 inf, 1 art ksi
1 fig forCHA
2 inf, 1 art jehANH
2 inf sha
2 inf ksu
1 mech anh -
cha, anh walk in
YUN
A 3 inf, 1 art, 1 fig, 1 tact, 2 strat
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (5, 4)2@2: (6, 6)1@3: (5)3@4: (2, 1, 2)D 4 inf
Rolls: 4@2; Total Hits: 14@2: (1, 3, 6, 5) -
YUN r2
A 2 inf, 1 art, 1 fig, 1 tact, 2 strat
Rolls: 1@2 2@2 1@3 3@4; Total Hits: 41@2: (3)2@2: (2, 1)1@3: (4)3@4: (4, 5, 3)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
yun taken, 1 inf lost
HUN
A 3 inf, 1 art, 1 fig
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (2, 3)2@2: (3, 2)1@3: (4)D 2 inf
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
HUN r2
A 2 inf, 1 art, 1 fig
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (3, 5)1@3: (2)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
hun taken, 1 inf lost
NCM:
2 fig, 2 tact man >> kwa
1 fig, 1 tact, 1 strat yun >> kwa
1 fig hun >> kwa
1 inf, 1 art sha load trans SZ19 >> SZ36 unload kwa
1 trans SZ6 >> SZ19 load 1 inf, 1 art ksu >> SZ36 unload kwa
1 trans SZ19 >> SZ6
1 sub SZ19 >> SZ20
1 dest, 1 bsh SZ19 >> SZ36
1 sub, 1 dest, 1 cru, 1 bsh SZ6 >> SZ36
1 carrier, 1 fig, 1 tact SZ33 >> SZ36
1 cru SZ20 >> SZ36
2 carrier, 1 fig, 2 tact SZ6 >> SZ33
1 fig SZ6 >> car
1 fig kor >> SZ33
1 fig oki >> kwa
6 inf, 1 art, 1 aa gun man >> jeh
4 inf kor >> man
2 fig, 2 tact jap >> kwaMobilize:
1 art jap
3 trans SZ6Collect 40 IPC (41 total)
-
Have to go soon… but I’ll play Alliance today.





