shitty dice all around, but ok
11L LL(+19) v Gamerman01(x) '41 no tech
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Egy
Rolls: 1@1 2@2 11@3 3@4; Total Hits: 61@1: (3)2@2: (2, 6)11@3: (3, 4, 3, 5, 5, 5, 6, 1, 4, 4, 2)3@4: (2, 5, 6)
Rolls: 7@2 8@3; Total Hits: 77@2: (4, 2, 3, 3, 6, 1, 2)8@3: (3, 5, 3, 6, 1, 2, 4, 4) -
Your transports have nothing else to do, so I’m sure you would lose all men first…. I’ll give you the benefit of the doubt on the casualty choice - I want those ground units off the map
I’m keeping the tank for round 2
Egy2
Rolls: 7@3 3@4; Total Hits: 77@3: (1, 5, 4, 3, 3, 6, 3)3@4: (4, 4, 3)
Rolls: 1@2 8@3; Total Hits: 51@2: (3)8@3: (2, 3, 3, 4, 5, 1, 5, 3) -
Egy3
ARM, FTR, 3 BMB vs. 2 ARM
Rolls: 2@3 3@4; Total Hits: 42@3: (1, 5)3@4: (4, 2, 3)
Rolls: 2@3; Total Hits: 12@3: (6, 1) -
Egy taken with ARM, 3 BMB
Per
Rolls: 9@1 8@2; Total Hits: 49@1: (4, 5, 5, 4, 4, 4, 1, 5, 1)8@2: (5, 6, 3, 6, 4, 4, 1, 2)
Rolls: 1@2; Total Hits: 01@2: (5)
Bur
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 6)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4) -
NWE
Rolls: 3@1 2@3; Total Hits: 23@1: (3, 4, 4)2@3: (3, 2)
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
Ita - BMB (Egy) INF (Fra)
TrJ - 2 BMB (Egy) 10 ARM (Ind)
Z14 - 5 SS (Z13)
Z15 - 7 DD, 4 CV (Z13)
Nov - 12 INF, 2 ART, 8 ARM, AA (Rus)
Rus - AA (EUk)
Per - AA (Kaz)
Bur - AA (Ind)
Z4 - SS (Z6)
Nin - 12 ARM (Kaz)
Chi - 14 ARM (Cau)
Fra - 2 ARM (Z13) ARM (Pol)
Ger - 5 ARM (Pol)
EPl - 2 ARM (Kar)
Kar - ARM (Nwy)
Yun - 7 ARM (Ind)Place INF, 5 FTR (Fra)
Place 3 INF (Ind)
Place 2 INF (Kar)
Place 4 INF, ART (Ger)
Place INF, ART (Rus)
Collect 80, 80 on hand -
I happen to still be up and could give you a Soviet move.
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OK, cool
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Soviet turn 20
Combat Moves
none
Noncombat Moves
3 fighters, bomber from GBR to ALG
19 infantry, 2 artillery, 6 tanks, 4 AA guns from EVE to YAK -
J20 with 39, buy 3 INF, SS (save 24)
Combat moves -
NoneNCM -
Z36 - SS (Z48)
Z61 - SS (Z62)
Z45 - SS (Z47)
Z50 - SS (Z39)
Z41 - SS (Z30)
Fuk - 7 FTR, BMB (Sum) AA (Hup) 8 FTR, 4 BMB (Man) 3 FTR (Bry) BMB (Jpn)
Man - 2 INF (Sui) 3 INF (Bry)
Z15 - All (Z13)Place SS (Z62)
Place 3 INF (Man)
Collect 31, 55 on hand -
Britain turn 20
Purchase
33 IPC
9 repair
destroyer
ac
save 2 IPCCombat Moves
GIB (empty) v infantry (GBR) using loaded transport unloading in Z12
EGY (tank, AA gun) v infantry, artillery (Z34), fighter (ALG)
FAR (empty) v tank (YAK)
STC (empty) v tank (EVE)dice
EGY AA gun
Rolls: 1@1; Total Hits: 01@1: (3) -
EGY
A - infantry, artillery, fighter
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 5)1@3: (5)
D - tank
Rolls: 1@3; Total Hits: 01@3: (4) -
EGY round 2
A - infantry, artillery, fighter
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 5)1@3: (6)
D - tank
Rolls: 1@3; Total Hits: 01@3: (6) -
EGY round 3
A - infantry, artillery, fighter
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (4)
D - tank
Rolls: 1@3; Total Hits: 11@3: (2) -
EGY taken with artillery, fighter
Noncombat Moves
destroyer from Z7 to Z13
3 infantry, tank from GBR to ALG
2 transports, 3 ac, 2 fighters, battleship from Z7 to Z12
3 infantry, 10 fighters, AA gun from ALG to LIB
fighter from EGY to SUD
AA gun from Z34 to SUD
9 fighters from ALG to SUD
3 fighters from Z10 to LIB
2 tanks, 8 fighters from EVE to YAK
bomber from PHI to SUD
3 submarines from Z36 to Z37Mobilize
destroyer, ac in Z7
Income
30 + 5 NO + 2 saved = 37
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And 2 fighters from Alg to 7
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Yes
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I20 with 28, buy 5 INF, BMB (save 1)
Combat moves -
Z13 - 2 SS (Z14) FTR (Z15)
Z12 - 5 FTR, 4 BMB (Fra)Z13
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (2) -
Z12
Rolls: 5@3 4@4; Total Hits: 85@3: (5, 2, 3, 3, 2)4@4: (3, 3, 4, 4) -
Wow
Now even I am getting good luck against you
What do you lose/keep?





