11L LL(+19) v Gamerman01(x) '41 no tech

  • 25 24 23 22 15 11 10 Official Q&A Mod

    BelDiceRolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (6, 1)DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK take Kazakh without losses and it will be a decent round….
    DiceRolls: 2@3; Total Hits: 12@3: (3, 6)DiceRolls: 1@2; Total Hits: 11@2: (2)
    Get out of my Russia, meddling Brits!  :-D

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Per - AA, 7 ARM (Cau)
    Cau - 2 INF, AA (Ukr) 8 ARM (EPl) FTR (Arc) FTR (Bel) BMB (Rus)
    EPl - INF, AA (Pol) 9 ARM (Ger)
    Z15 - FTR (EPl) INF (Egy)
    Z34 - DD, 2 CV (Z14) FTR (EPl)
    Z27 - All (Z25)
    BSt - AA (Kar)

    Place 4 INF (Cau)
    Place 9 ARM, FTR (Ger)
    Collect 73, 73 on hand

    11L_LL(19)_v_Gamerman01_1941_11a.AAM

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @LuckyLindy:

    I was just looking at the board and trying to imagine what I would do if I was Axis.  I really don’t know.  Japan is down to 28 income and is facing a tremendous assault.  Although the Allies have been battered in consecutive rounds on the western Russian front, they are fighting only a one front war and have the combined power of the three Allies to defend.  It looks hopeless to me, so if you are able to formulate something, I will be quite impressed.  The good news for me is I don’t have to worry about can-openers since I am not on the offensive with Russia!   :-P

    Looking forward to Game 3.

    Cheers

    You posted this after R8.  How am I doing?
    It gets difficult to assess games like this, but I’m not sure who’s going to win this.  I’m liking my chances a whole lot better now.  Won’t say much else to avoid tipping my hand.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gamerman01:

    I know.  But the 28 income is before my Jap turn, Luck.  I could earn 39 if I really wanted to.  And I’ve been taking in 50 or so for the last several turns, and have a considerable airforce.  I’m threatening to take over a lot of Africa.  I also am looking to move to EUk, and you can’t hold Caucasus and Russia both.  If I can build 4 units a turn in Caucasus, you might have issues.  I don’t like to divulge my plans to an opponent, but I’m not planning anything really tricky.  I’m not sure you see the possibilities, and you never know what the dice will do.  I’ll give up when I’m good and ready.

    Are you asking for a resignation?

    My response -
    Looks like these predictions came true…  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gamerman01:

    Also, Germany with a 55 income has a 1-front war - facing absolutely no resistance from the West.  I just picked up both NO’s for Italy, so I’m collecting 5 a turn.  That’s a good number for the Axis.  I think you’re writing up my obituary prematurely.  You definitely have the “upper hand” as JWW would say, but don’t count me dead just yet.


  • You are playing a very good game.  A lesser opponent may have given up long ago.

    Chers


  • Soviet turn 11

    Purchase

    16 IPC
    1 repair to RUS
    4 infantry
    save 3 IPC

    Combat Moves

    KAZ (tank) v 2 infantry, fighter (RUS)
    BEL (infantry, tank) v 2 infantry, fighter, bomber (RUS)
    ARC (2 infantry) v infantry, artillery, fighter (RUS)

    dice

    KAZ
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 4)1@3: (5)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (2)


  • KAZ round 2
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (1)
    D - tank
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • KAZ taken with infantry, fighter

    BEL
    A - 2 infantry, fighter, bomber
    DiceRolls: 2@1 1@3 1@4; Total Hits: 32@1: (2, 1)1@3: (1)1@4: (3)
    D - infantry, tank
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)


  • BEL taken with 2 infantry, fighter, bomber

    ARC
    A - infantry, artillery, fighter
    DiceRolls: 2@2 1@3; Total Hits: 32@2: (1, 1)1@3: (1)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)


  • ARC taken with infantry, artillery

    I am sure glad I didn’t fly over an AA guns this round!!  :-o

    Noncombat Moves

    fighter from ARC to RUS
    fighter, bomber from BEL to RUS
    fighter from KAZ to RUS
    2 tanks from RUS to EVE
    submarine from Z59 to Z50

    Mobilize

    4 infantry in RUS

    Income

    16 + 3 saved = 19

    11L_LL(19)_v_Gamerman01_1941_11b.AAM


  • Happy new year Gamer. Looking forward to more great a and a action to come in 2012.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Thanks, and thanks for the compliment

    2012 will no doubt be another great year of A&A playing
    I’m glad for all the brilliant, strategic enthusiasts we have to play at any time on this one site, and that we have a good number of players involved in an annual league.  Very cool.

    Happy New Year!!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I owe you a long overdue Japan move.  Looking to do that tonight.  No new move from Yoshi today…


  • @Gamerman01:

    I owe you a long overdue Japan move.  Looking to do that tonight.  No new move from Yoshi today…

    Thanks for the update

    Cheers

  • 25 24 23 22 15 11 10 Official Q&A Mod

    J11 with 34, buy 11 INF (save 1)

    Combat moves -
    Kia - 2 INF (Man) 2 FTR, 2 BMB (Jpn)
    Yak - INF (StC)
    Z56 - DD (Z65)
    Hup - 4 INF, 2 ARM (Sui)
    Z62 - 8 FTR (Jpn)

    HupDiceRolls: 4@1 2@3; Total Hits: 24@1: (3, 3, 5, 4)2@3: (1, 1)DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    KiaDiceRolls: 2@1 2@3 2@4; Total Hits: 32@1: (1, 6)2@3: (1, 6)2@4: (2, 5)DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Z62DiceRolls: 8@3; Total Hits: 38@3: (4, 5, 1, 6, 5, 5, 3, 3)DiceRolls: 1@2; Total Hits: 01@2: (5)
    Z56DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Sweet

    Z35 - 3 TP w/ German INF, CV w/ German FTR, FTR, BB (Z15)
    Fuk - 2 INF (Kwa) 2 FTR (Kia)
    Jpn - 2 BMB (Kia)
    Hup - AA (Sui)
    StC - FTR (Z62)
    Jpn - 7 FTR (Z62)
    Z50 - SS (Z59) SS (Z61)
    Z61 - SS (Z58)

    Place 4 INF (Sum)
    Place 7 INF (Jpn)
    Collect 32, 33 on hand

    You can finish the Z56 battle when doing UK.  Jap DD will not retreat

    11L_LL(19)_v_Gamerman01_1941_11c.AAM

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