@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsTheDefinitiveS (Allies) vs Wheatbeer (Axis) G40 a2 game 2
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kwe cleared not taken, no loss
Non-combat:
1 fig, 1 tact, 2 strat kwe >> ksu
1 fig for >> kwa
1 fig oki >> kwa
2 fig, 2 tact man >> kwa
1 fig kor >> ksu
2 fig, 2 tact jap >> kwa
1 sub, 1 dest, 1 bsh SZ19 >> SZ36
1 cru SZ20 >> SZ36
1 sub, 2 dest, 1 cru, 1 bsh, 2 carrier, 2 fig, 2 tact SZ6 >> SZ36
1 trans SZ20 >> SZ6
1 mech man >> anh
5 inf, 1 aa gun man >> jeh
4 inf kor >> man
1 inf, 1 tank jap load trans SZ6 >> SZ36 unload kwa
1 inf, 1 art sha >> ksu
1 inf, 1 art man load trans SZ19 >> SZ36 unload kwaMobilize:
3 trans SZ6Collect 39 IPC (44 total)
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US1
Purchase Units 52 IPCs
1 bmb @ 12
1 tac @ 11
1 AC @ 16
1 trns @ 7
1 ss @ 6CM
NoneNCM
Sz 54
1 DD, 1 ss from sz 35GUA
1 fig from PHIHAW
1 inf, 1 art from WUS via 1 trns in sz 10
1 fig from WUSSz 10
1 trns from sz 26
1 fig from EUSSz 26
1 BB, 1 AC, 1 fig, 1 tac, 1 CA, 1 DD from sz 10Sz 11
1 trns from sz 101WUS
3 m.inf, 1 tank, 1 inf from CUSMobilize Units
1 bmb in CUS
1 tac, 1 AC, 1 trns in sz 10
1 ss in sz 101Collect Income
52 (territories) IPCs -
C1
Purchase Units 12 IPCs
3 art @ 12CM
NoneNCM
SZE
4 inf from YUN
1 inf from SHEKAN
2 inf from SUIMobilize Units
3 art in SZECollect Income
9(territories)+6(NOs)= 15 IPCs -
UK1
UKE Purchase 28 IPCs
Repair damage NB @ 6
4 inf @ 12
1 fig @ 10
UKP Purchase 17 IPCs
1 AAGun @ 5
4 inf @ 12CM
NoneNCM
Sz 83
1 DD from sz 71Sz 87
1 CA from sz 91
1 BB, 1 CA from sz 110Sz 94
1 DD from sz 98Z 92
1 AC, 1 CA from sz 98GIB
1 fig from MAL
1 tac from sz 98
1 inf, 1 AAGun from MAL via 1 trns in sz 98QUE
1 inf, 1 art from ONTRHO
2 inf from SAFEGY
1 inf from SUD
1 inf, 1 art, 1 tank from ALXEPR
1 inf from WINDSHN
3 inf from MALSz 79
1 BB from sz 37CPR
1 inf from IND via 1 trns in sz 39 – activate 2 infSz 80
1 DD, 1 CA from sz 39IND
1 fig from BURBUR
1 art, 1 AAGun from INDUK
1 inf, 1 fig from SCOMobilize Units
1 fig, 4 inf in UK
1 AAGun, 4 inf in INDCollect Income
UKE 30(territories)+5(NOs)-5(convoy)= 30 IPCs
UKP 17(territories) IPCs -
A1
Purchase Units 10 IPCs
1 trns @ 7
1 inf @ 3CM
NoneNCM
Sz 66
1 inf from NSW, 1 inf from NZE via 1 trns in sz 62Sz 54
1 DD from sz 62
1 CA from sz 63WAU
2 fig from NZE
1 fig from QUEQUE
1 AAGun from NSWMobilize Units
1 trns in sz 62
1 inf in NSWCollect Income
10 (territories) IPCs -
I1
Buy (10/10)
1 mech
1 subCombat:
SZ93
1 cru, 1 bsh SZ97
2 dest, 1 cru SZ95SZ94
1 sub SZ95
1 fig nita
1 fig sitaBSO
1 inf isoSUD
2 inf, 1 art ethSFR
4 inf sita load 2x trans SZ97 >> SZ93 unload sfr
1 tank nitaGRE
2 inf, 1 tank alb
1 tact nita
2 inf sita load trans SZ95 >> SZ97 unload gre -
sud, bso walk in
SZ93
A 2 dest, 2 cru, 1 bsh
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 5)2@3: (6, 6)1@4: (4)D 1 dest, 1 cru
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1) -
SZ93 r2
A 1 dest, 2 cru, 1 damaged bsh
Rolls: 1@2 2@3 1@4; Total Hits: 01@2: (5)2@3: (4, 4)1@4: (6)D 1 cru
Rolls: 1@3; Total Hits: 11@3: (3) -
retreat naval forces in SZ93 >> SZ95
I don’t think I can retreat the lone tank from sfr without combat now though.
A 1 tank
Rolls: 1@3; Total Hits: 01@3: (6)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
naturally :-D
SZ94
A 1 sub, 2 fig
Rolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (6, 5)D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2) -
SZ94 r2
A 2 fig
Rolls: 2@2; Total Hits: 12@2: (4, 2)D 1 dest
Rolls: 1@2; Total Hits: 01@2: (4) -
SZ94 cleared, 1 sub lost
GRE
A 4 inf, 1 tank, 1 tact
Rolls: 4@1 1@3 1@4; Total Hits: 24@1: (2, 2, 4, 6)1@3: (2)1@4: (4)D 4 inf
Rolls: 4@2; Total Hits: 24@2: (6, 6, 1, 2) -
GRE r2
A 2 inf, 1 tank, 1 tact
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (4, 2)1@3: (1)1@4: (4)D 2 inf
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
gre taken, 3 inf lost
Non-combat:
1 tact gre >> sita
2 fig SZ94 >> sita
2 inf, 2 art nita >> yugo
1 inf, 1 art lib >> tob
3 inf, 1 mech, 1 art, 1 tank tob >> libMobilize:
1 mech nita
1 sub SZ95Collect 13 IPC
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scratch the “1 inf, 1 art lib >> tob”
I left everything on Tobruk.
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F1
Purchase Units 0 IPCs
NoneCM
WFR (2 tanks)
1 fig from UK
1 inf, 1 art from SFRCC
WFR
A
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 1)1@3: (5)
D
Rolls: 2@3; Total Hits: 02@3: (6, 4) -
What are the chances.
WFR twol
NCM
UK
1 fig from WFRSCO
1 inf from UKTRJ
1 inf from SYR(let me know if I can do this, Im pretty sure its ok)
GIB
1 inf from MOR, 1 inf from ALG via 1 trns in sz 92ALG
1 inf from TUNFCA
1 inf from FWAsz 70
1 DD from sz 72sz 87
1 CA from sz 93Mobilize Units
None
Collect Income
None -
A power can’t load and offload units on a friendly powers transport in the same turn, even if the transport doesn’t move.
You can still load them and then unload them on F2 if you want.
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I wondered that. Ill leave them on the transport.
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G2
battleship SZ112 repaired
Buy (70/70)
5 inf
2 tank
8 mech
1 tactCombat:
SFR
1 inf fraICE
2 inf wgr load trans SZ112 >> SZ123 unload icesfr, ice walk in





