@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
3 damage to UK major IC
5 damage to UK naval base
SZ106
A 2 sub
Rolls: 2@2; Total Hits: 12@2: (5, 1)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (3)
SZ106 cleared no loss
SZ109
A 2 sub
Rolls: 2@2; Total Hits: 22@2: (1, 2)
D 1 dest, 2 fig
Rolls: 1@2 2@4; Total Hits: 11@2: (5)2@4: (1, 6)
SZ109 cleared, 1 sub lost
SZ111
A 1 sub, 2 fig, 2 tact
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (5)2@3: (6, 3)2@4: (2, 3)
D 1 dest, 1 bsh
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (3)
SZ111 cleared, 1 sub 1 tact lost
SZ112
A 1 cru, 1 fig, 1 bsh
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 1)1@4: (5)
D 2 cru
Rolls: 2@3; Total Hits: 12@3: (6, 2)
SZ112 cleared, bsh damaged
FRA
A 7 inf, 3 art, 3 tank, 1 fig, 1 tact
Rolls: 4@1 6@2 4@3 1@4; Total Hits: 64@1: (4, 1, 5, 2)6@2: (5, 5, 2, 3, 4, 2)4@3: (6, 2, 2, 2)1@4: (6)
D 7 inf, 2 art, 2 tank, 1 fig
Rolls: 9@2 2@3 1@4; Total Hits: 49@2: (6, 6, 4, 2, 2, 4, 3, 6, 5)2@3: (2, 4)1@4: (1)
FRA r2
A 3 inf, 3 art, 3 tank, 1 fig, 1 tact
Rolls: 6@2 4@3 1@4; Total Hits: 66@2: (1, 4, 3, 2, 4, 4)4@3: (6, 1, 1, 2)1@4: (3)
D 1 inf, 2 art, 2 tank, 1 fig
Rolls: 3@2 2@3 1@4; Total Hits: 23@2: (6, 6, 5)2@3: (5, 2)1@4: (3)
FRA taken, 6 inf lost
WFR
A 2 mech, 2 tank, 1 fig
Rolls: 2@1 3@3; Total Hits: 22@1: (1, 4)3@3: (6, 3, 5)
D 2 inf, 1 tank, 1 fig
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 3)1@3: (3)1@4: (6)
WFR r2
A 1 mech, 2 tank, 1 fig
Rolls: 1@1 3@3; Total Hits: 11@1: (6)3@3: (2, 5, 6)
D 1 tank, 1 fig
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)
WFR r3
A 2 tank, 1 fig
Rolls: 3@3; Total Hits: 13@3: (4, 3, 5)
D 1 fig
Rolls: 1@4; Total Hits: 01@4: (6)
wfr taken, 2 mech lost
YUGO
A 9 inf, 2 art, 3 tank
Rolls: 7@1 4@2 3@3; Total Hits: 47@1: (5, 4, 3, 3, 5, 4, 1)4@2: (6, 2, 5, 6)3@3: (3, 4, 2)
D 5 inf
Rolls: 5@2; Total Hits: 15@2: (6, 2, 3, 6, 5)
YUGO r2
A 8 inf, 2 art, 3 tank
Rolls: 6@1 4@2 3@3; Total Hits: 46@1: (2, 1, 5, 6, 2, 3)4@2: (5, 6, 5, 3)3@3: (1, 3, 3)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
Man check out the current game with No Mercy and Myself. Im Axis attacking WFR and he got 5 unanswered hits on me. Frig I was pissed off.
I have Russias turn ready as well. So feel free to stick round with Japans turn.
Non-combat:
2 tact, 1 strat uk >> hol
1 fig wfr >> sita
1 fig SZ112 >> sita
1 fig, 1 tact fra >> wgr
2 fig SZ111 >> SZ112
1 tact SZ111 >> wgr
1 inf nor >> fin (activate 4 inf)
1 inf rom >> bul (activate 4 inf)
2 inf den load trans SZ113 >> SZ112 unload nor
2 mech, 1 aa gun wgr >> hol
2 inf, 1 aa gun ger >> wgr
Mobilize:
1 sub, 1 dest, 1 carrier SZ112
Collect 51 + 19 = 70 IPC
Sure, I can stay up for Japan.
You really did get diced in that other game. Always sad when it happens in the first turn.
I got pretty lucky going skeleton crew in FRA and WFR this game.
R1
Purchase Units 37 IPCs
1 mIC @ 12
8 inf @ 24
Save 1
CM
None
NCM
YAK
6 inf from BURY
BURY
6 inf, 1 AAGun from SAK
6 inf from AMU
ROS
2 inf from CAU
NUKR
2 inf from BES
2 inf from EPL
1 m.inf, 1 tank from RUS
SUKR
1 m.inf, 1 tank from VOL
NOV
3 inf from VYB
2 inf from KAR
1 inf from ARCH
1 inf from BEL
Sz 125
1 ss from sz 127
BRY
1 AAGun from RUS
SMO
1 inf, 1 art from RUS
EPL
3 inf from BAL
Mobilize Units
3 inf in SUKR
3 inf in NOV
2 inf in VOL
1 mIC in NUKR
Collect Income
38(territories) IPCs
Taking France in 2 rounds is probably the best youll get.
J1
Buy (21/26)
3 trans
Combat:
CHA
2 inf, 1 art jeh
ANH
2 inf sha
3 inf, 1 art ksu
HUN
3 inf, 1 art ksi
3 inf, 1 art kwa
KWE
1 fig, 1 tact ksu
2 strat jap
cha, anh walk in
HUN
A 6 inf, 2 art
Rolls: 4@1 4@2; Total Hits: 34@1: (4, 6, 3, 4)4@2: (5, 2, 1, 2)
D 2 inf
Rolls: 2@2; Total Hits: 22@2: (1, 2)