@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseStirling vs. kilroynothere G1940 Alpha+.2
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Z110
ATK
Rolls: 3@2 2@4; Total Hits: 43@2: (2, 3, 2)2@4: (3, 4)
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z 110
def
Rolls: 1@4 1@3; Total Hits: 11@4: (4)1@3: (4)
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z 106
ATK
Rolls: 1@2; Total Hits: 01@2: (4)
def
Rolls: 1@2; Total Hits: 01@2: (5)
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z 106
ATK
Rolls: 1@2; Total Hits: 11@2: (2)
def
Rolls: 1@2; Total Hits: 01@2: (6)
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FRA
ATK
Rolls: 5@1 6@2 3@3 1@4; Total Hits: 55@1: (5, 3, 3, 2, 4)6@2: (1, 1, 2, 5, 3, 1)3@3: (5, 4, 4)1@4: (2)
Def
Rolls: 9@2 2@3 1@4; Total Hits: 29@2: (3, 5, 4, 6, 1, 3, 4, 5, 6)2@3: (3, 4)1@4: (6)
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FRA
ATK
Rolls: 3@1 6@2 3@3 1@4; Total Hits: 43@1: (6, 6, 2)6@2: (3, 2, 2, 3, 5, 5)3@3: (5, 2, 2)1@4: (5)
Def
Rolls: 4@2 2@3 1@4; Total Hits: 44@2: (1, 4, 2, 2)2@3: (6, 4)1@4: (4)
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FRA
ATK
Rolls: 5@2 3@3 1@4; Total Hits: 15@2: (6, 4, 5, 5, 5)3@3: (6, 4, 4)1@4: (4)
Def
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 4)1@4: (1)
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FRA
ATK
Rolls: 4@2 3@3 1@4; Total Hits: 44@2: (2, 5, 6, 1)3@3: (3, 6, 5)1@4: (1)
Def
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)
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Yugo
ATK
Rolls: 6@1 3@3; Total Hits: 16@1: (3, 3, 2, 4, 4, 3)3@3: (6, 3, 4)
Def
Rolls: 5@2; Total Hits: 25@2: (1, 5, 3, 1, 6)
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Yugo
ATK
Rolls: 4@1 3@3; Total Hits: 44@1: (6, 1, 2, 1)3@3: (4, 1, 2)
Def
Rolls: 4@2; Total Hits: 24@2: (3, 3, 2, 2)
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will do ncm in a bit
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NCM
inf Nor Fin
inf Rom Bul
ftr tac Fra Wge
2 ftr 1 tac sz110 Wge
1 ftr 1 tac z 110 z112
2 inf Den Wge
tt sz113 sz112
bmr tac ftr sz111 Wge
tac z112 wgr
3 ftr 2 tac z110 wgr
3 inf 2 art sgr wgr
art ger wge
11 inf 2 art aa Ger o Pol
3 inf Pol HunPlace
sz112
1 CV, 2 TTCollect
$51 + 19 = 70
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Sorry for the delay⦠Poker last night⦠a little slow today.
R1
Purchase : 37
3 inf, 7 art = 37NCM:
Sub z127 to z125
1inf SAK to SIB
5inf, 1aa SAK to BURY
6 inf AMUR to BURY
2 inf BURY to YAK
1ftr, 1tac RUS to YEN
3inf SUKR to NUKR
2inf EPL to BEL
2infĀ BES to NUKR
3inf BAL to BEL
3inf VYB to NOV
2inf KAR to NOV
1inf ARCH to BEL
1art NOV to BEL
1inf, 1art,1aa RUS to BRY
1mech, 1tnk RUS to NUKR
1mech, 1tnk VOL to BRYBuild:
3art NOV
3art SUKR
1art, 2inf VOL
1inf RUSCollect 37
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End Russia 1 map
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hope you won big
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Japan 1
Buy
2 tt 1 min ic
CBM
2 inf art jeh cha
1 mec man cha
3 inf sha anh
3 inf art ksu anh
3inf kwa yun
ftr tac ksu yun
2 bmr jap yun
art kwa hun
3 inf art ksi hun
2 tac 2 ftr man hun
ftr for hunYUN
ATK
Rolls: 3@1 1@3 3@4; Total Hits: 43@1: (3, 6, 1)1@3: (6)3@4: (2, 4, 4)
def
Rolls: 3@2; Total Hits: 23@2: (2, 6, 2)
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Hun
ATK
Rolls: 1@1 4@2 3@3 2@4; Total Hits: 31@1: (5)4@2: (1, 6, 4, 4)3@3: (6, 1, 4)2@4: (2, 6)
def
Rolls: 2@2; Total Hits: 12@2: (3, 1)
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NCM
Fleet z19 art sha inf oki z 36 kwa
tt z 20 z6 2 inf jap kor
all inf art man jeh
all inf kor man
ftr kor sha
ftr oki kwa
2 ftr 2 tac jap sha
tt arm inf fleet leave 1 dd japĀ z6 z 36
fleet car z 36 air kwa
cr z 20 z 36
air hun kwa
air yun kwa
air z 6 shaPlace
2tt z6
min ic ksuCollect
40 ipc
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Thanks. I actually did well. We play small stakes. $20 buy in, but won $10, so canāt complain. Basically an excuse to drink too much and stay up lateā¦ā¦
Iāll get the Allies in today hopefully.
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Cool