@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
11L '41 DM (Axis) vs. LL (Allies + 6) Game 2
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Euk
1 rt, 1 arm
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Results
bul - taken, walk-in
euk - taken, wolNon-Combat Move
1 arm to epl from bel
2 inf to epl from pol
2 inf to pol from ger
2 inf to ger from nwe
2 inf to ger from fra
2 inf to fra from ger
1 ftr to ita from gerPlacement
4 inf on Ita
Collect 14
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America turn 7
Purchase
55 IPCac
4 fighters
save 1 IPCCombat Moves
Z51 (submarine, destroyer) v destroyer, 6 fighters (Z53)
Z48 (submarine) v destroyer (Z53), 2 bombers (MID)
RHO (empty) v tank (SAF) blitz to EAF
MAD (empty) v infantry (SAF) unload Z33dice
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going to change that buy and combat moves
America turn 7
Purchase
55 IPCtank
4 fighters
save 10 IPCCombat Moves
Z51 (submarine, destroyer) v destroyer, 5 fighters (Z53)
Z48 (submarine) v destroyer, fighter (Z53), 2 bombers (MID)
RHO (empty) v tank (SAF) blitz to EAF
MAD (empty) v infantry (SAF) unload Z33dice
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throw away those first two posts, this is what I’m going with (for now) :-)
America turn 7
Purchase
55 IPCtank
4 fighters
save 10 IPCCombat Moves
Z51 (submarine, destroyer) v destroyer, 4 fighters (Z53), bomber (MID)
Z48 (submarine) v destroyer, 2 fighters (Z53), bomber (MID)
RHO (empty) v tank (SAF) blitz to EAF
MAD (empty) v infantry (SAF) unload Z33dice
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yeah i’m changing that buy again.
America turn 7
Purchase
55 IPC2 tanks
4 fighters
save 5 IPCCombat Moves
Z51 (submarine, destroyer) v destroyer, 4 fighters (Z53), bomber (MID)
Z48 (submarine) v destroyer, 2 fighters (Z53), bomber (MID)
RHO (empty) v tank (SAF) blitz to EAF
MAD (empty) v infantry (SAF) unload Z33dice
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ok dice finally :lol:
Z48
A - destroyer, 2 fighters, bomber
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (5)2@3: (4, 1)1@4: (4)
D - submarine
Rolls: 1@1; Total Hits: 11@1: (1) -
i KNEW that was going to happen, just had to make sure I at least hit him too. unfortunately bringing in the extra aircraft is what led to the sub hitting… :|
Z51
A - destroyer, 4 fighters, bomber
Rolls: 1@2 4@3 1@4; Total Hits: 31@2: (2)4@3: (6, 3, 3, 6)1@4: (6)
D - submarine, destroyer
Rolls: 1@1 1@2; Total Hits: 01@1: (6)1@2: (6) -
Z51 taken with destroyer, 4 fighters, bomber
Noncombat Moves
fighter from Z3 to RUS
2 fighters from ECA to Z3
4 fighters from WCA to GBR
4 fighters from WUS to Z2
4 fighters from Z51 to WCA
bomber from Z51 to AUS
2 fighters, bomber from Z48 to AUS
submarine from Z46, 2 submarines from Z53 to Z56
destroyer, transport, 3 ac from Z53 to Z55
destroyer from Z53 to Z48
2 destroyers from Z54, transport from Z56 to Z55
infantry from WUS to WCA
2 infantry from HAW to MEX
2 fighters from HAW to WCA
AA gun from ECA to WCAMobilize
2 tanks, 4 fighters in WUSIncome
38 + 10 NO + 5 saved = 53 -
less than two weeks left, I wonder if will we get either of our games resolved? :lol:
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Germany Round 8
Buy 8 inf, 6 arm
Combat Move
1) Arch - mt vs. 1 inf (bel)
2) Cauc - mt vs. 1 arm (bel)Results
arch - taken, walk-in
cauc - taken, blitzNon-Combat Move
9 inf, 13 arm to euk from bel
13 inf, 2 arm to euk from epl
8 inf to epl from pol
3 arm to epl from ger
10 inf to pol from ger
5 arm to pol from fra
2 inf to ger from fra
1 bom to fra from ger
2 ftrs to ger from bel
2 ftrs to fra from bel
1 trn to sz 37 from sz 34Placement
6 inf, 4 arm on Ger
2 inf, 2 arm on FraCollect 36 + 15 (NO) = 51 total
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less than two weeks left, I wonder if will we get either of our games resolved? :lol:
Hopefully we can get them done. I think you are in trouble in both.
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Soviet turn 8
Purchase
28 IPC
5 infantry
fightersave 3 IPC
Combat Moves
KAZ (infantry) v infantry, artillery (RUS)
YAK (2 infantry) v infantry (EVE), 3 fighters (RUS)
CAU (tank) v 2 infantry (PER), infantry (RUS)
ARC (infantry) v infantry, artillery (RUS)
BEL (infantry) v 2 infantry (RUS)dice
KAZ
A - infantry, artillery
Rolls: 2@2; Total Hits: 22@2: (1, 2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6) -
KAZ taken with infantry, artillery
ARC
A - infantry, artillery
Rolls: 2@2; Total Hits: 12@2: (5, 1)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
ARC taken with artillery
BEL
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (6, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5) -
BEL round 2
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (3, 3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6) -
BEL round 3
A - 2 infantry
Rolls: 2@1; Total Hits: 12@1: (2, 1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6) -
BEL taken with 2 infantry
YAK
A - infantry, 3 fighters
Rolls: 1@1 3@3; Total Hits: 21@1: (2)3@3: (5, 2, 1)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
YAK taken with 3 fighters, not controlled
CAU
A - 3 infantry
Rolls: 3@1; Total Hits: 03@1: (4, 5, 3)
D - tank
Rolls: 1@3; Total Hits: 01@3: (4) -
CAU round 2
A - 3 infantry
Rolls: 3@1; Total Hits: 13@1: (3, 3, 1)
D - tank
Rolls: 1@3; Total Hits: 01@3: (6)





