Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAlsch91 (Allies) v BombsAway (Axis) G40 A + 2
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Alsch, just about ready to go. Downloaded Sgt. Wonko’s module and will have Germany’s turn up in a few.
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Germany 1
Buy
cv, des, ss spent 30
Combat
SZ 91
ss sz 103
ss sz 108SZ 106
ss sz 117
ss sz 118SZ 111
ss sz 124
fig nor
fig, 2 tac wgr
bmr gerSZ 112
BB ca sz 113
fig hun
tac polYugo
inf arm rom
2inf arm hun
arm pol
6inf 2rt sgrFrance
2 arm sgr
3inf rt 4mech fig wgr
inf rt 2arm hol
tac gerNorm
3inf rt arm fig hol
tac wgrscramble in sz 111?
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Yugo 9inf 2rt 3arm v 5inf
Rolls: 7@1 4@2 3@3; Total Hits: 57@1: (1, 3, 4, 4, 1, 2, 5)4@2: (3, 3, 2, 5)3@3: (2, 2, 5)
Rolls: 5@2; Total Hits: 05@2: (5, 4, 4, 4, 4) -
France 4inf 2rt 4mech 4arm fig tac
Rolls: 6@1 4@2 5@3 1@4; Total Hits: 66@1: (4, 2, 3, 4, 2, 1)4@2: (2, 5, 6, 5)5@3: (3, 2, 3, 5, 5)1@4: (2)7inf 2rt 2arm fig
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (4, 6, 1, 4, 4, 6, 2, 1, 6)2@3: (1, 2)1@4: (6) -
France rnd 2
2rt 3mech 4arm fig tac
Rolls: 1@1 4@2 5@3 1@4; Total Hits: 41@1: (4)4@2: (3, 3, 6, 1)5@3: (4, 5, 2, 6, 1)1@4: (3)inf 2rt 2arm fig
Rolls: 3@2 2@3 1@4; Total Hits: 13@2: (4, 5, 3)2@3: (4, 6)1@4: (3) -
France rnd 3
2rt 2mech 4arm fig tac
Rolls: 4@2 5@3 1@4; Total Hits: 44@2: (1, 2, 6, 4)5@3: (1, 1, 4, 5, 4)1@4: (5)arm fig
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (4) -
france twlo 4inf 2rt 2mech
Normandy
3inf rt arm fig tac
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 32@1: (1, 1)2@2: (4, 5)2@3: (1, 5)1@4: (6)2inf arm fig
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 4)1@3: (5)1@4: (2) -
Normandy rnd 2
2inf rt arm fig tac
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 31@1: (6)2@2: (4, 3)2@3: (3, 1)1@4: (2)fig
Rolls: 1@4; Total Hits: 01@4: (5) -
No scramble.
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SZ 91
2ss
Rolls: 2@2; Total Hits: 02@2: (5, 5)ca
Rolls: 1@3; Total Hits: 01@3: (6) -
SZ 91 rnd 2
2ss
Rolls: 2@2; Total Hits: 12@2: (4, 2)ca
Rolls: 1@3; Total Hits: 11@3: (1) -
SZ 91 cwol
SZ 106
2ss
Rolls: 2@2; Total Hits: 02@2: (3, 5)des
Rolls: 1@2; Total Hits: 11@2: (1) -
SZ 106 rnd 2
ss
Rolls: 1@2; Total Hits: 01@2: (6)des
Rolls: 1@2; Total Hits: 01@2: (3) -
SZ 106 rnd 3
ss
Rolls: 1@2; Total Hits: 11@2: (1)des
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ 106 cwlo ss
SZ 111
ss 2fig 2tac bmr
Rolls: 1@2 2@3 3@4; Total Hits: 31@2: (2)2@3: (4, 6)3@4: (6, 3, 4)des bb
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (2) -
SZ 111 cwlo fig
SZ 112
ca fig tac bb
Rolls: 2@3 2@4; Total Hits: 12@3: (6, 5)2@4: (6, 2)2ca
Rolls: 2@3; Total Hits: 22@3: (2, 2) -
SZ 112 rnd 2
ca tac bb
Rolls: 2@3 1@4; Total Hits: 32@3: (2, 1)1@4: (3)car
Rolls: 1@3; Total Hits: 01@3: (5) -
SZ 112 cwlo fig
NCM
inf rom - activate bul
2inf nor - activate finfig wfr - Sit
tac wfr - wgr
fig fra - Sit
tac fra - wgr
2tac bmr sz 111 - wgr
fig sz 111 - sz 112
11inf 3rt aa ger - pol
2inf den - nor via tran sz 113 - 112Place
cv des ss - sz 112Collect
51 + 19 from France = 70
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Tough dice in 112 and 111.
R1
37 IPCs
11 Inf (33)
1 Art (4)No combat
Non-coms
2 Inf Kar to Nov
3 Inf Vyb to Nov
6 Inf, 1 Art, 1 AA gun Nov to Bel
1 Fig Nov to Rus
3 Inf Bal to Bel
1 Inf Arch to Bel
2 Inf Epl to Nukr
2 Inf Bes to Nukr
3 Inf Sukr to Nukr
1 Inf, 1 Art, 1 Mech, 1 Arm, 1 AA gun Rus to Bry
1 Arm Vol to Bry
1 Mech Vol to Ros
2 Inf Cau to Ros
6 Inf Bury to Yak
6 Inf, 1 AA gun Sak to Bury
6 Inf Amu to Bury
1 BB SZ 115 to SZ 114
1 SS SZ 127 to SZ 111Place
2 Inf, 1 Art Sukr
3 Inf Nov
6 Inf RusCollect 37 IPCs
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Japan 1
Purchase
26 IPCS
4inf (12)
2tran (14)combat
Cha
2inf rt jehAnh
3inf rt shaHun
3inf rt ksi
2fig 2tac man
fig forYun
3inf rt kwa
fig tac ksuHun
3inf rt 3fig 2tac
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (6, 6)2@2: (3, 1)3@3: (1, 6, 3)2@4: (3, 6)2inf
Rolls: 2@2; Total Hits: 02@2: (5, 4)





