Also FWIW this forum is on NodeBB 3.4.3, TrA-forum is on NodeBB 4.10.3.
When this forum switched from NodeBB 1.9 to 3.4.3 there were PBF incompatibilities, too.
FRA taken, 6 inf lost
WFR
A 2 mech, 2 tank, 1 fig
Rolls: 2@1 3@3; Total Hits: 22@1: (1, 4)3@3: (6, 3, 5)
D 2 inf, 1 tank, 1 fig
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 3)1@3: (3)1@4: (6)
WFR r2
A 1 mech, 2 tank, 1 fig
Rolls: 1@1 3@3; Total Hits: 11@1: (6)3@3: (2, 5, 6)
D 1 tank, 1 fig
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)
WFR r3
A 2 tank, 1 fig
Rolls: 3@3; Total Hits: 13@3: (4, 3, 5)
D 1 fig
Rolls: 1@4; Total Hits: 01@4: (6)
wfr taken, 2 mech lost
YUGO
A 9 inf, 2 art, 3 tank
Rolls: 7@1 4@2 3@3; Total Hits: 47@1: (5, 4, 3, 3, 5, 4, 1)4@2: (6, 2, 5, 6)3@3: (3, 4, 2)
D 5 inf
Rolls: 5@2; Total Hits: 15@2: (6, 2, 3, 6, 5)
YUGO r2
A 8 inf, 2 art, 3 tank
Rolls: 6@1 4@2 3@3; Total Hits: 46@1: (2, 1, 5, 6, 2, 3)4@2: (5, 6, 5, 3)3@3: (1, 3, 3)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
Man check out the current game with No Mercy and Myself. Im Axis attacking WFR and he got 5 unanswered hits on me. Frig I was pissed off.
I have Russias turn ready as well. So feel free to stick round with Japans turn.
Non-combat:
2 tact, 1 strat uk >> hol
1 fig wfr >> sita
1 fig SZ112 >> sita
1 fig, 1 tact fra >> wgr
2 fig SZ111 >> SZ112
1 tact SZ111 >> wgr
1 inf nor >> fin (activate 4 inf)
1 inf rom >> bul (activate 4 inf)
2 inf den load trans SZ113 >> SZ112 unload nor
2 mech, 1 aa gun wgr >> hol
2 inf, 1 aa gun ger >> wgr
Mobilize:
1 sub, 1 dest, 1 carrier SZ112
Collect 51 + 19 = 70 IPC
Sure, I can stay up for Japan.
You really did get diced in that other game. Always sad when it happens in the first turn.
I got pretty lucky going skeleton crew in FRA and WFR this game.
R1
Purchase Units 37 IPCs
1 mIC @ 12
8 inf @ 24
Save 1
CM
None
NCM
YAK
6 inf from BURY
BURY
6 inf, 1 AAGun from SAK
6 inf from AMU
ROS
2 inf from CAU
NUKR
2 inf from BES
2 inf from EPL
1 m.inf, 1 tank from RUS
SUKR
1 m.inf, 1 tank from VOL
NOV
3 inf from VYB
2 inf from KAR
1 inf from ARCH
1 inf from BEL
Sz 125
1 ss from sz 127
BRY
1 AAGun from RUS
SMO
1 inf, 1 art from RUS
EPL
3 inf from BAL
Mobilize Units
3 inf in SUKR
3 inf in NOV
2 inf in VOL
1 mIC in NUKR
Collect Income
38(territories) IPCs
Taking France in 2 rounds is probably the best youll get.
J1
Buy (21/26)
3 trans
Combat:
CHA
2 inf, 1 art jeh
ANH
2 inf sha
3 inf, 1 art ksu
HUN
3 inf, 1 art ksi
3 inf, 1 art kwa
KWE
1 fig, 1 tact ksu
2 strat jap
cha, anh walk in
HUN
A 6 inf, 2 art
Rolls: 4@1 4@2; Total Hits: 34@1: (4, 6, 3, 4)4@2: (5, 2, 1, 2)
D 2 inf
Rolls: 2@2; Total Hits: 22@2: (1, 2)
hun taken 2 inf
KWE
A 1 fig, 1 tact, 2 strat
Rolls: 1@3 3@4; Total Hits: 11@3: (5)3@4: (5, 6, 4)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Your Combat Moves are a bit out. 2 tanks cant make it from SGR to WFR. It doesnt matter though as you can just adjust it with the tanks from HOL. Thought I would point it out in case some one in the tournament gets a bit particular with the rules.
KWE r2
A 1 fig, 1 tact, 2 strat
Rolls: 1@3 3@4; Total Hits: 31@3: (4)3@4: (1, 4, 3)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
Sorry, I got messed up when I decided to go for WFR not SFR. Thanks for understanding and I’ll fix that for future games.
kwe cleared not taken, no loss
Non-combat:
1 fig, 1 tact, 2 strat kwe >> ksu
1 fig for >> kwa
1 fig oki >> kwa
2 fig, 2 tact man >> kwa
1 fig kor >> ksu
2 fig, 2 tact jap >> kwa
1 sub, 1 dest, 1 bsh SZ19 >> SZ36
1 cru SZ20 >> SZ36
1 sub, 2 dest, 1 cru, 1 bsh, 2 carrier, 2 fig, 2 tact SZ6 >> SZ36
1 trans SZ20 >> SZ6
1 mech man >> anh
5 inf, 1 aa gun man >> jeh
4 inf kor >> man
1 inf, 1 tank jap load trans SZ6 >> SZ36 unload kwa
1 inf, 1 art sha >> ksu
1 inf, 1 art man load trans SZ19 >> SZ36 unload kwa
Mobilize:
3 trans SZ6
Collect 39 IPC (44 total)
US1
Purchase Units 52 IPCs
1 bmb @ 12
1 tac @ 11
1 AC @ 16
1 trns @ 7
1 ss @ 6
CM
None
NCM
Sz 54
1 DD, 1 ss from sz 35
GUA
1 fig from PHI
HAW
1 inf, 1 art from WUS via 1 trns in sz 10
1 fig from WUS
Sz 10
1 trns from sz 26
1 fig from EUS
Sz 26
1 BB, 1 AC, 1 fig, 1 tac, 1 CA, 1 DD from sz 10
Sz 11
1 trns from sz 101
WUS
3 m.inf, 1 tank, 1 inf from CUS
Mobilize Units
1 bmb in CUS
1 tac, 1 AC, 1 trns in sz 10
1 ss in sz 101
Collect Income
52 (territories) IPCs