Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
11L '41 DM (Axis) vs. LL (Allies + 6) Game 2
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Nwe
2 inf, 1 ftr
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 4)1@3: (2)1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
For the Kar attack that is 3 inf from bst. I typed pol on accident.
Kar
3 inf
Rolls: 3@1; Total Hits: 03@1: (4, 5, 4)1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Kar
2 inf
Rolls: 2@1; Total Hits: 02@1: (3, 2)1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Kar
2 inf
Rolls: 2@1; Total Hits: 02@1: (3, 3)1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Results
nwe - taken with 1 inf, 1 ftr
kar - held with 1 inf - 1 inf retreats to bstNon-Combat Move
1 ftr to ita
1 inf, 1 rt to per from cauc
1 inf to ukr from bul
1 arm to ita from bul
1 inf to bel from epl
2 inf to epl from pol
2 inf to ita from fraPlacement
3 inf, 1 arm on Ita
Collect 13
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America turn 10
Purchase
48 IPC
6 infantry
2 tanks
2 fightersCombat Moves
sbr CAU with 2 bombers (ALG)
dice
CAU bombing damage
Rolls: 2@4; Total Hits: 22@4: (2, 1) -
WEAK. 3 damage to CAU
Noncombat Moves
2 bombers from CAU to RUS
2 fighters from RUS to EGY
2 tanks from ALG to EGY
infantry from WAF to CNG, 2 infantry from ALG to CNG
transport from Z12 to Z1
3 transports from Z10 to Z1
5 infantry from WUS to WCA
4 fighters from Z6 to RUS
2 submarines from Z55 to Z19
3 destroyers, 2 ac from Z12 to Z23
ac from Z12 to Z2
fighter from WUS to Z2Mobilize
6 infantry, 2 tanks, 2 fighters in WUS
Income
38 + 5 NO = 43
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Germany Round 11
Pay 3 damage to Cauc
Buy 9 inf, 3 rt, 1 arm
Combat Move
1) Arch - mt vs. 1 inf (bel)
2) Kar - 1 inf vs. 2 inf (bst), 2 ftrs (fra)
3) Euk - 1 inf vs. 2 inf (epl), 1 bom (pol) -
Kar
2 inf, 2 ftrs
Rolls: 2@1 2@3; Total Hits: 12@1: (4, 4)2@3: (4, 3)1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Euk
2 inf, 1 bom
Rolls: 2@1 1@4; Total Hits: 12@1: (1, 4)1@4: (5)1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Results
arch - taken, walk-in
kar - taken, wol
euk - taken, wolNon-Combat Move
2 ftrs to bel (kar)
1 bom to cauc
8 inf, 6 arm to bel from bst
4 inf to epl from pol
2 inf to bst from pol
2 inf to pol from ger
1 arm to epl from ger
3 inf to ger from fra
6 inf to fra from ita
2 ftrs to ger from fra
1 trn to sz 35 from sz 37Placement
3 rt, 1 arm on Cauc
9 inf on GerCollect 35 + 15 (NO) = 50 total
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Soviet turn 11
Purchase
15 IPC
5 infantry
Combat Moves
KAZ (infantry) v infantry (NOV), 2 fighters (RUS)
ARC (infantry) v infantry, 2 fighters (RUS)dice
KAZ
A - infantry, 2 fighters
Rolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (1, 4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5) -
KAZ taken with infantry, 2 fighters
ARC
A - infantry, 2 fighters
Rolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (2, 4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5) -
ARC taken with infantry, 2 fighters
Noncombat Moves
2 fighters from ARC, 2 fighters from KAZ to RUS
AA gun from EGY to LIBMobilize
5 infantry in RUS
Income
14
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Japan Round 11
Buy 1 trn, 8 inf, 7 arm
Combat Move
1) Nz - mt vs. 1 inf, 1 arm (sol via trn)
2) Ala - mt vs. 1 inf (jap via trn)
3) Hi - 1 inf vs. 2 inf (mid), 4 ftrs (2 sz 46, 2 sz 57), 1 bb (sz 57)
4) Eve - mt vs. 3 inf (yak)
5) Novo - mt vs. 1 inf (chi)
6) Kaz - 1 inf vs. 2 inf (chi), 1 rt (cauc)
7) Trj - 1 inf vs. 1 inf, 1 rt (per) -
Hi
2 inf, 4 ftrs, 1 bb
Rolls: 2@1 4@3 1@4; Total Hits: 22@1: (2, 4)4@3: (4, 4, 4, 1)1@4: (1)1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Kaz
2 inf, 1 rt
Rolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (3, 5)1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Kaz
2 inf, 1 rt
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (4, 6)1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Kaz
1 inf, 1 rt
Rolls: 2@2; Total Hits: 12@2: (2, 5)1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Trj
1 inf, 1 rt
Rolls: 2@2; Total Hits: 12@2: (1, 4)1 inf
Rolls: 1@2; Total Hits: 01@2: (4)





