@crockett36 scrambles?
11L LL(+19) v Gamerman01(x) '41 no tech
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I20 with 28, buy 5 INF, BMB (save 1)
Combat moves -
Z13 - 2 SS (Z14) FTR (Z15)
Z12 - 5 FTR, 4 BMB (Fra)Z13
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (2) -
Z12
Rolls: 5@3 4@4; Total Hits: 85@3: (5, 2, 3, 3, 2)4@4: (3, 3, 4, 4) -
Wow
Now even I am getting good luck against you
What do you lose/keep? -
Crazy. Lose destroyer 3 ac, damage battleship, 4 British fighters
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2 British and 2 US fighters that is.
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Don’t know how I can get so much bad luck, wow! :?
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Well, it’s maybe not as bad as you thought…. You gave me too many casualty choices. But all I really needed to know was that you’re losing all the boats and keeping battleship and fighters…
Looks like you want to lose British fighters first, so you still have 3 US fighters -
What’s the damage?
Rolls: 4@2 7@4; Total Hits: 64@2: (2, 4, 4, 2)7@4: (4, 4, 5, 6, 4, 5, 1) -
Not enough!! :-(
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Well, it’s maybe not as bad as you thought…. You gave me too many casualty choices. But all I really needed to know was that you’re losing all the boats and keeping battleship and fighters…
Looks like you want to lose British fighters first, so you still have 3 US fightersNot as bad as I thought at first but much worse than expected. I was thinking I wanted you to make that attack and that I could have saved the ac but with that incredible roll I had to sink them :-(
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Ita - 5 INF (Fra) 3 ARM (Ger)
Per - 4 ARM (Chi)
TrJ - 2 ARM (Ind)
Fra - 3 BMB (Z12) 4 INF (Ger)
Z15 - FTR (Z13) Land on yellow
SAf - ARM (Cng)
Cng - ARM (WAf)
Yun - 2 INF (Hup)Collect 19, 19 on hand
I assume 3 USA fighters land on Algeria. Â If different, you can change. Â It won’t make any difference to me.
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America turn 20
Purchase
61 IPC
7 submarines
6 infantry
save 1 IPCCombat Moves
BUR (2 infantry, tank, AA gun) v infantry, tank (PHI), *support shots with 2 battleships from Z50, fighter (Z50)
Z13 (submarine) v destroyer (Z7), 3 fighters (ALG), fighter (Z10), fighter (Z7)
FEQ (infantry) v infantry (SUD), 2 bombers (ALG)dice
BUR AA gun
Rolls: 1@1; Total Hits: 11@1: (1) -
never ends
BUR
A - infantry, tank, 2 battleships
Rolls: 1@1 1@3 2@4; Total Hits: 31@1: (5)1@3: (3)2@4: (2, 4)
D - 2 infantry, tank
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (4) -
sure would like to take that fighter back.
BUR taken with infantry, tank
FEQ
A - infantry, 2 bombers
Rolls: 1@1 2@4; Total Hits: 21@1: (6)2@4: (3, 4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
uncanny - just has not been my week with the dice
FEQ holds, both sides lose infantry
Z13
A - destroyer, 5 fighters
Rolls: 1@2 5@3; Total Hits: 41@2: (2)5@3: (5, 1, 2, 5, 2)
D - submarine
Rolls: 1@1; Total Hits: 01@1: (5) -
I just lost my entire noncombat move post! And it was long. I will post the map here in case you want to move tonight, but if you want me to type it out, it will have to wait until tomorrow. It is all straightforward and you can go from this map if you want.
Cheers
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Noncombat Moves
3 infantry from EUS to ECA
all Z34 to Z37
all Z50 to Z37 except submarines
all pacific fighters to Z37
4 fighters from Z13 to Z12
fighter from Z13 to Z7
all Z10 to Z12
bombers to SUD
3 infantry, tank from GBR to ALG
3 transports from Z7 to Z12
3 infantry from ALG to LIBMobilize
2 submarines in Z50
5 submarines in Z56
6 infantry in EUSIncome
41 + 15 NO + 1 saved = 57
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I think that is everything. If not, then go with the map.
Cheers
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A rare mistake. I had 2 infantry in Burma but you only rolled one.
I was checking this morning in case you hit Z15 to give you casualty choices. I’m glad you didn’t hit it and get lucky… I didn’t have enough D there. Was thinking maybe I should have continued in Z12 to down American fighters, but now it doesn’t matter
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You’ll be taking it anyway…
Here’s the missing D
Rolls: 1@2; Total Hits: 01@2: (6)





