11L LL(+19) v Gamerman01(x) '41 no tech

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Shoot - didn’t find the time today.  Going for tomorrow.  But if JWW has moved by tomorrow afternoon, then I have that and your playoff game before this!  Got 5 games going and as busy as I am these days I should be doing only 2 or 3.  Oh well, it will be here waiting for us.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I have Veteran’s Day off, so will be moving this next.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I7 with 10, buy 2 ARM

    Combat moves -
    Bel - ARM (Ukr)
    EUk - 2 INF (Ukr) FTR (Z14)

    BelDiceRolls: 10@3; Total Hits: 910@3: (2, 2, 2, 3, 5, 3, 1, 3, 2, 1)DiceRolls: 10@2; Total Hits: 410@2: (5, 2, 6, 4, 2, 5, 2, 3, 1, 6)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Holy cow, don’t mess with that tank

    EUkDiceRolls: 2@1 1@3; Total Hits: 22@1: (4, 1)1@3: (1)DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    EUk - INF, ART (Ukr)
    Z14 - 5 INF, ARM (Ita) on to Jap transports
    EPl - INF (Pol)
    Ukr - FTR (EUk)

    Collect 12, 12 on hand

    11L_LL(19)_v_Gamerman01_1941_07e.AAM


  • America turn 7

    Purchase

    America

    49 IPC

    transport
    2 fighters
    ac
    destroyer

    China

    China gets 2 infantry

    Combat Moves

    EUK (3 infantry, artillery) v 2 infantry, artillery, 2 fighters, bomber (CAU)
    BEL (tank) v tank, fighter (CAU), bomber (YUN)

    dice

    BEL
    A - tank, fighter, bomber
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (6, 1)1@4: (4)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • BEL taken with tank, bomber

    EUK
    A - 2 infantry, artillery, 2 fighters, bomber
    DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 21@1: (4)2@2: (6, 3)2@3: (2, 5)1@4: (4)
    D - 3 infantry, artillery
    DiceRolls: 4@2; Total Hits: 24@2: (6, 6, 2, 2)


  • EUK round 2
    A - artillery, 2 fightrs, bomber
    DiceRolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (6, 6)1@4: (1)
    D - infantry, artillery
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)


  • This is hurting a lot.

    EUK round 3
    A - artillery, fighter, bomber
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (6)1@4: (2)


  • EUK
    D - artillery
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Feeling a little better about the China debacle now


  • Well, that is a couple pretty tough results to swallow, but I had them coming.

    Noncombat Moves

    bomber from BEL to RUS
    bomber from EUK to CAU
    fighter from YUN to CAU
    fighter from Z35 to CAU
    destroyer, 2 ac, 2 transports from Z35 to Z49
    2 fighters from Z35 to YUN
    fighter from Z49 to YUN
    2 destroyers, 2 battleships, ac, 2 fighters from Z46 to Z49
    infantry, tank from SOL to BOR
    2 fighters from Z56 to Z49

    Mobilize

    America

    transport, destroyer, ac, 2 fighters in Z56

    China

    infantry in HUP
    infantry in FUK

    Income

    39 + 10 NO = 49

    11L_LL(19)_v_Gamerman01_1941_07f.AAM


  • As I feared, I still had some blind spots on the map - I totally missed both possibilities in our game, for some reason I was thinking I had you positively blocked in both cases  :roll:…

    Hopefully I can finish this one out and the dice don’t continue this mutiney!!

    Cheers


  • Glad I have this one to go back to, where I haven’t lost RUS, yet!  To save RUS this turn though cost me 3 fighters so it could be starting all over again!!  :|

    You are a very scary player, and I will have to be more on my toes AND hope the dice don’t start to kill me.

    Cheers

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Thanks for the compliment -

    Now that I’m down to 4 games and JWW has been gone, I will be looking to play this and DM’s games more


  • Looking forward to continuing this one, it’s pretty unusual!

    Cheers


  • It’s been 8 days here, I hope we can get this one back on a 72 hour cycle, along with Game 2 after your DM game is over :-)

    It’s probably going to take me a few days just to remember what I was doing  :lol:

    Cheers

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Would be getting to it today.  Since I have mandatory top priority games (JWW is back) I can’t play this one if I have a tournament game to play.  By the time I get that done, I’m not wanting to play another.

    The 72-hour rule was not in effect when we started this game.  This game is under the “try not to let it go more than a week between moves” rule.  To be clear, I am not agreeing to any “72-hour cycle” nor have I ever before.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @LuckyLindy:

    It’s probably going to take me a few days just to remember what I was doing  :lol:

    You’re kicking my butt in the Pacific and trying to hold Moscow at all costs.  I only have one small-medium fleet in the Pacific, and you’re picking off islands left and right, so I don’t think there is much to remember - no great grand strategy that you had going that you would be disoriented about.  :-)

    I know what it’s like to have to get re-oriented to a game you haven’t been playing for awhile.  I don’t think we’ll have much trouble getting back into this one.

    Like I said, I’m much more available on the weekends so will be moving.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    G8 with 51, buy 2 INF, 9 ARM

    Combat moves -
    Alg - INF (Lib)
    Egy - INF (Lib)
    Gib - INF, ART (Ita) offload from 13
    Bel - 2 INF, ART (Kar) INF, ART (BSt) 10 ARM (EPl)
    EUk - INF, FTR, BMB (Ukr)

    BelDiceRolls: 1@1 4@2 10@3; Total Hits: 61@1: (2)4@2: (4, 4, 3, 4)10@3: (3, 1, 4, 4, 2, 3, 5, 2, 2, 5)DiceRolls: 1@3; Total Hits: 11@3: (3)

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